ben marsh
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83bd3cd7c6
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Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 6631504 in //UE4/Main/...
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) (v365-6733468)
[CL 6748759 by ben marsh in Dev-Anim branch]
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2019-05-31 18:06:13 -04:00 |
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Thomas Sarkanen
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cc942a3341
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Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4768627
#rb none
#jira none
[CL 4769629 by Thomas Sarkanen in Dev-Anim branch]
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2019-01-22 06:48:04 -05:00 |
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Thomas Sarkanen
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8ba3c4c087
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Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none
[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
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2018-12-17 06:31:16 -05:00 |
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Ben Marsh
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241e59921c
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UAT: Add a command for stashing and unstashing a target. Useful for A/B testing. Example syntax:
Stashing:
RunUAT StashTarget -Name=UE4Editor -To=D:\TempEditor
RunUAT StashTarget -Name=UE4Editor -Platform=Win64 -Configuration=Debug -To=D:\TempEditor
RunUAT StashTarget -Name=ShooterGameEditor -Platform=Win64 -Configuration=Debug -Project=D:\P4\Samples\ShooterGame\ShooterGame.uproject -To=D:\TempEditor
Unstashing:
RunUAT UnstashTarget -From=D:\TempEditor
#fyi Stefan.Boberg
#rb none
[CL 4336597 by Ben Marsh in Dev-Build branch]
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2018-08-31 11:49:06 -04:00 |
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