Fixes issues with highlighting and alt-click delete on a link.
#rb lauren.barnes
#preflight 62631588bc24759dc755101a
[CL 19900843 by julien lheureux in ue5-main branch]
Submitted on behalf of fred.kimberley
#rb andy.davidson
#preflight 61f8719ea6632a34f35e654b
#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18801709 in //UE5/Release-5.0/... via CL 18802160 via CL 18821533
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)
[CL 18821619 by andrew davidson in ue5-main branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
Deprecate TAlignmentWidgetSlotMixin old declartive function. They were not invalidating the widget.
Deprecate TPanelChildren.Add and Insert function. We now use TUniquePtr, the ownership of the Slot wouldn't exist outside of the life of the slot.
#jira UE-109145
#preflight 60c262b49e139d000114edda
#ROBOMERGE-SOURCE: CL 16639956 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)
[CL 16639979 by patrick boutot in ue5-release-engine-test branch]
Adds shortcut of double-click to navigate up. Disabled by default for now - see the BlueprintEditor settings to enable & send feedback
#jira UE-105149
#rb thomas.sarkanen,phillip.kavan
[CL 15082887 by danny chapman in ue5-main branch]
This change includes one core toolbar change. FSlateIcon now supports a status overlay. This is used to show compile status in the blueprint editor
#jira UETOOL-2716
[CL 14983761 by Matt Kuhlenschmidt in ue5-main branch]
Control Rig: Override GraphSchema::SetNodePosition(...) to use RigVMController to perform the set action, UEdGraph is updated through URigVMController::Notify(...)
#jira UE-95907
#rb helge.mathee
[CL 14576697 by jack cai in ue5-main branch]
#jira UE-89466
#rb none
#ROBOMERGE-SOURCE: CL 12127370 in //UE4/Release-4.25/... via CL 12127374
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v659-12123632)
[CL 12140305 by frank fella in Main branch]
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]
#UE4 Added AssetReferenceFilter. An editor feature to allow projects to specify a filter to disallow editor systems to form references between certain assets. Add a listener for UUnrealEdEngine::OnMakeAssetReferenceFilter which returns a subclass of IAssetReferenceFilter that was constructed with the supplied context. PassesFilter will be called on this filter object to determine if the reference is allowed. Currently respected by asset picker, class picker, details panels, and edgraph drag/drop operations.
#jira UE-75912
#ROBOMERGE-SOURCE: CL 7046716
#ROBOMERGE-BOT: (v367-6836689)
[CL 7046768 by bob tellez in Main branch]