Commit Graph

3 Commits

Author SHA1 Message Date
christopher waters
66680d06e3 Moving shader symbol exporting into a shared type.
Adding shader symbol export path override cvar. This cvar supports specifying the shader platform name via "{Platform}".
Adding Luke's change for having build machine specific shader configs.

#jira none
#rb rolando.caloca, david.harvey, lukas.hermanns
#preflight 60c243181264df0001a2c283

[CL 16631848 by christopher waters in ue5-main branch]
2021-06-10 18:11:47 -04:00
ryan durand
471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
anthony bills
442e0a4b39 Move FZipArchiveWriter so it can be used by other modules.
(Re-add the correct files for 4859558 and fix unity build error.)

#rb david.harvey
[FYI] luke.thatcher


#ROBOMERGE-SOURCE: CL 4859806 via CL 4864758

[CL 4864879 by anthony bills in Main branch]
2019-02-01 09:28:28 -05:00