Commit Graph

4453 Commits

Author SHA1 Message Date
Joe Graf
19325dd6ce Added a UPL file to AppleARKit that modifies the plist to include the requirement of ARKit and request for camera access
#rb: none
#jira: UE-60050, UE-62837
#fyi: charles.egenbacher, nick.whiting, jason.bestimt

[CL 4281847 by Joe Graf in Dev-VR branch]
2018-08-13 18:46:01 -04:00
Jason Bestimt
c45b319c57 #DEV-VR - Removing warnings on LUMIN from trying to load missing modules
#RB: joe.conley
#JIRA: UE-62748
#CodeReview: chris.babcock
 #fyi Jack.Porter

[CL 4281117 by Jason Bestimt in Dev-VR branch]
2018-08-13 16:07:26 -04:00
jason bestimt
bf2a324fcc Fix for Mac stripping debug symbols not launching properly
#JIRA: UE-62718
#RB: ben.marsh
#lockdown: nick.penwarden

#ROBOMERGE-OWNER: jason.bestimt
#ROBOMERGE-SOURCE: CL 4279618 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4279640 by jason bestimt in Dev-VR branch]
2018-08-13 11:50:45 -04:00
Mike Beach
1110c6a4d9 Resolving blocked robomerge from Main@4273704
Accpted source for conflicted files:
.../Portal/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/Source/Private/OnlineFriendsMcp.cpp
.../Portal/Source/Layers/UI/Private/SocialPresentation.cpp

#rb no.one
#fyi Jason.Bestimt

[CL 4279626 by Mike Beach in Dev-VR branch]
2018-08-13 11:49:16 -04:00
ben marsh
26f8221541 Alternate fix for skipping post-build steps when linking is disabled. Rules instance doesn't exist when building using a makefile.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-SOURCE: CL 4273550 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4273554 by ben marsh in Dev-VR branch]
2018-08-09 17:15:58 -04:00
ben marsh
0f03d329f0 Prevent post-build steps from running when linking is disabled. Fixes non-unity ShaderCompileWorker in CIS.
#rb none
#jira UE-62719
#lockdown Nick.Penwarden

#ROBOMERGE-SOURCE: CL 4272707 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4272708 by ben marsh in Dev-VR branch]
2018-08-09 14:22:04 -04:00
Michael Trepka
ebe6f16d8e Fix for Lumin Toolchain failing to compile on Mac due to changes to the SDK
#rb Jason.Bestimt
#lockdown nick.whiting

[CL 4268149 by Michael Trepka in Dev-VR branch]
2018-08-08 09:34:47 -04:00
Jason Bestimt
0b49d9bf68 #DEV-VR - Fix for Lumin BP Projects not using their project specific ini files for compiling/cooking/packaging
#RB: mike.beach
#JIRA: UE-62568
#lockdown nick.whiting

[CL 4265161 by Jason Bestimt in Dev-VR branch]
2018-08-07 11:44:18 -04:00
jason bestimt
978c3799ac Merging CL# 4243662
#author Chris.Babcock
Fix launch-on delta manifest paths

#jira FORT-105678
#ue4
[FYI] Jack.Porter, Josh.Adams
#rb Josh.Adams
#lockdown Nick.Penwarden
#rnx

#ROBOMERGE-SOURCE: CL 4243669 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4244568 by jason bestimt in Dev-VR branch]
2018-07-31 17:08:40 -04:00
Jeff Fisher
86204ac81a Resolving for robomerge
#rb merge

[CL 4244552 by Jeff Fisher in Dev-VR branch]
2018-07-31 17:06:48 -04:00
Keli Hlodversson
8175831426 Updating to SteamVR 1.0.16
#rb SDKUpdate

[CL 4240183 by Keli Hlodversson in Dev-VR branch]
2018-07-30 06:15:07 -04:00
Joe Conley
d32b623583 MagicLeap: Add quotes around the path to the tools (clang etc) in the mlsdk directory, so that it won't fail if the MLSDK directory has a space in the path.
#rb noone

[CL 4235969 by Joe Conley in Dev-VR branch]
2018-07-26 18:18:37 -04:00
Jason Bestimt
a89b5f8bd7 #DEV-VR - Selective Merge from Dev-Partner-MagicLeap-4.20
CL 4117808
SKIP 4166531, 4172433, 4173415, 4174167, 4175152, 4174192

CL 4175448, 4175781, 4176126, 4176135, 4176138, 4176803, 4178961
SKIP - 4179818, 4179864

CL 4179921, 4179956, 4180229, 4180268, 4180298, 4182733, 4183548, 4184684, 4186883, 4187230, 4189420, 4189995, 4190527, 4190721
SKIP - 4191085

CL 4192219
SKIP 4195948

CL 4197287, 4197951, 4197956, 4201351, 4202541, 4202544, 4202547
SKIP 4202774

CL 4203462, 4203484
SKIP 4204670

CL 4206823, 4209729, 4209810, 4211003, 4215367, 4215662, 4215892, 4215898, 4220239, 4220257
SKIP 4220295

CL 4220307
SKIP 4221842

CL 4221866, 4222959, 4223772, 4225943
SKIP 4226329, 4227773

CL 4228213, 4228270
SKIP 422902, 4229054, 4229365, 4230881, 4233277

#RB:nick.whiting, ryan.vance
#CodeReview: nick.whiting, ryan.vance

[CL 4235330 by Jason Bestimt in Dev-VR branch]
2018-07-26 15:36:21 -04:00
Keli Hlodversson
527cbc06ac Updating to SteamVR 1.0.15
#rb SDKUpdate

[CL 4230863 by Keli Hlodversson in Dev-VR branch]
2018-07-25 08:15:07 -04:00
jason bestimt
339414b7e5 #CodeReview: jason.bestimt,nick.whiting,mike.beach
Merge conflict.
jason.bestimt, please merge this change by hand.
More info at https://robomerge.epicgames.net/

/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/FoundObjectComponent.cpp - resolving branch from //UE4/Main/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/FoundObjectComponent.cpp#3
Branch resolve:
at: branch
ay: ignore
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MeshTrackerComponent.cpp - merging //UE4/Main/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MeshTrackerComponent.cpp#4
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapPluginUtil.h - merging //UE4/Main/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapPluginUtil.h#4


--------------------------------------
Copying //UE4/Release-Staging-4.20 to //UE4/Dev-Main (Source: //UE4/Release-4.20 [at] 4212847)
#lockdown Nick.Penwarden

============================
  MAJOR FEATURES & CHANGES
============================

Change 4212847 by Jack.Porter

	Fix foliage serialization issue introduced in CL 4206551
	#jira UE-61765

Change 4208376 by Mike.Beach

	Temporarily removing a block dealing with the VR shared depth buffers that was saving us on a theoretically uneeded depth copy. For the moment, the added depth copy ensures that the depth buffer is set as a input param when needed, and that the swapchain behavior that we do under the hood doesn't interfere with the state caching system. We need to better understand what's going wrong here before we can add this block back in.

	#jira UE-61597

Change 4208297 by Mitchell.Wilson

	Updating lighting on examples 3.1 and 3.3 of the Niagara level. Fixing some spacing issues in the text of exmaple 1.5.
	#jira UE-61738

Change 4207996 by Mitchell.Wilson

	Checking in new icons and launch images.
	#jira UE-61724

Change 4207953 by Frankie.DiPietro

	Editing QAGame test content for VolumeMaterials. Added empty material for particle lights

	#jira UE-29618

Change 4207860 by Marc.Audy

	Fix any key not triggering actions
	#jira UE-61732

Change 4207836 by Ben.Marsh

	New icon from Mitchell.

	#jira

Change 4207228 by Mitchell.Wilson

	Adding all missing iOS icons and launch images.
	#jira UE-61724

Change 4207067 by Michael.Trepka

	Fixed a crash introduced with CL 4183733 - TSharedPtr doesn't work well with ObjC blocks

	#jira UE-61553

Change 4206551 by Jack.Porter

	Cook foliage for HTML5 using full precision instance transforms
	Remove previous shader fix for this issue
	#jira UE-61642
	#jira UE-61141

Change 4206512 by jonathan.lindquist

	Submitting missing files
	Cleared with Nick Bullard-Bradley
	#jira UE-61714

Change 4206421 by Ben.Marsh

	Delete any existing temporary workspace created for SyncDepotPath before trying to sync from it.

	#jira UE-61712

Change 4205345 by Sam.Deiter

	#jira - UE-61567 Fixed a typo in the TPS file for the Cinzel font that is used in game.

Change 4204854 by Sam.Deiter

	#jira - UE-61567 Checking in the Cinzel font that is used in game.

Change 4204665 by Rex.Hill

	Fixed changing media tracks causing video to restart from beginning on Windows.
	#jira UE-61683

Change 4204584 by Michael.Trepka

	Change the order of calls in FMacWindow::Show() to avoid deadlocks when showing certain modal dialog boxes.

	#jira UE-61553

Change 4204541 by Yasiman.Ahsani

	Adding TPS licenses.

	#Jira UE-29618

Change 4203023 by Mitchell.Wilson

	Updating nearly equal tolerance to resolve a scaling regression on some devices.
	#jira UE-61261

Change 4202956 by Marcus.Wassmer

	Disable Aftermath until a fix for a memory leak is found

	#jira UE-58673

Change 4202953 by Patrick.Boutot

	Fixed crash in DC components when the DC is not initialized
	#jira UE-61646

Change 4202952 by Patrick.Boutot

	Fix crash when launching MediaBundle in Standalone
	#jira UE-61669, UE-61672

Change 4202900 by Jason.Bestimt

	Setting bGenerateOverlapEvents back to private

	#JIRA:UE-61678

Change 4202601 by Ben.Marsh

	Reduce log spam when building PhysX for Mac/IOS/TVOS. Console output causes massive regression in build times under Mono (10m -> 3h).

	#jira

Change 4202477 by Sorin.Gradinaru

	UE-61270 RemoteSessionApp does not change orientation connecting to a project in portrait mode on Android

	#jira UE-61270
	#Android
	#4.20

[at]jack.porter

	Setting Orientation: FullSensor for Android builds

Change 4201671 by Mike.Beach

	Only attempting to load dlls if the MLSDK is set up (avoiding needless warnings for users who aren't using the MLSDK).

	#jira UE-61388

Change 4200166 by Matt.Kuhlenschmidt

	Prevent invalidation panel crash when pushing the current clip state when there isnt one

	#jira UE-61534

#rb none

#ROBOMERGE-SOURCE: CL 4217598 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-OWNER: jason.bestimt

[CL 4218011 by jason bestimt in Dev-VR branch]
2018-07-17 16:08:53 -04:00
chad garyet
347d6007a6 Merging 4214181 to Main
Fix staging of build products for Mac using the TagReceipt task. CL 3924915 introduces a change that will only include build products that are set to be staged as UFS by default, since StagedFileType is not initialized.
#lockdown nick.penwarden
#jira none
#rb none

#ROBOMERGE-SOURCE: CL 4214886 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
#ROBOMERGE-AUTHOR: chad.garyet
#ROBOMERGE-OWNER: jason.bestimt

[CL 4214896 by chad garyet in Dev-VR branch]
2018-07-16 14:59:05 -04:00
marc audy
325b21697b Merging from Dev-Rendering: Bump clang version to fix Android compiles.
#rb Chris.Babcock
#lockdown Nick.Penwarden
#rnx

#ROBOMERGE-SOURCE: CL 4209927 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-OWNER: jason.bestimt

[CL 4209929 by marc audy in Dev-VR branch]
2018-07-13 10:40:31 -04:00
Mike Beach
eacc4047d8 Merge from //UE4/Main@4203495
#rb no.one

[CL 4208755 by Mike Beach in Dev-VR branch]
2018-07-12 19:05:28 -04:00
ben marsh
ce0bb9fe99 Reduce log spam when building PhysX for Mac/IOS/TVOS. Console output causes massive regression in build times under Mono (10m -> 3h).
#rb none
[FYI] Michael.Lentine
#jira
#rnx
#lockdown Nick.Penwarden

#ROBOMERGE-SOURCE: CL 4202609 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-OWNER: jason.bestimt

[CL 4202613 by ben marsh in Dev-VR branch]
2018-07-11 08:39:53 -04:00
Jason Bestimt
6f28202a91 #DEV-VR - Adding script version string to make sure AutoSDK gets run again
[To Fix CIS Builds for UE4 Lumin]

#RB:none

[CL 4190100 by Jason Bestimt in Dev-VR branch]
2018-07-06 15:04:38 -04:00
Jason Bestimt
17c16f57bb #DEV-VR - Manual merge of from DevMain @ CL 4166765
#RB:none
#CodeReview: nick.whiting

[CL 4169831 by Jason Bestimt in Dev-VR branch]
2018-06-28 11:08:34 -04:00
Jason Bestimt
c465441e83 #DEV-VR - Merge from //UE4/Dev-MagicLeap/... @ CL 4136411
#CodeReview: nick.whiting, ryan.vance
#RB:none

[CL 4166311 by Jason Bestimt in Dev-VR branch]
2018-06-27 13:43:38 -04:00
chris babcock
a3bf12c1f7 Disable the alternative linker invocation for Android since it is causing other issues
#jira UE-60643
#ue4
#android
#rb trivial
#lockdown Nick.Penwarden

#ROBOMERGE-SOURCE: CL 4134224 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
#ROBOMERGE-AUTHOR: chris.babcock
#ROBOMERGE-OWNER: jason.bestimt

[CL 4134229 by chris babcock in Dev-VR branch]
2018-06-15 19:34:26 -04:00
chris babcock
ecd2b94f87 Handle issue with clang failing to use a response file to call ld by capturing the arguments and creating one manually instead
#jira UE-60029
#ue4
#android
#rb Nick.Whiting
[CODEREVIEW] Ben.Marsh
#lockdown nick.penwarden

#ROBOMERGE-SOURCE: CL 4131780 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
#ROBOMERGE-AUTHOR: chris.babcock
#ROBOMERGE-OWNER: jason.bestimt

[CL 4131785 by chris babcock in Dev-VR branch]
2018-06-14 21:08:29 -04:00
chad garyet
ea4a07fe96 restricting latter agents with names multiply defined to either have no agent type or match the former exactly
#rb ben.marsh
#jira UE-60507
#lockdown nick.penwarden

#ROBOMERGE-SOURCE: CL 4130045 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
#ROBOMERGE-AUTHOR: chad.garyet
#ROBOMERGE-OWNER: jason.bestimt

[CL 4130049 by chad garyet in Dev-VR branch]
2018-06-14 11:19:52 -04:00