Commit Graph

23 Commits

Author SHA1 Message Date
Gil Gribb
520cbe3918 build script, preflight builds
[CL 2104424 by Gil Gribb in Main branch]
2014-06-13 06:48:43 -04:00
Gil Gribb
f993c1725a build script, merge fix for p4 changes
[CL 2091996 by Gil Gribb in Main branch]
2014-06-02 14:22:08 -04:00
Ben Marsh
effa26a4d4 Add script to email out BUNS lists to every engineer, taking into account integrations into the release branch.
[CL 2087020 by Ben Marsh in Main branch]
2014-05-29 17:27:18 -04:00
Jaroslaw Palczynski
1dae94270c UAT UnrealSync: Refactored and implemented missing functionality.
Now there are two commands UnrealSync and UnrealSyncList. UnrealSync syncs the workspace to given label using artist sync (i.e. according to ArtistSyncRules.xml) or all files. Additionally you can chose to sync in p4 preview mode. Instead of providing label name explicitly you can provide only a game name, then latested promoted game label will be chosen. If you skip game name also then latestest shared promoted label will be chosen.

UnrealSyncList in general lists all branch labels for the current workspace. The labels can be filtered by game (e.g. FortniteGame) or type (all, promotable or promoted). In promotable and promoted types if you skip game parameter then shared promotable is assumed. All labels are printed chronologically (from most recent). In all query type game parameter is ignored.

[CL 2074134 by Jaroslaw Palczynski in Main branch]
2014-05-15 09:47:57 -04:00
Jaroslaw Palczynski
ea43256fe2 UAT UnrealSync: Add -preview option. Improved P4 performance. Changed the label listing parameters to:
-listpromotedlabels -- lists all promoted labels for a branch. If game parameter is set then list them for a game, if not for shared promotable.
-listlabels -- lists all labels for a branch.

[CL 2072687 by Jaroslaw Palczynski in Main branch]
2014-05-14 04:51:57 -04:00
Jaroslaw Palczynski
65bbb00ab5 UAT UnrealSync
Initial version of UnrealSync UAT script.
#codereview Robert.Manuszewski, Gil.Gribb

[CL 2067919 by Jaroslaw Palczynski in Main branch]
2014-05-09 03:30:25 -04:00
Gil Gribb
bc48c577d4 build script, fix p4 changes caching
[CL 2064726 by Gil Gribb in Main branch]
2014-05-06 14:34:19 -04:00
Mike Fricker
eb237c5af1 Cleaned up P4Utils.Changes handling of long descriptions
[CL 2064603 by Mike Fricker in Main branch]
2014-05-06 12:38:49 -04:00
Gil Gribb
166453c84f build script, fix P4 changes for launcher branch
[CL 2061364 by Gil Gribb in Main branch]
2014-05-01 15:14:37 -04:00
Gil Gribb
d1a8a08aac build script, fix problems with the funky checkins wes has
[CL 2059451 by Gil Gribb in Main branch]
2014-04-29 21:59:24 -04:00
Gil Gribb
5c5bb360cd build script, performance improvements to temp storage, P4 tweak to give better errors
[CL 2058928 by Gil Gribb in Main branch]
2014-04-29 21:51:59 -04:00
Gil Gribb
a3af814f95 build script, 48 retries on P4 submits
[CL 2058711 by Gil Gribb in Main branch]
2014-04-29 10:16:13 -04:00
Gil Gribb
0ecfae7b5d build script, fix P4 changes cache, add timings, make the temp storage search faster
[CL 2058109 by Gil Gribb in Main branch]
2014-04-28 16:25:35 -04:00
Robert Manuszewski
93c28d3d12 UAT: Removing -p4cl, adding DoesNotNettP4CL attribute
[CL 2056587 by Robert Manuszewski in Main branch]
2014-04-25 13:15:17 -04:00
Robert Manuszewski
a4555d92e8 #UE4 - UAT performance improvements when p4 is required:
- In local runs UAT will no longer attempt to autodetect the current CL# if not asked to (with -p4cl command line param)
- Small client detection performance improvements - added client filter based on a known path under the client root.
- More logging during p4 autodetection

[CL 2053356 by Robert Manuszewski in Main branch]
2014-04-23 20:07:00 -04:00
Mike Fricker
badd0ef48e Fix P4Connection.Changes() regression when using '-L' (long comments) (Part 2)
[CL 2052433 by Mike Fricker in Main branch]
2014-04-23 19:56:54 -04:00
Mike Fricker
9ba0f70ab3 Fix P4Connection.Changes() regression when using '-L' (long comments)
#codereview gil.gribb

[CL 2052406 by Mike Fricker in Main branch]
2014-04-23 19:56:33 -04:00
Mike Fricker
92a3fa2c3c AutomationTool changes for source publishing
- Added better support for 'verbose' log output from P4 and Process commands (SpewIsVerbose arg and TraceEventType flags)
- Added new P4Connection.DescribeChangelists() that provides full changed file lists and edit types
- Added even better support for full changelist descriptions to P4Connection.Changes() function

#codereview Robert.Manuszewski, Gil.Gribb

[CL 2052302 by Mike Fricker in Main branch]
2014-04-23 19:55:50 -04:00
Gil Gribb
e347960917 build script, long descriptions for changes
[CL 2044285 by Gil Gribb in Main branch]
2014-04-23 18:27:14 -04:00
Gil Gribb
43013342fa build script, increase wiat time between submit retries.
[CL 2043245 by Gil Gribb in Main branch]
2014-04-23 18:16:12 -04:00
Gil Gribb
23efe7d9fc build script, git pull requests -> shelves
[CL 2043130 by Gil Gribb in Main branch]
2014-04-23 18:15:07 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00