Commit Graph

5 Commits

Author SHA1 Message Date
jimmy andrews
0188b696c0 Add a general-use version of the 'simplify along edges' logic from FMeshBoolean, and use it to simplify plane cuts and edge insertions
+ Update the plane cut logic to allow it to use the simplify function

#rb david.hill
#preflight 63e516ea1d3284fefe72c97a

[CL 24107250 by jimmy andrews in ue5-main branch]
2023-02-09 16:49:32 -05:00
roey borsteinas
679290bffa Water: Water LOD system. Replaces water mesh tiles at a distance with simplified, non-tessellated meshes. This allows the Water Info texture to localized and higher precision.
#rb jonathan.bard, tim.dorries

[CL 21525131 by roey borsteinas in ue5-main branch]
2022-08-23 19:25:08 -04:00
michael balzer
b8a1c9b6cf GeometryCore: Remove ExplicitUseGeometryMathTypes.h
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
michael balzer
ba195473cd GeometryProcessing: Move plugin from Experimental to Runtime
#jira UETOOL-3823
#rb ryan.schmidt

#ROBOMERGE-SOURCE: CL 16958628 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16958640 by michael balzer in ue5-release-engine-test branch]
2021-07-26 14:07:13 -04:00