Dmitry Rekman
8b80d8bdfb
UAT: Fix LaunchOn under Linux (UE-5491).
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- Use the binary name that matches the staged binary.
- Do not require IP if running under Linux and not starting remotely.
[CL 2538679 by Dmitry Rekman in Main branch]
2015-05-06 00:52:29 -04:00
Dmitry Rekman
0dbe4caa65
UAT: fix packaging into directories with spaces (UE-12940).
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- Unlike Windows, quotes from paths weren't stripped out on Linux. Mac might have been affected as well.
#codereview Michael.Trepka
[CL 2538576 by Dmitry Rekman in Main branch]
2015-05-05 21:28:15 -04:00
Ben Marsh
02cc1b74a2
Fix various issues being able to package a plugin using the installed engine build.
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[CL 2538419 by Ben Marsh in Main branch]
2015-05-05 18:52:17 -04:00
Ben Marsh
08765ce676
Add missing template content into Rocket build.
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[CL 2537841 by Ben Marsh in Main branch]
2015-05-05 14:44:22 -04:00
Justin Sargent
3ba45c7d83
Merging using UE4-To-UE4-LauncherDev
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[CL 2537511 by Justin Sargent in Main branch]
2015-05-05 11:26:34 -04:00
Kellan Carr
907d54a71c
build script, remove tools dependency from fortnite promotable in fortnite branch
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[CL 2537507 by Kellan Carr in Main branch]
2015-05-05 11:24:13 -04:00
Kellan Carr
81de9a292b
build script, remove unrealversionselector from fort branch
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[CL 2536492 by Kellan Carr in Main branch]
2015-05-04 17:28:40 -04:00
Kellan Carr
c23fe6df5c
build script, keep sticky agent for editor builds
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[CL 2536121 by Kellan Carr in Main branch]
2015-05-04 14:42:28 -04:00
Saul Abreu
e2ea3040d5
Re-enabled separate word count generation via localization automation script.
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[CL 2536061 by Saul Abreu in Main branch]
2015-05-04 14:11:01 -04:00
Saul Abreu
75b0e67120
Setup word count and conflict report generation for engine/editor targets in the legacy localization configuration scripts. Disabled erroneous checkout/revert of UNC specified-paths through localization commandlet source control integration.
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[CL 2536054 by Saul Abreu in Main branch]
2015-05-04 14:07:38 -04:00
Ben Marsh
93db5c5609
Write a CSV file along with each compressed PAK file, showing what's inside it and how big it is.
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[CL 2535603 by Ben Marsh in Main branch]
2015-05-04 07:38:28 -04:00
Ben Marsh
53fafaf1c9
Fix executable permissions on files extracted from zips.
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[CL 2535002 by Ben Marsh in Main branch]
2015-05-02 18:17:02 -04:00
Ben.Marsh
2cae86c86f
[INTEGRATE] Change 2534940 by Ben.Marsh@Ben.Marsh_T3245_Main on 2015/05/02 14:40:19
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Fix name of bootstrap executable when packaging content-only projects. Should be ProjectName.exe, not UE4Game.exe.
[CL 2534943 by Ben Marsh in Main branch]
2015-05-02 14:41:23 -04:00
Ben.Marsh
40af65c1fc
[INTEGRATE] Change 2534926 by Ben.Marsh@Ben.Marsh_T3245_Main on 2015/05/02 14:04:22
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Fix search path for target platform headers.
[CL 2534928 by Ben Marsh in Main branch]
2015-05-02 14:05:46 -04:00
Ben Marsh
0902ee81bb
Prioritize the PublishRocket nodes over the ChunkRocket nodes. Now that we can copy the install to the network quickly by zipping it, it's more useful for it to happen first.
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[CL 2534895 by Ben Marsh in Main branch]
2015-05-02 12:13:20 -04:00
Kellan Carr
628f0a34fe
mac cis fix
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[CL 2534727 by Kellan Carr in Main branch]
2015-05-01 20:51:47 -04:00
Kellan Carr
539b1e3929
log all major gubp events
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[CL 2534721 by Kellan Carr in Main branch]
2015-05-01 20:39:36 -04:00
Ben Marsh
a709f1e5d0
Fix building Rocket samples, and create/publish zip files for each build instead of copying loose files (much faster with network).
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[CL 2534684 by Ben Marsh in Main branch]
2015-05-01 19:53:59 -04:00
Saul Abreu
d391dd58d4
Back out changelist 2533891. Issue with remote network paths being confused for Perforce paths are causing automation to fail. We'd rather have no conflict reports generated for now than break automation for the weekend.
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[CL 2534657 by Saul Abreu in Main branch]
2015-05-01 19:46:23 -04:00
Ben Marsh
1f2d176024
Change the BuildPlugin command to build for all rocket target platforms by default, since those are the only users that benefit from source. Use -NoHostPlatform -NoTargetPlatforms to package as source-only.
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[CL 2534018 by Ben Marsh in Main branch]
2015-05-01 15:01:10 -04:00
Saul Abreu
56213edb33
Setup word count and conflict report generation for engine/editor targets in the legacy localization configuration scripts.
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[CL 2533891 by Saul Abreu in Main branch]
2015-05-01 13:35:12 -04:00
Ben Marsh
88b274d2ec
Add UAT script to build a plugin for distribution. Includes UBT support for writing plugin descriptors, and compiling single plugins at a time.
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[CL 2533688 by Ben Marsh in Main branch]
2015-05-01 10:58:14 -04:00
Justin Sargent
f5871815d3
Merging using UE4-To-UE4-LauncherDev
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[CL 2532817 by Justin Sargent in Main branch]
2015-04-30 18:53:36 -04:00
Peter Sauerbrei
6992093552
fix for incorrect working directory
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UE-14735
#uat
[CL 2532272 by Peter Sauerbrei in Main branch]
2015-04-30 14:37:33 -04:00
Robert Jones
28257f1325
UE-14741 - OBB Fails to deploy to Android devices with 4.1.1 installed
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- Changed OBB install script to deal with this setup
[CL 2532007 by Robert Jones in Main branch]
2015-04-30 11:09:48 -04:00