Max Chen
e4d4965491
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 7774443 by Max Chen in Dev-Editor branch]
2019-08-05 15:48:51 -04:00
Chris Gagnon
d7d4ee7b38
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) at CL 7473521
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#rb none
#fyi Max.Chen, Tim.Gautier
[CL 7614721 by Chris Gagnon in Dev-Editor branch]
2019-07-24 15:05:52 -04:00
helge mathee
a6a2a333c0
Final copy-up for Control Rig Task Stream.
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Merging using Fortnite_Main<->Fortnite_ControlRig
#rb none
#ROBOMERGE-OWNER: helge.mathee
#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 7321580 via CL 7323175
#ROBOMERGE-BOT: (v371-7306989)
[CL 7323351 by helge mathee in Main branch]
2019-07-16 11:49:59 -04:00
Max Chen
4561801a81
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) @7119039
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#rb none
[CL 7120528 by Max Chen in Dev-Editor branch]
2019-06-21 01:21:43 -04:00
satchit subramanian
ecbdae5c54
Add asset info to AnimNode_Rigidbody.
...
#rb Michael.Lentine
#ROBOMERGE-SOURCE: CL 7041340 via CL 7042232 via CL 7047490
#ROBOMERGE-BOT: (v367-6836689)
[CL 7048351 by satchit subramanian in Main branch]
2019-06-17 13:58:21 -04:00
Chris Gagnon
812b127109
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 6525730 by Chris Gagnon in Dev-Editor branch]
2019-05-15 19:27:16 -04:00
satchit subramanian
5a67027867
[FYI] Benn.Gallagher
...
Add option to simulate rigidbody animnodes in the frame in which they're reset (effectively skipping forward a frame).
#ROBOMERGE-SOURCE: CL 6431438 via CL 6431522 via CL 6432480
[CL 6442365 by satchit subramanian in Main branch]
2019-05-14 09:09:23 -04:00
Chris Gagnon
56e73ed431
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 6042607 by Chris Gagnon in Dev-Editor branch]
2019-04-22 18:56:08 -04:00
satchit subramanian
dd850b85cb
Add setting to stop simulating rigidbody nodes below a minimum timestep.
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#rb Steven.Barnett
[FYI] Lina.Halper
#ROBOMERGE-SOURCE: CL 6023527 via CL 6023529 via CL 6023813 via CL 6023852 via CL 6024825
[CL 6024947 by satchit subramanian in Main branch]
2019-04-19 20:21:02 -04:00
satchit subramanian
886c3821ab
Fix clamp linear translation limit causing jittering in some assets.
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[FYI] Benn.Gallagher
#ROBOMERGE-SOURCE: CL 5768103 via CL 5768104 via CL 5768828 via CL 5770632
[CL 5770745 by satchit subramanian in Main branch]
2019-04-05 19:59:27 -04:00
Chris Gagnon
00f8b72a0b
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 5602170 by Chris Gagnon in Dev-Editor branch]
2019-03-27 15:03:08 -04:00
thomas sarkanen
28b1d26b2d
Misc bugfixes & improvements to animation budget allocator
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Added force params to allow debugging of frame skip/interpolation issues.
Fixed rigid body node being continually reset when running external frame skips.
#rb Jurre.deBaare
#ROBOMERGE-SOURCE: CL 5424932 via CL 5432591
[CL 5432738 by thomas sarkanen in Main branch]
2019-03-18 13:23:02 -04:00
Chris Gagnon
80918bea22
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
aaron cox
d12dba2836
[CODEREVIEW] Laurent.Delayen, Lina.Halper
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[FYI] Luke.Tannenbaum
Validate BaseBoneRef in Update FAnimNode_RigidBody::IsValidToEvaluate(). Should fix crashes caused by referencing bones that don't exist at some LODs.
#ROBOMERGE-SOURCE: CL 5064673 via CL 5065477
[CL 5066422 by aaron cox in Main branch]
2019-02-19 14:41:41 -05:00
Chris Gagnon
1dd3e0189f
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00
Chris Gagnon
1a3bf5caf1
Merging The Engine directory from //UE4/Dev-Main to //UE4/Dev-Editor upto CL 4698813
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#rb none
[CL 4720826 by Chris Gagnon in Dev-Editor branch]
2019-01-14 16:55:55 -05:00
Ben Marsh
a22b952aa9
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
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#rb none
#rnx
[CL 4718806 by Ben Marsh in Main branch]
2019-01-14 12:11:24 -05:00
satchit subramanian
1b776154ff
Change default value for FAnimNode_RigidBody::bForceDisableCollisionBetweenConstraintBodies
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to be false in order to not break existing assets.
#ROBOMERGE-SOURCE: CL 4691097
[CL 4691100 by satchit subramanian in Main branch]
2019-01-08 19:14:21 -05:00
lina halper
3c3dfd4626
Moved CreateConstraint out of disable collision if statement
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================================
[FYI] Satchit.Subramanian
#jira:none
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 4669256
[CL 4689399 by lina halper in Main branch]
2019-01-08 14:00:07 -05:00
Marc Audy
ab108c215e
Copying to Dev-Main @ CL# 4688301
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#rb
#rnx
[CL 4688816 by Marc Audy in Main branch]
2019-01-08 11:38:48 -05:00
Chris Gagnon
8fc25ea18e
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00
Ben Marsh
7598af0532
Update copyright notices to 2019.
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#rb none
#lockdown Nick.Penwarden
[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
Matt Kuhlenschmidt
7a313bf0eb
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4659626 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-12-13 17:04:16 -05:00
Michael Lentine
ea5ca985d4
Copying //UE4/Dev-Physics to //UE4/Dev-Main.
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#rb none
#lockdown Nick.Penwarden
[CL 4653110 by Michael Lentine in Main branch]
2018-12-12 11:25:29 -05:00
Matt Kuhlenschmidt
cde8160913
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4572510 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-11-16 11:15:08 -05:00