Displacement map array added to UStaticMesh Nanite settings.
UI is still a bit WIP
#rb graham.wihlidal
#preflight 638a9e83cb3b754183a01555
[CL 23381627 by Brian Karis in ue5-main branch]
Fixed triangle inverting due to normalizing zeroed normals.
Added support for clamped addressing for displacement maps.
#rb graham.wihlidal
#preflight 636038671622fbf582d6d1d9
[CL 22968379 by brian karis in ue5-main branch]
Headers are updated to contain any missing #includes needed to compile and #includes are sorted. Nothing is removed.
#ushell-cherrypick of 21064294 by bryan.sefcik
#jira
#preflight 62d5c2111062f2e63015e598
#ROBOMERGE-OWNER: bryan.sefcik
#ROBOMERGE-AUTHOR: bryan.sefcik
#ROBOMERGE-SOURCE: CL 21155249 via CL 21158121 via CL 21161259
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21182053 by bryan sefcik in ue5-main branch]