Ryan Durand
a9d716a981
If using WithMacArm64, don't compile UE with -allmodules.
...
#rnx
#rb none
#jira none
#fyi josh.adams
[CL 21092218 by Ryan Durand in ue5-main branch]
2022-07-14 12:29:36 -04:00
Ryan Durand
a1114c0754
Only build UnrealEditor Mac for Arm64 when WithMacArm64 is set.
...
#rnx
#rb none
#jira none
[CL 21070027 by Ryan Durand in ue5-main branch]
2022-07-13 09:08:11 -04:00
Ryan Durand
499785e59b
Add Arm64 support for Mac builds.
...
#rnx
#rb ryan.hummer
#jira UE-159163
#preflight
[CL 21063833 by Ryan Durand in ue5-main branch]
2022-07-12 17:25:18 -04:00
JeanLuc Corenthin
8a3d18c932
Fixed missing MDLImporter module in Linux binary build
...
#jira UE-158286
#rb none
#preflight 62c330935d53ca5bce1d734a
[CL 20941152 by JeanLuc Corenthin in ue5-main branch]
2022-07-05 09:31:49 -04:00
jeanluc corenthin
ae2a5329a7
Modified "Installed Build Group Linux" to icnlude the result of the compilation of the Datasmith plugins on Linux with a full workspace
...
Added "Extra Plugins Agent Linux" agent to compile the Datasmith plugins on Linux with a full workspace
#jira UE-157617
#rb brandon.schaefer
#preflight 62b5fe61380d1629fd844d06
[FYI] thomas.convard
#lockdown simon.tourangeau
#ROBOMERGE-AUTHOR: jeanluc.corenthin
#ROBOMERGE-SOURCE: CL 20829829 in //UE5/Release-5.0/... via CL 20832164
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)
[CL 20834230 by jeanluc corenthin in ue5-main branch]
2022-06-27 13:09:49 -04:00
Ryan Hummer
59e52f92c6
Store off the generated Compressed csv files from the BuildDerivedDataCache
...
Helpful to diagnose and verify DDC keys part of an installed build cache
#rnx
#jira UE-150163
#rb none
#preflight 62ac7f665d5264997e1ae391
[CL 20703704 by Ryan Hummer in ue5-main branch]
2022-06-17 11:08:30 -04:00
David Harvey
f1924cfc7f
Move HoloLens installed build script to platform extension folder & include all the binaries.
...
#jira UE-155791, UE-149794
#rnx
#preflight 62a34d521f0015be23f037d8
#rb Ryan.Hummer
[CL 20596037 by David Harvey in ue5-main branch]
2022-06-10 11:10:07 -04:00
jonathan adamczewski
a598e36632
InstalledEngineBuild.xml: Don't build IOS/MobileDeviceInterface on Linux
...
#jira UE-149819
#rnx
#rb brandon.schaefer
#preflight 6261a2ce762e01e6de4531d8
[CL 19854414 by jonathan adamczewski in ue5-main branch]
2022-04-21 15:38:23 -04:00
jonathan adamczewski
463c6283a6
InstalledEngineBuild.xml: Build a few more C# projects with system compiler
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#jira UE-148687
#fyi ben.marsh
#rnx
#preflight 62608a19dd47b4ad218c6234
[CL 19840400 by jonathan adamczewski in ue5-main branch]
2022-04-20 18:46:58 -04:00
Ryan Hummer
97e0a652a5
Ensure Build\BatchFiles is copied for DDC Cook jobs for release builds
...
The Engine now invokes the Build.bat/sh for each platform
#rnx
#jira UE-149350
#rb none
#preflight
[CL 19792912 by Ryan Hummer in ue5-main branch]
2022-04-18 15:58:46 -04:00
Ben Marsh
347784c8b8
BuildGraph: Add a parameter to the CsCompile task to allow using the system C# compiler rather than the UE-bundled version. Allows compiling Swarm et al correctly as part of installed build script.
...
#preflight none
#fyi Jonathan.Adamczewski
[CL 19772216 by Ben Marsh in ue5-main branch]
2022-04-15 12:25:18 -04:00
Ryan Hummer
131d054aba
Tag Build.version for DDC Jobs
...
The exectuable is execut from a different spot and need this file in order for UBT to start via the editor
#rnx
#jira UE-143341
#preflight 6216620d476ef5d8a2008868
#rb none
[CL 19096371 by Ryan Hummer in ue5-main branch]
2022-02-23 13:51:29 -05:00
brandon schaefer
5c9635c77d
Fix Linux not sanatizing files when making installed builds
...
#jira UE-136500
#rb Ben.Marsh
#ROBOMERGE-AUTHOR: brandon.schaefer
#ROBOMERGE-SOURCE: CL 18409806 in //UE5/Release-5.0/... via CL 18409822
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18409852 by brandon schaefer in ue5-release-engine-test branch]
2021-12-08 14:36:30 -05:00
jack porter
16587e5126
Removing iPhonePackager.pdb from InstalledEngineBuild so it works with the Github drop.
...
#jira UE-136229
#rb Ben.Marsh
#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 18404401 in //UE5/Release-5.0/... via CL 18404409
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)
[CL 18404410 by jack porter in ue5-release-engine-test branch]
2021-12-08 06:08:06 -05:00
brandon schaefer
90c2148cb8
Ensure the Linux toolchain is setup so it can be bundled with InstalledBuilds
...
#jira none
#rb none
#ROBOMERGE-AUTHOR: brandon.schaefer
#ROBOMERGE-SOURCE: CL 18352112 in //UE5/Release-5.0/... via CL 18352133
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18352135 by brandon schaefer in ue5-release-engine-test branch]
2021-12-02 10:14:46 -05:00
adam rehn
a97c6ff23c
Fix missing AutomationTool script module build records
...
#rb jonathan.adamczewski
[FYI] ben.marsh
#ROBOMERGE-AUTHOR: adam.rehn
#ROBOMERGE-SOURCE: CL 18319393 in //UE5/Release-5.0/... via CL 18319600
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18319747 by adam rehn in ue5-release-engine-test branch]
2021-11-29 20:31:20 -05:00
Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
...
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
ben marsh
22c1f66d82
Missing file.
...
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 18206635 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)
[CL 18206650 by ben marsh in ue5-release-engine-test branch]
2021-11-16 09:58:42 -05:00
ben marsh
1c53bb68bd
BuildGraph: Add support for including scripts using wildcards.
...
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 18191024 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)
[CL 18191074 by ben marsh in ue5-release-engine-test branch]
2021-11-15 11:00:49 -05:00
chad garyet
4deaffdde0
fix builtdirectory path having too many slashes
...
#jira none
#rb none
#ROBOMERGE-AUTHOR: chad.garyet
#ROBOMERGE-SOURCE: CL 18168631 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v892-18165227)
[CL 18168688 by chad garyet in ue5-release-engine-test branch]
2021-11-12 09:54:20 -05:00
brandon schaefer
9c65e8c740
Add BuildPatchTool to Linux Tools
...
#jira none
#rb none
#ROBOMERGE-AUTHOR: brandon.schaefer
#ROBOMERGE-SOURCE: CL 17677735 in //UE5/Release-5.0/... via CL 17677748
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17677759 by brandon schaefer in ue5-release-engine-test branch]
2021-09-30 10:25:20 -04:00
ryan hummer
a82cfc85d5
Fixing Build DDC Mac failing to launch UBT
...
UBT wasn't being compiled as part of the Node like the other platforms, restored UBT compiling
#rnx
#jira UE-123529
#rb bryan.johnson
#ROBOMERGE-AUTHOR: ryan.hummer
#ROBOMERGE-SOURCE: CL 17667321 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0
[CL 17668627 by ryan hummer in ue5-release-engine-test branch]
2021-09-29 17:47:12 -04:00
aurel cordonnier
69fe095547
Merge from Release-Engine-Staging @ 17636544 to Release-Engine-Test
...
This represents UE4/Main @17638339 and Dev-PerfTest @17636504
[CL 17638842 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-27 19:54:25 -04:00
brandon schaefer
9661e53ba2
Fix some missing build root path for Linux
...
#jira none
[at]Ben.Marsh, [at]Ryan.Durand
#rb Ben.Marsh
#ROBOMERGE-AUTHOR: brandon.schaefer
#ROBOMERGE-SOURCE: CL 17570918 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)
[CL 17570929 by brandon schaefer in ue5-release-engine-test branch]
2021-09-20 11:01:48 -04:00
brandon schaefer
7851646c62
Split Linux platform into another grouping LinuxNative for UnrealGame, Build Tools, Feature Pack.
...
This include LinuxArm64 UnrealGame, but not Android UnrealGame due to no AutoSDK for Android for Linux atm
This will only target native linux horde or machines. Moving them to Linux_License as well.
#jira none
[at]Ben.Marsh, [at]Ryan.Durand
#rb Ben.Marsh
#ROBOMERGE-AUTHOR: brandon.schaefer
#ROBOMERGE-SOURCE: CL 17476956 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17476964 by brandon schaefer in ue5-release-engine-test branch]
2021-09-09 18:02:50 -04:00