Commit Graph

326 Commits

Author SHA1 Message Date
Chris Gagnon
930e33cb48 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none

[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00
Stefan Boberg
8607ecb30d Copying //UE4/Dev-Core to Dev-Main (//UE4/Dev-Main)
#rb none

[CL 6815521 by Stefan Boberg in Main branch]
2019-06-03 15:32:00 -04:00
Ben Marsh
0cc6e3dca6 Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

[CL 6631504 by Ben Marsh in Main branch]
2019-05-24 11:51:54 -04:00
rob gay
dd2b7ccea4 Add ability to selectively target audio ini properties per platform and initialize accordingly on project creation.
#rb ethan.geller, aaron.mcleran


#ROBOMERGE-SOURCE: CL 6375303 via CL 6383795

[CL 6383918 by rob gay in Main branch]
2019-05-08 18:47:18 -04:00
Steve Robb
d86e7acf82 GitHub #5776 : Changed empty class prefix to be consistent with UE coding standards
Also updated the prefix for the UObject type.

#rb steve.robb
#jira UE-73391

[CL 6189784 by Steve Robb in Dev-Core branch]
2019-05-01 09:08:16 -04:00
ben marsh
fa89cb49b9 Ensure that a project is converted to a code project if it has a plugin enabled for the target platform being packaged.
#rb none
#jira UE-71909

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 6038501 in //UE4/Release-4.22/... via CL 6038503
#ROBOMERGE-BOT: CORE (Main -> Dev-Core)

[CL 6041118 by ben marsh in Dev-Core branch]
2019-04-22 17:09:15 -04:00
ben marsh
a3a247c51c Ensure that a project is converted to a code project if it has a plugin enabled for the target platform being packaged.
#rb none
#jira UE-71909

#ROBOMERGE-SOURCE: CL 6038501 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6038503 by ben marsh in Main branch]
2019-04-22 16:01:17 -04:00
Johan Torp
b6207ed8ee Deprecated default FName operator < and >
We've had several cases where the previously default alphabetical sorting caused performance issues when it wasn't needed. We now require you to explicitly choose either slow alphabetical sorting or fast non-alphabetical order.

The fast order does not decode, access or compare actual string data, but the order is not stable between process runs.

#rb steve.robb

[CL 5915265 by Johan Torp in Dev-Core branch]
2019-04-16 07:16:12 -04:00
ben marsh
4b0b806b71 Fix issues related to hot-reload and LiveCoding co-existing.
* Removed code to invalidate makefiles when adding new source files. UBT should be reliable enough to make this determination itself nowadays, and ignored -invalidatemakefilesonly argument was causing modules to be recompiled.
* Fixed incorrect config section name when determining whether to allow hot reload from IDE. Now prevents hot reload from IDE when live coding is enabled.
* Added error message when trying to add a new class with Live Coding enabled.
* Added error messages when trying to start Live Coding after a hot reload has taken place.
* Added error messages when trying to hot reload with Live Coding enabled.

#jira UE-71253
#rb none

#ROBOMERGE-SOURCE: CL 5403464 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5403485 by ben marsh in Main branch]
2019-03-14 17:52:18 -04:00
uriel doyon
2de1645c1d Removed Intensity units for skylights when using a scene capture cubemap, also renaming the property as "Intensity Scale".
Added an "Exposure Compensation Curve" to the post process settings that add a bias based on the scene luminance in EV100.
Enabled the extended range settings for new projects.
#jira UE-69358
guillaume.abadie, brian.karis
#rb none

#ROBOMERGE-SOURCE: CL 5238694 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5238695 by uriel doyon in Main branch]
2019-02-28 10:56:59 -05:00
Chris Gagnon
80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
ethan geller
0316e5e106 #jira UE-69978 Turn audio mixer back off for new projects. #fyi aaron.mcleran #rb
#ROBOMERGE-SOURCE: CL 5011122 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5011129 by ethan geller in Main branch]
2019-02-15 14:57:55 -05:00
ethan geller
f5fa507358 #jira UE-69978 Fix issue where new projects were not actually defaulting to using AudioMixer.
#rb aaron.mcleran
[FYI] aaron.mcleran
#lockdown nick.penwarden

#ROBOMERGE-SOURCE: CL 4979246 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 4979373 by ethan geller in Main branch]
2019-02-12 19:42:19 -05:00
drichardson
3dce9718bb PR #5520: Fix indentation that didn't match other code in same file. (Contributed by drichardson)
#rb Chris.Gagnon

[CL 4937943 by Chris Gagnon in Dev-Editor branch]
2019-02-07 15:29:51 -05:00
Chris Gagnon
a48e767b94 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00
Chris Gagnon
1dd3e0189f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00
Ben Marsh
129aac0526 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4706788 by Ben Marsh in Dev-Build branch]
2019-01-10 20:03:35 -05:00
Matt Kuhlenschmidt
27eb482873 Changed the current implementation of FindWidgetWindow as it is generally unsafe to call when arranging slate widgets would be illegal (modal dialogs, other threads). GeneratePathToWidget can still be used to get the parent window and the full path.
FindWidgetWindow no longer returns a path and uses parent pointers to find the parent window safely and more efficently.

#rb chris.gagnon, nick.darnell

[CL 4680301 by Matt Kuhlenschmidt in Dev-Editor branch]
2019-01-03 18:03:41 -05:00
Ben Marsh
287fa130a3 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4677654 by Ben Marsh in Dev-Build branch]
2019-01-02 20:42:29 -05:00
Chris Gagnon
8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00
Ben Marsh
530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00
Cody Albert
e9ad8671da Fixed issue where new line character wasn't being inserted after PCH when generating new C++ classes
#jira UE-66879
#rb none

[CL 4617006 by Cody Albert in Dev-Editor branch]
2018-11-30 13:47:00 -05:00
Ben Marsh
38a7d3328b UBT: Deprecate bCompileLeanAndMeanUE. This setting is vague and non-descriptive, and causes several other settings to be overriden. It is forced on by the current target type and individual target platforms, preventing targets from modifying those values. Anything explicitly using bCompileLeanAndMeanUE now uses bBuildDeveloperTools instead, and the UE_BUILD_MINIMAL macro at runtime has been removed.
The values that it previously forced values to are now configured as follows:

* bBuildEditor is a read-only property that returns true if and only if the target type is Editor.
* bCompileSimplygon and bCompileSimplygonSSF now a property which will default to true for Windows editor, if Simplygon is available. It can also be explicitly enabled or disabled.
* bCompileSpeedTree is now a property which will default to true for editor targets, and can also be explicitly enabled or disabled.

#rb none

[CL 4596311 by Ben Marsh in Dev-Build branch]
2018-11-27 09:02:34 -05:00
Matt Kuhlenschmidt
46e3285149 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4543237 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-11-06 10:00:36 -05:00
Ben Marsh
0f022f2f46 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none

[CL 4502641 by Ben Marsh in Dev-Build branch]
2018-10-24 13:03:31 -04:00