jonathan adamczewski
4122552a27
Update for changed MetaData.cs location
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#jira none
#rb none
#trivial
[CL 17152323 by jonathan adamczewski in ue5-main branch]
2021-08-12 10:57:21 -04:00
aurel cordonnier
d17d20ca36
Merge from Release-Engine-Test @ 16758890 to UE5/Main
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This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211)
[CL 16763350 by aurel cordonnier in ue5-main branch]
2021-06-23 17:51:32 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
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#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Marc Audy
7379fa99c5
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
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[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Ben Marsh
d6d7c939e5
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
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#rb none
[CL 12726184 by Ben Marsh in Main branch]
2020-04-10 11:30:32 -04:00
Ryan Durand
6605a34751
Fixing a bug in CompileTimeAnalyzer where expanded nodes wouldn't get their children sorted until the sorting method changed.
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#rnx
#rb none
#jira UE-88840
[CL 11565718 by Ryan Durand in Main branch]
2020-02-20 10:50:24 -05:00
ryan durand
67ffbd4ba3
Updating copyrights for Engine Programs.
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#rnx
#rb none
#jira none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536 via CL 10870960
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v624-10872983)
[CL 10876684 by ryan durand in Dev-Build branch]
2020-01-05 17:25:25 -05:00
Ryan Durand
74c879d5f3
Updating copyrights for Engine Programs.
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#rnx
#rb none
#jira none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)
[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00
Ryan Durand
94dd36378a
Refactoring how timing data is loaded to improve load times.
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#rnx
#rb none
#jira UE-81768
[CL 9925937 by Ryan Durand in Dev-Build branch]
2019-10-31 14:48:46 -04:00
Ben Marsh
28eba1dcdd
Merging down a few fixes that went in after the Dev-Build cut-off.
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#rb none
#rnx
[CL 6640963 by Ben Marsh in Main branch]
2019-05-24 17:37:14 -04:00
Ben Marsh
2d498a9e90
Cosmetic changes to compile time analyzer
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* Add a minimum width for columns on the timing data grid
* Lots of margins around controls
* Add a UE4 icon
* Show the open file dialog as soon as the program opens
#rb none
#fyi Ryan.Durand
[CL 6635697 by Ben Marsh in Dev-Build branch]
2019-05-24 15:24:44 -04:00
Ben Marsh
375610fceb
Suppress a warning in CompileTimeAnalyzer.
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#rb none
#rnx
#fyi Ryan.Durand
[CL 6633243 by Ben Marsh in Dev-Build branch]
2019-05-24 13:35:39 -04:00
Ben Marsh
0cc6e3dca6
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
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#rb none
#rnx
[CL 6631504 by Ben Marsh in Main branch]
2019-05-24 11:51:54 -04:00
Ryan Durand
ed61923327
Implementing CompileTimeAnalyzer feedback from Ben.
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* Redesigned the grid to look better.
* Adjusted visible columns in different views.
* Double clicking files in an aggregate summary will open the file file.
* You can middle click tabs to close them.
* Fixed some timing data calculations that were causing exclusive/inclusive times to be inaccurate.
#rb none
#rnx
#jira none
[CL 6451546 by Ryan Durand in Dev-Build branch]
2019-05-14 14:53:27 -04:00
Ryan Durand
462046ee6d
Fixing compile time parsing so it doesn't accidentally strip the first line.
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Fixing sorting in CompileTimeAnalyzer.
#rnx
#jira none
[CL 6377901 by Ryan Durand in Dev-Build branch]
2019-05-08 15:47:15 -04:00
Ben Marsh
a12a5d762c
Add missing copyright notices.
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#rb none
#rnx
[CL 6365779 by Ben Marsh in Dev-Build branch]
2019-05-08 08:12:33 -04:00
Ryan Durand
8164e79e1a
Moving Timing Data Investigator and renaming it to CompileTimeAnalyzer.
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#rb none
#jira none
[CL 6322602 by Ryan Durand in Dev-Build branch]
2019-05-06 17:05:22 -04:00