Matt Kuhlenschmidt
8d0acfb473
Further flattening of the editor by replacing background colors
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[CL 14243772 by Matt Kuhlenschmidt in ue5-main branch]
2020-09-02 09:16:04 -04:00
Marc Audy
7379fa99c5
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
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[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Jamie Dale
f8138bbb01
Switching USelection to use element lists by default for actors and components
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#rb Chris.Gagnon
#rnx
[CL 14127286 by Jamie Dale in ue5-main branch]
2020-08-17 16:52:54 -04:00
Matt Kuhlenschmidt
c112e6b679
Fix compile button options not functioning on status bar
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#jira UE-96987
[CL 14126599 by Matt Kuhlenschmidt in ue5-main branch]
2020-08-17 15:57:44 -04:00
Matt Kuhlenschmidt
dec1e638e9
Adjusted editor default layout
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[CL 14092592 by Matt Kuhlenschmidt in ue5-main branch]
2020-08-12 12:47:14 -04:00
Marc Audy
a7c9001a94
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
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#rb
#rnx
[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Matt Kuhlenschmidt
dc77765350
Move compile off the main toolbar and into the status bar
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[CL 14047788 by Matt Kuhlenschmidt in ue5-main branch]
2020-08-06 11:44:53 -04:00
roey borsteinas
1e01ab4a12
Removed SceneOutliner namespace
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#rb none
#jira none
[CL 13954396 by roey borsteinas in ue5-main branch]
2020-07-28 09:25:56 -04:00
roey borsteinas
cce829bfd4
SceneOutliner refactor
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Scene Outliner refactored to remove all actor-specific code.
Now uses modular modes and hierarchies to allow representation of any data model.
#rb patrick.enfedaque matt.kuhlenschmidt
#jira none
#fyi tim.gautier
[CL 13922848 by roey borsteinas in ue5-main branch]
2020-07-22 09:35:57 -04:00
brooke hubert
8af7d42fa5
Level Editor Viewports now inherit from SAssetEditorViewport.
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#rnx
#Jira UE-94283
#rb lauren.barnes chris.gagnon
[CL 13873728 by brooke hubert in ue5-main branch]
2020-07-16 08:12:40 -04:00
brooke hubert
fc717c05bb
Editor Toolkits have strong ownership of an editor mode manager.
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#Jira UE-94282
#rb lauren.barnes
[CL 13812773 by brooke hubert in ue5-main branch]
2020-07-01 10:54:40 -04:00
Matt Kuhlenschmidt
99a4c0ba88
Removed SDockableTab which was the precursor to SDockTab and not used for anything since pre UE4 1.0
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[CL 13798333 by Matt Kuhlenschmidt in ue5-main branch]
2020-06-30 13:51:36 -04:00
Matt Kuhlenschmidt
a3234f65cb
Fix details panel in a drawer closing when color picker is opened
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[CL 13786671 by Matt Kuhlenschmidt in ue5-main branch]
2020-06-29 15:12:47 -04:00
Matt Kuhlenschmidt
fc787daca5
Added the concept of a tab drawers. Active tabs can be moved to a drawer which closes them until a button on the side of the window is clicked to summon them. Once in a drawer they will close automatically when they lose focus.
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#rb louise.rasmussen
[CL 13762337 by Matt Kuhlenschmidt in ue5-main branch]
2020-06-24 15:09:51 -04:00
Marc Audy
11f5b21210
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
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#rnx
[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
Matt Kuhlenschmidt
6c3cee3235
Fix inconsistent padding above status bar
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[CL 13698784 by Matt Kuhlenschmidt in ue5-main branch]
2020-06-17 13:39:03 -04:00
Louise Rasmussen
17b44648ea
Details Panel Style adjustments
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[CL 13475930 by Louise Rasmussen in ue5-main branch]
2020-05-20 15:48:16 -04:00
Matt Kuhlenschmidt
2bd788d145
Status Bar updates
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- Content browser drawer now working well with ctrl+space as the default keybinding. Summoning the drawer will immediately focus the search bar. Had to add some new hooks into the content browser api for that
- Moved status bar to a proper module
[CL 13470560 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-20 12:48:17 -04:00
Matt Kuhlenschmidt
c42837a0a9
Added a toolbar style to avoid so much duplication of styles related to toolbars in the editor
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Fixed up all obvious use cases
#rb louise.rasmussen
[CL 13276109 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-12 09:32:51 -04:00
Matt Kuhlenschmidt
9573ab2bf0
Status bar updates
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- Hooked up console edit box
- Hooked up active tool messages to modes (the mode specific messages need a lot of improvement
- Added status bars to standalone asset editors
#rb louise.rasmussen
[CL 13264057 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-11 09:39:04 -04:00
Louise Rasmussen
0708d3b214
Scene Outliner Styling
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#rb matt.kuhlenschmidt
[CL 13242073 by Louise Rasmussen in ue5-main branch]
2020-05-07 17:42:42 -04:00
Matt Kuhlenschmidt
fff0bb0a5e
Initial implementation of a status bar. All it has right now is source control
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Renamed old status bar API to TitleBar because thats where it was putting things. Fixed up a few use cases. Other use cases will be moved to the status bar
#rb louise.rasmussen
[CL 13212075 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-06 15:41:24 -04:00
Rex Hill
21041d4956
Fix deprecation warnings
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#rnx
#rb none
#jira
[CL 11757070 by Rex Hill in Main branch]
2020-02-28 13:24:55 -05:00
rex hill
4511728f09
Tab manager filter can now block tab spawn
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#rb chris.gagnon
#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 11604269 via CL 11604360 via CL 11604439
#ROBOMERGE-BOT: (v656-11643781)
[CL 11743509 by rex hill in Main branch]
2020-02-28 11:30:46 -05:00
matt kuhlenschmidt
dd5311267c
Expose a way to set the root object customization on actor details panels from outside the level editor
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#ROBOMERGE-SOURCE: CL 11445811 via CL 11445813 via CL 11445818
#ROBOMERGE-BOT: (v654-11333218)
[CL 11445820 by matt kuhlenschmidt in Main branch]
2020-02-14 13:12:47 -05:00