Commit Graph

794 Commits

Author SHA1 Message Date
Rolando Caloca
5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
christina tempelaarl
6a467ccc6a Added PhysicalMaterialMasks show flag and visualization in level editor and static mesh editor.
#jira UE-1951
#rb matt.kuhlenschmidt


#ROBOMERGE-SOURCE: CL 11310306 via CL 11310328
#ROBOMERGE-BOT: (v653-11302973)

[CL 11311396 by christina tempelaarl in Main branch]
2020-02-10 16:05:45 -05:00
Ryan Gerleve
35e095a9d8 Copying //UE4/Dev-Networking @ CL 11201841 to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

[CL 11202190 by Ryan Gerleve in Main branch]
2020-01-31 18:46:22 -05:00
Lina Halper
44c1bb3292 COPY from //Dev-Anim to //Dev-Main
#rb: none
#fyi: Laurent.Delayen, Thomas.Sarkanen

[CL 11088765 by Lina Halper in Main branch]
2020-01-22 17:58:55 -05:00
JeanMichel Dignard
7130d293f2 Merging main @ cl 11028482
#rb none
#rnx

[CL 11029060 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-16 10:24:38 -05:00
chris babcock
ae266951b8 Update default target SDK to 28 for Android since Google Play now requires it
#jira UE-86286
#ue4
#android
#rb trivial

#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 10993656 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v633-10983880)

[CL 10993669 by chris babcock in Main branch]
2020-01-15 11:27:09 -05:00
Jake Leonard
97859d95fb Fixing Steam OSS initializing a server when starting a client build. This is not an outdated system that is no longer necessary. Old initialization process can still be used by setting OnlineSubsystemSteam.bInitServerOnClient to true in Engine inis.
#JIRA: UE-79884
#rb: john.barrett

[CL 10931651 by Jake Leonard in Dev-Networking branch]
2020-01-09 15:48:57 -05:00
JeanMichel Dignard
70d074639f Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
#rb none
#rnx

[CL 10906274 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-08 13:26:18 -05:00
bob tellez
05eec83370 #UE4 Allow the warning about a low number of SCWs that are spawned during cooking to be configurable by ini
#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 10874455 via CL 10874456 via CL 10874457 via CL 10874458
#ROBOMERGE-BOT: NETWORKING (Main -> Dev-Networking) (v624-10872983)

[CL 10876095 by bob tellez in Dev-Networking branch]
2020-01-03 21:59:10 -05:00
bob tellez
b5c7223be9 #UE4 Add default submix paths to BaseEngine.ini so they will be cooked
[FYI] Rob.Gay

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 10873895 via CL 10873896 via CL 10873899
#ROBOMERGE-BOT: NETWORKING (Main -> Dev-Networking) (v624-10872983)

[CL 10875969 by bob tellez in Dev-Networking branch]
2020-01-03 21:48:50 -05:00
bob tellez
dae3bb816a #UE4 Allow the warning about a low number of SCWs that are spawned during cooking to be configurable by ini
#ROBOMERGE-SOURCE: CL 10874455 via CL 10874456 via CL 10874457
#ROBOMERGE-BOT: (v624-10872983)

[CL 10874458 by bob tellez in Main branch]
2020-01-03 02:14:54 -05:00
bob tellez
c783ead9f2 #UE4 Add default submix paths to BaseEngine.ini so they will be cooked
[FYI] Rob.Gay


#ROBOMERGE-SOURCE: CL 10873895 via CL 10873896
#ROBOMERGE-BOT: (v624-10872983)

[CL 10873899 by bob tellez in Main branch]
2020-01-02 14:50:46 -05:00
Chris Gagnon
346a4b05ea Copy up from Dev-Editor @10681378
#rb none

[CL 10837446 by Chris Gagnon in Dev-Tools-Staging branch]
2019-12-19 18:07:47 -05:00
rob krajcarski
c2b03368a7 Fix for vector writes crossing batch boundaries in VectorVM with batched outputs
#rb simon.tovey

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: rob.krajcarski
#ROBOMERGE-SOURCE: CL 10798049 via CL 10798059 via CL 10798061
#ROBOMERGE-BOT: NETWORKING (Main -> Dev-Networking) (v610-10636431)

[CL 10836751 by rob krajcarski in Dev-Networking branch]
2019-12-19 17:53:35 -05:00
simon tovey
9ea6dbbb5c Disabling the packed outputs optimization temporarily due to a bug.
#rb none
[FYI] stu.mckenna, shaun.kime, robkrajcarski

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: simon.tovey
#ROBOMERGE-SOURCE: CL 10761559 via CL 10761561 via CL 10761565
#ROBOMERGE-BOT: NETWORKING (Main -> Dev-Networking) (v610-10636431)

[CL 10831107 by simon tovey in Dev-Networking branch]
2019-12-19 16:35:14 -05:00
rob krajcarski
43c07bf080 Fix for vector writes crossing batch boundaries in VectorVM with batched outputs
#rb simon.tovey


#ROBOMERGE-SOURCE: CL 10798049 via CL 10798059
#ROBOMERGE-BOT: (v610-10636431)

[CL 10798061 by rob krajcarski in Main branch]
2019-12-18 12:01:16 -05:00
simon tovey
0c3ce787e5 Disabling the packed outputs optimization temporarily due to a bug.
#rb none
[FYI] stu.mckenna, shaun.kime, robkrajcarski


#ROBOMERGE-SOURCE: CL 10761559 via CL 10761561
#ROBOMERGE-BOT: (v610-10636431)

[CL 10761565 by simon tovey in Main branch]
2019-12-17 09:24:59 -05:00
kriss gossart
582101d6cc Move common clothing asset functionalities to ClothingSystemRuntimeCommon to enable Chaos Cloth authoring.
Create a new ClothingSimulationFactory function to get the definitive default factory, for whatever cloth factories are actually enabled.
Rework nv cloth/apex dependencies in the ClothingSystemRuntimeNv module to allow the move of the legacy components and common config elements to the common module.
Add legacy cloth asset and runtime components to the common module to allow legacy assets to be loaded in a Chaos simulation, even with nv cloth disabled.
Allow storage of several configs to coexist in the ClothingAsset object config map, with their names as the key.
Resurrect the cloth physical mesh data structure to avoid the UClass overhead.
Add migration functions and BaseEngine redirectors to keep backward compatibility with legacy cloth assets, and assets saved after Ryan's refactor.

#rb Benn.Gallagher, Jaco.VanDyk

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: kriss.gossart
#ROBOMERGE-SOURCE: CL 10634739 via CL 10634740 via CL 10634741 via CL 10634742
#ROBOMERGE-BOT: NETWORKING (Main -> Dev-Networking) (v609-10634694)

[CL 10653756 by kriss gossart in Dev-Networking branch]
2019-12-11 14:12:22 -05:00
kriss gossart
a18007f52d Move common clothing asset functionalities to ClothingSystemRuntimeCommon to enable Chaos Cloth authoring.
Create a new ClothingSimulationFactory function to get the definitive default factory, for whatever cloth factories are actually enabled.
Rework nv cloth/apex dependencies in the ClothingSystemRuntimeNv module to allow the move of the legacy components and common config elements to the common module.
Add legacy cloth asset and runtime components to the common module to allow legacy assets to be loaded in a Chaos simulation, even with nv cloth disabled.
Allow storage of several configs to coexist in the ClothingAsset object config map, with their names as the key.
Resurrect the cloth physical mesh data structure to avoid the UClass overhead.
Add migration functions and BaseEngine redirectors to keep backward compatibility with legacy cloth assets, and assets saved after Ryan's refactor.

#rb Benn.Gallagher, Jaco.VanDyk


#ROBOMERGE-SOURCE: CL 10634739 via CL 10634740 via CL 10634741
#ROBOMERGE-BOT: (v608-10590470)

[CL 10634742 by kriss gossart in Main branch]
2019-12-10 05:02:44 -05:00
stefan boberg
1f8314d174 Copy-up from Dev-Core
#rb none

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: stefan.boberg
#ROBOMERGE-SOURCE: CL 10419044 in //UE4/Main/...
#ROBOMERGE-BOT: NETWORKING (Main -> Dev-Networking) (v594-10333955)

[CL 10443483 by stefan boberg in Dev-Networking branch]
2019-11-26 04:37:10 -05:00
Stefan Boberg
d2f9a61b06 Copy-up from Dev-Core
#rb none

[CL 10419044 by Stefan Boberg in Main branch]
2019-11-25 12:03:09 -05:00
andre marier
18fed6e900 - added a 120fps option for ios
- added bEnableDynamicMaxFPS option

[at]Pete.Sauerbrei
#rb Francois.Guimond
#rnx

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: andre.marier
#ROBOMERGE-SOURCE: CL 10379271 via CL 10380105 via CL 10380108 via CL 10380655
#ROBOMERGE-BOT: NETWORKING (Main -> Dev-Networking) (v594-10333955)

[CL 10406051 by andre marier in Dev-Networking branch]
2019-11-25 00:05:08 -05:00
Andre Marier
fe62eba6b9 - added a 120fps option for ios
- added bEnableDynamicMaxFPS option

[at]Pete.Sauerbrei
#rb Francois.Guimond
#rnx


#ROBOMERGE-OWNER: Andre.Marier
#ROBOMERGE-AUTHOR: andre.marier
#ROBOMERGE-SOURCE: CL 10379271 via CL 10380105 via CL 10380108
#ROBOMERGE-BOT: (v594-10333955)

[CL 10380655 by Andre Marier in Main branch]
2019-11-22 16:52:12 -05:00
jake leonard
b78a689f96 Fix messages sent over steam sockets having invalid dormancy values which caused channels to close when they shouldn't.
#JIRA: UE-83370
#lockdown: cristina.riveron
#rb: jake.leonard, ryan.gerleve

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: jake.leonard
#ROBOMERGE-SOURCE: CL 10293683 in //UE4/Release-4.24/... via CL 10293691
#ROBOMERGE-BOT: NETWORKING (Main -> Dev-Networking) (v593-10286020)

[CL 10306299 by jake leonard in Dev-Networking branch]
2019-11-19 06:53:59 -05:00
jake leonard
49fc154619 Fix messages sent over steam sockets having invalid dormancy values which caused channels to close when they shouldn't.
#JIRA: UE-83370
#lockdown: cristina.riveron
#rb: jake.leonard, ryan.gerleve

#ROBOMERGE-SOURCE: CL 10293683 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v593-10286020)

[CL 10293691 by jake leonard in Main branch]
2019-11-18 20:05:02 -05:00