Optionally append to version name from an environment variable (UEAndroidDisplayNameExtra)
#android
[FYI] Andrew.Grant
#rb Pete.Procopio
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: chris.babcock
#ROBOMERGE-SOURCE: CL 6278852 via CL 6278853 via CL 6289873 via CL 6290342
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6305438 by chris babcock in Dev-Anim branch]
Added new content only build node and now generates pak patch files for pak files not in original build.
Also merges manifest with original build
Also posts build to gamedev and prod
GenerateChunkDBs now takes in two additional parameters specifying how many rollback labels to process and which ones to optimize (preparation for future change where we process more chunkdbs).
Added support for generating buildinfo.ini for ps4.
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: daniel.lamb
#ROBOMERGE-SOURCE: CL 6278253 via CL 6287210 via CL 6287835
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6304220 by daniel lamb in Dev-Anim branch]
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 6252932 via CL 6253237 via CL 6253249
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6255712 by andrew grant in Dev-Anim branch]
#jira UE-74085
#rb na
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 6252764 via CL 6253149 via CL 6253168
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6255563 by andrew grant in Dev-Anim branch]
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 6252450 via CL 6252699 via CL 6252706
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6255266 by andrew grant in Dev-Anim branch]
Updated Fortnite build scripts to run EngineTests as multiple groups to better diagnose and identify errors.
#rb CRd
[at]josh.engebretson [at]ben.salem [at]clayton.langford
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 6241602 via CL 6246013 via CL 6246065
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6249922 by andrew grant in Dev-Anim branch]
ITestNode now defines GetWarnings and GetErrors calls for tests to return instances that occurred during a test.
Split creation of Summary report in UnrealTestNode into Header/Body functions to allow tests to more easily customize these.
Added GetLogChannels() function to UnrealLogParser that will return all lines from multiple channels
Added AutomatonLogParser that specifically parses the output of automation (non-Gauntlet) tests.
#rb CRd
[at]josh.engebretson [at]clayton.langford [at]ben.salem
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 6241133 via CL 6246005 via CL 6246055
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6249808 by andrew grant in Dev-Anim branch]
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 6115333 via CL 6132878 via CL 6174059
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6198745 by andrew grant in Dev-Anim branch]
#RB josh.engebretson
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.salem
#ROBOMERGE-SOURCE: CL 6111304 via CL 6111307 via CL 6112798 via CL 6112961
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6130469 by ben salem in Dev-Anim branch]
Tests with EngineTest project
[at]josh.engebretson [at]ben.salem
#rb na
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 6095648 via CL 6096480 via CL 6096540
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 6122328 by andrew grant in Dev-Anim branch]