Commit Graph

4 Commits

Author SHA1 Message Date
Helge Mathee
f4e396377c RigVM Refactoring: Move the bulk of the code for Control Rig to RigVMHost.
Left ControlRig::Execute untouched for now - we need to refactor it in a follow up step.

#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/63bbe876c45a2c81e0720f1d

[CL 23626024 by Helge Mathee in ue5-main branch]
2023-01-10 09:05:18 -05:00
bryan sefcik
7b9e5abbcc Pass 1 on plugins:
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631b93c6967ffc68fb2c32df

[CL 21935609 by bryan sefcik in ue5-main branch]
2022-09-10 00:03:16 -04:00
Helge Mathee
de09420d0d Control Rig: Refactoring VM and Hierarchy ownership, delay compile until package end load
#rb halfdan.ingvarsson
#jira UE-126524
#preflight https://horde.devtools.epicgames.com/job/61489ecb315f5400012c0450

[CL 17571681 by Helge Mathee in ue5-main branch]
2021-09-20 12:21:53 -04:00
Helge Mathee
b31b4c33c6 Control Rig - Moving out of experimental
#jira UE-114826
#rb na

Changing Control Rig plugin directory from

Engine/Plugins/Experimental/ControlRig

to

Engine/Plugins/Animation/ControlRig

[CL 16658308 by Helge Mathee in ue5-main branch]
2021-06-14 10:27:38 -04:00