Commit Graph

22932 Commits

Author SHA1 Message Date
nebojsa dragosavac
ae440c46bf Use DirectML 1.10.0 on all supported platforms
#jira UE-171550
#preflight 640857f4cf5fe1e28cb5c62b
#rb ue-nni
#rnx

[CL 24574543 by nebojsa dragosavac in ue5-main branch]
2023-03-09 08:33:51 -05:00
elliot colp
689fe5afca [EpicStageApp] Use new API for retrieving web interface port
#jira UE-178915
#rb Alejandro.Arango
#preflight N/A, Flutter only

[CL 24567821 by elliot colp in ue5-main branch]
2023-03-08 17:05:58 -05:00
takashi kuribayashi
1c695419a7 EarButton to show tooltip.
Attempt to fix cook error.
Submitting on behalf of Nicholas.Mcclure
#jira UE-177281,UE-179397
#rb Takashi.Kuribayashi
#preflight none, content only
#lockdown Alejandro.Arango

[CL 24567075 by takashi kuribayashi in ue5-main branch]
2023-03-08 16:31:04 -05:00
Jonathan Lindquist
b07ddcfcfd Exporting the tri coordinate as an int and vector as well
[CL 24566931 by Jonathan Lindquist in ue5-main branch]
2023-03-08 16:25:04 -05:00
chris caulfield
c9f525d695 Natvis - Add specializations for Chaos implicit shape types
#rb none
#preflight none

[CL 24563523 by chris caulfield in ue5-main branch]
2023-03-08 13:40:04 -05:00
JeanLuc Corenthin
9cffeafbef Fixed issues with Datasmith area light
#jira UE-178815, UE-178704
#rb benoit.deschenes
#preflight 6408c2b86c1b9295b9b079ed
#rnx

[CL 24562164 by JeanLuc Corenthin in ue5-main branch]
2023-03-08 12:23:59 -05:00
elliot colp
31689649e8 [EpicStageApp] Fix app failing to detect local editor instances on iOS
#jira UE-178924
#rb Alejandro.Arango

[CL 24561946 by elliot colp in ue5-main branch]
2023-03-08 12:13:02 -05:00
LouisPhilippe Seguin
ab421a29b4 UnrealVS
* Added "Generate Assembly" menu option that asks UBT to compile a single file and generate an assembly file.
* Upgraded UnrealVS.vsix to version 1.84.3

#jira none
#rb Joe.Pribele
#preflight

[CL 24559407 by LouisPhilippe Seguin in ue5-main branch]
2023-03-08 09:53:21 -05:00
cedric caillaud
e61488dab4 Added TManagedArray to natvis
#rb trivial
#preflight none

[CL 24554813 by cedric caillaud in ue5-main branch]
2023-03-07 23:16:51 -05:00
antoine guilbaud
ae7a2078f2 PCG Plugin: Unexposed - Deprecated BP Elements
#JIRA UE-176559
[FYI] jeansebastien.guay, julien.lheureux
#preflight none
#rnx

[CL 24552323 by antoine guilbaud in ue5-main branch]
2023-03-07 19:25:39 -05:00
christopher waters
7c1ec8fd3d Updating WinPixEventRuntime to version 1.0.230302001
#preflight 640627e63206d45d20205275

[CL 24547472 by christopher waters in ue5-main branch]
2023-03-07 16:07:29 -05:00
geoffrey douglas
883df832fd CameraCalibration: Anamorphic model spams warnings about missing undistortion displacement map material
#jira UE-179329
#preflight 64075d4b8c0039bbf7be4384
#rb simon.therriault
#rnx

[CL 24542143 by geoffrey douglas in ue5-main branch]
2023-03-07 12:07:10 -05:00
devon penney
bc20be5e01 Opal - fix bug with flickering water
#jira UE-179073
#rb contentonly
#preflight 6406a7e06e1dadfcda47b03a

[CL 24542139 by devon penney in ue5-main branch]
2023-03-07 12:07:02 -05:00
takashi kuribayashi
597095d870 Fix TakeRecorderModifier error when adding a proxy camera to TakeRecorder in the first time
#jira UE-178542
#rb none
#preflight none, content only
#lockdown Alejandro.Arango

[CL 24542082 by takashi kuribayashi in ue5-main branch]
2023-03-07 12:04:37 -05:00
Steve Robb
7d5fce5534 Added Max display to containers in .natvis.
#rb devin.doucette
#jira none
#preflight none

[CL 24540969 by Steve Robb in ue5-main branch]
2023-03-07 11:15:58 -05:00
Dmitriy Dyomin
41620df6ae Removed old version of astcenc
#jira none
#preflight 6406d2d95515f4f57b1b3a2f

[CL 24536244 by Dmitriy Dyomin in ue5-main branch]
2023-03-07 01:16:21 -05:00
nicholas mcclure
74008ff9a0 Submitting VCam icon textures to fix licensee flag
#jira UE-178869

[CL 24535068 by nicholas mcclure in ue5-main branch]
2023-03-06 21:04:30 -05:00
christopher waters
3b6f40dec1 Updating to Agility SDK 1.608.3
#preflight 640626bc8832f48a4dbe8457

[CL 24533435 by christopher waters in ue5-main branch]
2023-03-06 18:36:28 -05:00
kerim borchaev
e09a664945 [Solidworks] Installer - UE Prerequisites removed, replaced by dx/vcruntime modules
- UE Prerequisites installer is not compatible to run from an msi install(it's itself a windows installer bundle)

#jira UE-121230
#preflight 640197d9c13b7130d2bc1277
#rb benoit.deschenes

[CL 24523102 by kerim borchaev in ue5-main branch]
2023-03-06 10:52:07 -05:00
Ben Marsh
320107efd8 Horde: Compute service refactor.
- Message framing changed back to use simple
- Support for multiplexing multiple requests over a single socket. Requests are tagged with an arbitrary channel id and routed to a queue for the appropriate IComputeChannel on the client.
- Clients can now request a message writer through the IComputeChannel interface, allowing pooling of write buffers for generating new messages and reducing data copies.
- Added accounting for machine resources in compute leases. Compute requests specify min/max desired resources, receive allocated resources in respoonse.
- Switched to AES-GCM for encryption. Message length is unencrypted but validated as part of the message packet.

#preflight none

[CL 24521844 by Ben Marsh in ue5-main branch]
2023-03-06 09:55:49 -05:00
Joakim Lindqvist
7df0ddc0de OidcToken - Ignore stored tokens if a "Key not valid for use in specified state" exception is raised. Fixes rare issue issue on Windows machiens were the stored token can not be read.
#jira UE-178675
#preflight none

[CL 24519691 by Joakim Lindqvist in ue5-main branch]
2023-03-06 05:20:27 -05:00
David Corral
e586b23d4f [AnimToTexture]
- Updated plugin version
- Fixing warning: Preview default for UseTwoInfluences and UseFourInfluences
#rb none
#preflight 6404e9224b445a8b2d3e267b

[CL 24517823 by David Corral in ue5-main branch]
2023-03-05 14:16:21 -05:00
Patrick Vane
8f63f9c44a RenderGrid plugin:
- Updated the documentation of each Python example script.
- Added RenderSingleFrame() functions for a set frame, and reworked the current ones for FramePositions (percentual).
- Added Python example scripts for the regular RenderSingleFrame() functions as well, and reworked the old ones to use RenderSingleFramePosition().
- Made the render grid blueprint graph be an editor-time blueprint graph, to support editor-only blueprints.
#preflight 6404c44f0c7df1967fafaaad

[CL 24517651 by Patrick Vane in ue5-main branch]
2023-03-05 11:48:48 -05:00
buildmachine
f38e8f29af Localization Automation using CL 24508804
[CL 24517380 by buildmachine in ue5-main branch]
2023-03-05 07:55:43 -05:00
buildmachine
df37467e64 Documentation for build tools
#rb none

[CL 24517362 by buildmachine in ue5-main branch]
2023-03-05 07:37:24 -05:00