Please note that file comments had no purpose in nearly all cases and just added visual clutter. The two files that had meaningful file comments had their comments moved into the corresponding classes. There are still hundreds of file comments left in other files that will be removed over time.
Also cleaned up some random stuff along the way:
- relative paths to public headers within the same module are no longer necessary (automatically discovered by UBT now)
- header guards are deprecated, use #pragma once instead (all compilers support it now)
- space between multiple template brackets is no longer required (all compilers support >> now)
- NULL to nullptr, OVERRIDE to override
- spelling errors, whitespace, line breaks
[CL 2104067 by Max Preussner in Main branch]
#add Fake linker-only function generated in UHT for every Module.generated.cpp.
#change UELinkerFixups file is now processed *after* running UHT.
#change Fake function called from UELinkerFixups for every statically-linked dependent project.
#codereview robert.manuszewski,jj.hoesing
[CL 2103062 by Steve Robb in Main branch]
#ttp 331467: Make UHT not depend on CoreUObject
#change GScriptHelper made an object instead of a heap-allocated pointer.
#change NameLookupCPP made an object instead of a heap-allocated pointer.
#add FClasses::FindAnyClass added.
#change FClasses construction moved earlier.
#change FClass::GetInnerClass added.
#change More UClasses changed to FClasses.
#codereview robert.manuszewski
[CL 2091696 by Steve Robb in Main branch]
#ttp 336426 UnrealHeaderTool: Unspecific error when missing semicolon in header
#proj core
#branch UE4
#summary Fix unspecific UHT error when missing semicolon in header.
#codereview Steve.Robb
[CL 2086696 by Mikolaj Sieluzycki in Main branch]
#change Root module path added to include paths.
#change Plugins now write intermediates to the project folder.
#change All generated #includes are now relative.
#change Updated UHTDebugging.manifest to new format.
#change Android response files now use relative include paths to prevent overly-large response files.
#remove Rocket-specific UHT execution removed.
#remove iOS header hack removed.
#codereview robert.manuszewski,ben.marsh
[CL 2077472 by Steve Robb in Main branch]
#ttp 332332 UE4: Core: UnrealHeaderTool: Doesn't provide source file and line number for error about missing superclass
#proj core
#branch UE4
#summary Add clickable error with file name and line number information in error/output window when superclass is missing.
#codereview steve.robb
[CL 2077342 by Mikolaj Sieluzycki in Main branch]
#change Root module path added to include paths.
#change Plugins now write intermediates to the project folder.
#change All generated #includes are now relative.
#change Updated UHTDebugging.manifest to new format.
#remove Rocket-specific UHT execution removed.
#remove Some bHackHeaderGenerator usage removed.
#remove iOS header hack removed.
#codereview robert.manuszewski,ben.marsh
[CL 2073005 by Steve Robb in Main branch]