Peter Sauerbrei
|
6d940cf7b5
|
moved to a library based approach for mobile provisions on PC
TTP326334
#ue4
#ios
[CL 2112223 by Peter Sauerbrei in Main branch]
|
2014-06-20 16:58:40 -04:00 |
|
Daniel Lamb
|
e8018ee3d1
|
Reworked the way devices are found so that build machine can detect turned off devices and unauthorized devices.
[CL 2112122 by Daniel Lamb in Main branch]
|
2014-06-20 15:18:17 -04:00 |
|
Saul Abreu
|
4a56418967
|
Removed staging of ICU DLLs from Windows platform staging - unnecessary as games do not use ICU DLLs and packaging only applies to standalone games.
[CL 2112086 by Saul Abreu in Main branch]
|
2014-06-20 14:53:10 -04:00 |
|
Daniel Lamb
|
c9bb631ad6
|
Testformalbuild outputs system to log file but only parses ue4 log for errors.
[CL 2111863 by Daniel Lamb in Main branch]
|
2014-06-20 11:57:13 -04:00 |
|
Daniel Lamb
|
c52ea54bde
|
Added another commandline option to testbuild default options.
Adds support for multiple devices.
[CL 2111798 by Daniel Lamb in Main branch]
|
2014-06-20 10:46:53 -04:00 |
|
Daniel Lamb
|
ca14aca69c
|
Commandline was slightly different format.
[CL 2110444 by Daniel Lamb in Main branch]
|
2014-06-19 10:42:35 -04:00 |
|
Daniel Lamb
|
8df3a667b3
|
Added timeout to testformalbuild script call.
Now it will wait for 5 minutes to check if everything is ok.
[CL 2110441 by Daniel Lamb in Main branch]
|
2014-06-19 10:37:31 -04:00 |
|
Rene Rivera
|
25af75a34c
|
Faster Android deployment. TTP#326554
[CL 2109821 by Rene Rivera in Main branch]
|
2014-06-18 17:43:14 -04:00 |
|
Peter Sauerbrei
|
b8b51ab8d0
|
change splash screen to stay up until a movie renders or the game renders
addition of default movie playback if Default_Startup.mp4 is found
#ue4
#ios
[CL 2109707 by Peter Sauerbrei in Main branch]
|
2014-06-18 16:38:05 -04:00 |
|
Saul Abreu
|
bd93ea7dfd
|
Swapped ICU 51.2 for 53.1 when using the ICU module. Updated preprocessor definitions when using the ICU module to match updated ICU build without transliteration functionality. Implemented common data file open/close callbacks in UE4 and hooked into ICU. Added memory stats for ICU data files. Updated number formatting tests to validate new CLDR data. Updated checks to ensure the new ICU common data directory is present and fallback appropriately where possible.
[CL 2109697 by Saul Abreu in Main branch]
|
2014-06-18 16:27:48 -04:00 |
|
Ben Marsh
|
a35527ab02
|
Allow SpeedTree for Rocket builds.
[CL 2109633 by Ben Marsh in Main branch]
|
2014-06-18 15:37:47 -04:00 |
|
Ben Marsh
|
177ffbdb60
|
Add a parameter to UBT which allows writing a list of ThirdParty files required to build a target. Use that list to distill the correct files for Rocket.
#codereview Mike.Fricker
[CL 2109632 by Ben Marsh in Main branch]
|
2014-06-18 15:37:35 -04:00 |
|
Peter Sauerbrei
|
3bb407bb6e
|
add support to HTML5 to build to the Game/Binaries/HTML5 directory
#ue4
#html5
[CL 2109351 by Peter Sauerbrei in Main branch]
|
2014-06-18 11:36:29 -04:00 |
|
James Moran
|
a83ef271b3
|
Added validation of -compressed command with UAT
#codereview Robert.Manuszewski
[CL 2109136 by James Moran in Main branch]
|
2014-06-18 08:20:44 -04:00 |
|
James Moran
|
529771e2d5
|
Adding encryption and compression support to UnrealPak & Pak files.
#codereview Robert.Manuszewski, Josh.Adams
[CL 2109121 by James Moran in Main branch]
|
2014-06-18 07:50:34 -04:00 |
|
Gil Gribb
|
246428a3bc
|
build minor tweak to red-after-red criteria, if there are no errors, then we consider that non-reducible
[CL 2107420 by Gil Gribb in Main branch]
|
2014-06-16 17:07:24 -04:00 |
|
Daniel Lamb
|
5c7d8cad41
|
Reworked deploy process for android automation testing.
Was previously using staging build when should have been using archive builds.
[CL 2107247 by Daniel Lamb in Main branch]
|
2014-06-16 14:26:41 -04:00 |
|
Gil Gribb
|
cd77c518c1
|
build script, fix red-after-red spam reduction
[CL 2107124 by Gil Gribb in Main branch]
|
2014-06-16 12:46:07 -04:00 |
|
Gil Gribb
|
995cddccc8
|
build script, remove a certain error from red-after-red spam reduction because it contains the build CL and jobid
[CL 2107098 by Gil Gribb in Main branch]
|
2014-06-16 12:15:58 -04:00 |
|
Gil Gribb
|
f110b703de
|
build script, red-after-red spam reduction
[CL 2107090 by Gil Gribb in Main branch]
|
2014-06-16 12:05:56 -04:00 |
|
Gil Gribb
|
b20ca468ba
|
build script, fix race condition in automated testing
[CL 2107065 by Gil Gribb in Main branch]
|
2014-06-16 11:36:00 -04:00 |
|
Ben Marsh
|
8efea281ab
|
Try switching chmod command line to use an escaped string rather than a quoted string. Should fix Rocket builds in main.
[CL 2106889 by Ben Marsh in Main branch]
|
2014-06-16 08:50:05 -04:00 |
|
Saul Abreu
|
7db7405411
|
Backed out ICU changes temporarily. To be resolved not-during-the-weekend.
[CL 2105281 by Saul Abreu in Main branch]
|
2014-06-13 20:13:34 -04:00 |
|
Chris Babcock
|
d2fedfac47
|
Changed "rm -rf" to "rm -r" in Android generated install batch file; -f not supported on all devices
#android
#UAT
[CL 2105157 by Chris Babcock in Main branch]
|
2014-06-13 18:16:32 -04:00 |
|
Saul Abreu
|
00b58a5ea5
|
Swapped ICU 51.2 for 53.1 when using the ICU module. Updated preprocessor definitions when using the ICU module to match updated ICU build without transliteration functionality. Implemented common data file open/close callbacks in UE4 and hooked into ICU. Added memory stats for ICU data files. Updated number formatting tests to validate new CLDR data. Updated checks to ensure the new ICU common data directory is present and fallback appropriately where possible.
[CL 2105058 by Saul Abreu in Main branch]
|
2014-06-13 17:16:14 -04:00 |
|