Depending on target platform shading path one or the other SVT will be used
This is required for projects that has a significantly different landscape materials for each shading path
#rb jeremy.moore
[CL 24376462 by dmitriy dyomin in ue5-main branch]
[FYI] Dmitriy.Dyomin
Original CL Desc
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Added a separate entry in a RuntimeVirtualTexture component for a streaming VT that is specific to mobile rendering
Depending on target platform shading path one or the other SVT will be used
This is required for projects that has a significantly different landscape materials for each shading path
#rb jeremy.moore
[CL 24343407 by dmitriy dyomin in ue5-main branch]
Depending on target platform shading path one or the other SVT will be used
This is required for projects that has a significantly different landscape materials for each shading path
#rb jeremy.moore
[CL 24336769 by dmitriy dyomin in ue5-main branch]