also, inform developer about the long link time
#jira UE-69632 Multithreaded adds 8.5 minutes to Launch On
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: nick.shin
#ROBOMERGE-SOURCE: CL 4925927 in //UE4/Release-4.22/... via CL 4925930
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5017756 by nick shin in Dev-VR branch]
To generate an input file, compile a single file with UnrealBuildTool and redirect the output to a text file:
UnrealBuildTool.exe UE4Editor Win64 Development -SingleFile="E:\P4\Engine\Source\Runtime\Core\Private\Misc\CoreGlobals.cpp" -Timing > E:\Output.txt
To convert into a trace readable by chrome:
AutomationTool.exe ParseMsvcTimingInfo -File=E:\Output.txt
Output file will be written to the same directory as the input file, but with a json extension.
#jira
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4896073 via CL 4896742 via CL 4896785
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 4912487 by ben marsh in Dev-VR branch]
replicated to //UE4/Release-4.22
#jira UE-68969 HTML5 logspam when packaging/launching: NOTE[ReadEmscriptenConfigFile]: using EM_CONFIG
#rb none
#rnx
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: nick.shin
#ROBOMERGE-SOURCE: CL 4890103 in //UE4/Release-4.22/... via CL 4890108
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 4890114 by nick shin in Dev-VR branch]
Merge conflict.
daniel.lamb, please merge this change by hand.
More info at https://robomerge.epicgames.net#FORTNITE
/src/robomerge_ue4_main_01/Engine/Source/Programs/UnrealBuildTool/System/ConfigFile.cs - merging //Fortnite/Dev-EngineMerge/Engine/Source/Programs/UnrealBuildTool/System/ConfigFile.cs#2
--------------------------------------
Create labels for content builds.
#rb William.Ewen
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: daniel.lamb
#ROBOMERGE-SOURCE: CL 4869450 via CL 4873808 via CL 4877426
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 4877439 by daniel lamb in Dev-VR branch]
Moved SubmitToDashboard into its own function to ensure derived classes don't accidentally skip it.
Renamed a few classes for future work
[at]ben.salem [at]clayton.langford
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 4861596 via CL 4867071 via CL 4868435 via CL 4873931
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 4874093 by andrew grant in Dev-VR branch]
native plugin now marked as runtime so it's available in more builds.
android device now uses a path under the Gauntlet tempdir for pulling artifacts. Dir is also marked for cleanup.
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 4861589 via CL 4867069 via CL 4868434 via CL 4873925
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 4874092 by andrew grant in Dev-VR branch]
-build=local is now a (clearer) synonym for -build=staged. Both will search /Saved/StagedBuilds and /Binaries for matching builds
[at]josh.engebretson
#tests BuildCookFort and RunFort with Android
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 4858090 via CL 4858092 via CL 4858870 via CL 4859004
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 4859110 by andrew grant in Dev-VR branch]