Commit Graph

4 Commits

Author SHA1 Message Date
jeremy moore
1cae9c2d97 Move all immutable geometry collection rendering data into the geometry collection asset.
This is built as part of geometry collection DDC contents.
Reworked scene proxy to use this data. Some big changes there:
* Tidied up hit proxy code so that all hit proxy clients use the same path.
* Removing of internal faces are now handled without an additional index buffer by always storing internal faces at the end of a section and providing different section descriptions for including internal faces.
* Dynamic geometry hiding in editor is now done by zeroing transforms instead of rebuilding the index buffer.
#rb cedric.caillaud
#preflight 63edc2e55c7bd278c11efe51

[CL 24261113 by jeremy moore in ue5-main branch]
2023-02-16 12:40:53 -05:00
Jason Stasik
cc662624cd Fix HGeometryCollectionBone having the wrong parent proxy
#jira UE-107052
#rb matt.kuhlenschmidt

[CL 15210083 by Jason Stasik in ue5-main branch]
2021-01-26 15:05:17 -04:00
ryan durand
0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00
Michael Lentine
f9b3324b32 Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 6903150
#rb none
#rnx

[CL 6903163 by Michael Lentine in Main branch]
2019-06-08 17:15:34 -04:00