Commit Graph

17 Commits

Author SHA1 Message Date
bryan sefcik
cb0456c6d4 Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
#jira
#preflight 631a5c04967ffc68fbf0dd8f

[CL 21911226 by bryan sefcik in ue5-main branch]
2022-09-08 21:44:02 -04:00
Jimmy Andrews
4acfad1f33 add options on geometry collection creation
- make material duplication for internal materials optional
 - ask if user wants to split the mesh by connected component

+ implement the connected component split on the mesh description as part of the conversion, so we can do it before we've thrown out the mesh topology (geometry collection is a rendering rep that can't represent mesh topology; it splits at every UV seam and sharp edge)

#preflight 62fe8062f7404b55a3010ac6

[CL 21448521 by Jimmy Andrews in ue5-main branch]
2022-08-18 15:37:22 -04:00
Brice Criswell
ed37b71c02 GeometryCollection : Structure change
- Moved AppendStaticMesh and AppendSkeletalMesh to the Engine level
- Moved the Node implementation into GeometryCollectionNodes within the plugin.
#rb trivial
#preflight 6298120a216be32a7627a7e0

[CL 20464135 by Brice Criswell in ue5-main branch]
2022-06-01 21:41:57 -04:00
Brice Criswell
266e38c598 GeometryCollection - Dataflow Editor
- Configure the dataflow asset editor for the geometry collection object. Currently requires the enabling the pvar (p.Chaos.GeometryCollection.DataflowEditor 1)
#rb Cedric.Caillaud, Jimmy.Andrews
#preflight 628fd5838c077c0d66238920
#preflight 628fdc9af622d972b5f45181
#preflight 629002b94f63120d8ef4914c

[CL 20387372 by Brice Criswell in ue5-main branch]
2022-05-26 19:00:40 -04:00
Michael Lentine
3c9dfe96d1 Delete PhysX.
#rb Benn.Gallagher
#preflight 62292a4bcc09078bab64d667

[CL 19337868 by Michael Lentine in ue5-main branch]
2022-03-10 12:26:39 -05:00
Devin Doucette
6a055f3b41 Fixed dependencies on the DerivedDataCache module to be include-only when appropriate
#rb Zousar.Shaker

[CL 15681304 by Devin Doucette in ue5-main branch]
2021-03-11 17:27:38 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
brooke hubert
48113fc77e Adding EditorFramework to build.cs files
#rnx
#Jira UE-96448
#rb chris.gagnon

[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
graham wihlidal
0aaefad347 Added Renderer and NaniteBuilder dependencies to GeometryCollectionEngine for upcoming Nanite support.
#rb none
#fyi benn.gallagher, michael.lentine

[CL 13857034 by graham wihlidal in ue5-main branch]
2020-07-14 16:30:04 -04:00
ori cohen
3493053799 Set various chaos related modules to have access to level 1 files
#rb none

#ROBOMERGE-OWNER: ori.cohen
#ROBOMERGE-AUTHOR: ori.cohen
#ROBOMERGE-SOURCE: CL 12511442 via CL 12511458 via CL 12511475 via CL 12511478
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v673-12478461)

[CL 12511485 by ori cohen in Main branch]
2020-04-01 17:09:25 -04:00
ryan durand
0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00
Nick Shin
3526d16d5e merge/copyup to parent stream - HTML5 platform extension
#jira UEMOB-482  HTML5 platform as a plug in
#rb josh.adams
#rn

[CL 9306021 by Nick Shin in Dev-Build branch]
2019-09-30 15:13:56 -04:00
Ben Marsh
cfe09c649f Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 6922670 by Ben Marsh in Dev-Build branch]
2019-06-10 19:47:29 -04:00
Ben Marsh
530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00
Ben Marsh
0dc210bca6 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none

[CL 4662233 by Ben Marsh in Dev-Build branch]
2018-12-14 12:51:26 -05:00