#rb Rex.Hill
#preflight 62cc50c4944eaa40beaaa046
#ROBOMERGE-AUTHOR: scott.nelson
#ROBOMERGE-SOURCE: CL 21044158 via CL 21083011 via CL 21083176 via CL 21083240
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21085642 by scott nelson in ue5-main branch]
- When the editor checks for enhanced tooltip content, it now looks in the Documentation/Source folder within the project folder and all enabled plugin folders.
- If the enhanced tooltip content contains a variable named ToolTipOverride, the content of that variable is used to override the default content for the initial simple tooltip.
- Documentation links can now use custom base URLs instead of always having the page ID appended to DocumentationURL in BaseEditor.ini.
- New base URLs can be defined in BaseEditor.ini or in DefaultEditor.ini within the project folder, as follows:
[/Script/Documentation.DocumentationSettings]
+DocumentationBaseUrls=(Id="ID",Url="http://myBaseUrl/{PAGEID}")
- They can also be added programmatically by calling IDocumentation::RegisterBaseUrl(), so plugins can add their own.
- The base URL can be specified anywhere a doc link is used. For links in code, the IDocumentation methods now accept an optional base URL parameter. For links taken from enhanced tooltip files, the ID of the base URL can now be specified at the file level in the BaseUrl metadata, or at the excerpt level in the [VAR:BaseUrl] variable.
- We now use {PAGEID} as a placeholder for where the doc link should go within the base URL.
#jira UE-139773
#rb jamie.dale
#preflight 62b08abdde510ae06e51f1dd
[CL 20936555 by Robb Surridge in ue5-main branch]
#rb philippe.deseve
#preflight 62bc7604d8366789fdd52d02
#ROBOMERGE-AUTHOR: richard.malo
#ROBOMERGE-SOURCE: CL 20878928 via CL 20879101 via CL 20879125
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)
[CL 20881839 by richard malo in ue5-main branch]
Added ViewportToolBarContext to permit use of FEditorViewportToolBarMenu widgets in LevelViewportToolBar panel extensions.
#rb lauren.barnes
#preflight 62b9bb3b5d29d0d10ab7f766
#ROBOMERGE-AUTHOR: lonnie.li
#ROBOMERGE-SOURCE: CL 20830641 via CL 20830674 via CL 20830679
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)
[CL 20833360 by lonnie li in ue5-main branch]
#rb Rex.Hill, Lauren.Barnes
#preflight 62aa17769c7b849bb57f5727
#ROBOMERGE-AUTHOR: scott.nelson
#ROBOMERGE-SOURCE: CL 20677473 via CL 20677506 via CL 20678503 via CL 20678648
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)
[CL 20679826 by scott nelson in ue5-main branch]
- Actors that output to RVT now have a ActorDesc property so they can be loaded before updating the RVT
- Fix a typo
- Fix minimap build calling hlod build in Build All
#rb richard.malo, jeanfrancois.dube
#preflight 62a0ab6ae07732d52dca901c
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 20556419 via CL 20556559 via CL 20556576
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v954-20466795)
[CL 20559680 by patrick enfedaque in ue5-main branch]
#JIRA: UE-141361
#preflight 629e6871ed5182784252ae4c
#review-20379674 @brooke.hubert
#rb brooke.hubert
#rnx
[CL 20539194 by Tony Wong in ue5-main branch]
#jira UE-141017 - Translation Picker tool is listed twice in the menu
#rb Lauren.barnes
#preflight 62978b11841f5ba93cc78c8e
[CL 20456069 by lina lam in ue5-main branch]
This change consists of multiple changes:
Core:
- Deprecation of ANY_PACKAGE macro. Added ANY_PACKAGE_DEPRECATED macro which can still be used for backwards compatibility purposes (only used in CoreUObject)
- Deprecation of StaticFindObjectFast* functions that take bAnyPackage parameter
- Added UStruct::GetStructPathName function that returns FTopLevelAssetPath representing the path name (package + object FName, super quick compared to UObject::GetPathName) + wrapper UClass::GetClassPathName to make it look better when used with UClasses
- Added (Static)FindFirstObject* functions that find a first object given its Name (no Outer). These functions are used in places I consider valid to do global UObject (UClass) lookups like parsing command line parameters / checking for unique object names
- Added static UClass::TryFindType function which serves a similar purpose as FindFirstObject however it's going to throw a warning (with a callstack / maybe ensure in the future?) if short class name is provided. This function is used in places that used to use short class names but now should have been converted to use path names to catch any potential regressions and or edge cases I missed.
- Added static UClass::TryConvertShortNameToPathName utility function
- Added static UClass::TryFixShortClassNameExportPath utility function
- Object text export paths will now also include class path (Texture2D'/Game/Textures/Grass.Grass' -> /Script/Engine.Texture2D'/Game/Textures/Grass.Grass')
- All places that manually generated object export paths for objects will now use FObjectPropertyBase::GetExportPath
- Added a new startup test that checks for short type names in UClass/FProperty MetaData values
AssetRegistry:
- Deprecated any member variables (FAssetData / FARFilter) or functions that use FNames to represent class names and replaced them with FTopLevelAssetPath
- Added new member variables and new function overloads that use FTopLevelAssetPath to represent class names
- This also applies to a few other modules' APIs to match AssetRegistry changes
Everything else:
- Updated code that used ANY_PACKAGE (depending on the use case) to use FindObject(nullptr, PathToObject), UClass::TryFindType (used when path name is expected, warns if it's a short name) or FindFirstObject (usually for finding types based on user input but there's been a few legitimate use cases not related to user input)
- Updated code that used AssetRegistry API to use FTopLevelAssetPaths and USomeClass::StaticClass()->GetClassPathName() instead of GetFName()
- Updated meta data and hardcoded FindObject(ANY_PACKAGE, "EEnumNameOrClassName") calls to use path names
#jira UE-99463
#rb many.people
[FYI] Marcus.Wassmer
#preflight 629248ec2256738f75de9b32
#codereviewnumbers 20320742, 20320791, 20320799, 20320756, 20320809, 20320830, 20320840, 20320846, 20320851, 20320863, 20320780, 20320765, 20320876, 20320786
#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 20430220 via CL 20433854 via CL 20435474 via CL 20435484
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)
[CL 20448496 by robert manuszewski in ue5-main branch]
- Also prevents this sort of bug from occurring in Slate altogether.
#rb Lauren.Barnes
#preflight 6287c2768828ea88c8662b2d
#ROBOMERGE-AUTHOR: yiliang.siew
#ROBOMERGE-SOURCE: CL 20298520 via CL 20298571 via CL 20298583 via CL 20298596
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)
[CL 20305684 by yiliang siew in ue5-main branch]