Kellan Carr
1b3969e5af
build script, remove currently failing property as unnecessary
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[CL 2401046 by Kellan Carr in Main branch]
2015-01-08 11:56:04 -05:00
Brad Angelcyk
93e5fc8db2
creates ListMobileDevices automation script to assist automated mobile deployments
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[CL 2400266 by Brad Angelcyk in Main branch]
2015-01-07 16:45:01 -05:00
Kellan Carr
f53ff3ba7a
build script, fix for code projects not building - removing hostinstall dependency in cases of only building samples - rely on permanent storage retrieval instead #codereview ben.marsh
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[CL 2398907 by Kellan Carr in Main branch]
2015-01-06 13:51:41 -05:00
Kellan Carr
ddda49604d
build script, add cross compile node on windows for linux, remove linux compiles from win64 tools node
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[CL 2398710 by Kellan Carr in Main branch]
2015-01-06 10:24:25 -05:00
Ben Marsh
50ca7a9407
Build iOS tools when promoting a GitHub build.
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[CL 2394137 by Ben Marsh in Main branch]
2014-12-19 16:11:13 -05:00
Marcus Wassmer
50304bc878
Implement iterative deploy for PS4
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games also now sandbox their own files on /data/.
#codereview peter.sauerbrei,lee.clark
[CL 2393136 by Marcus Wassmer in Main branch]
2014-12-18 17:37:28 -05:00
Kellan Carr
ec8cfc3bc8
glue, don't delete main from the builders
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[CL 2392841 by Kellan Carr in Main branch]
2014-12-18 13:47:28 -05:00
Kellan Carr
22551c1a13
build script, fix regular game editor agent sharing groups
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[CL 2392113 by Kellan Carr in Main branch]
2014-12-17 22:17:11 -05:00
Kellan Carr
d4fa58c310
build script, support nosamples
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[CL 2391351 by Kellan Carr in Main branch]
2014-12-17 12:27:51 -05:00
Kellan Carr
2e14550d4d
rocket sample separation, samples can be built against specified rocket build, build individual samples
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[CL 2391279 by Kellan Carr in Main branch]
2014-12-17 11:37:40 -05:00
Daniel Lamb
668799620e
Fixed up compiler error.
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[CL 2391169 by Daniel Lamb in Main branch]
2014-12-17 11:12:40 -05:00
Daniel Lamb
471aa94a29
DLC Support part 1.
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Added support for dlc to automation scripts.
#codereview Peter.Sauerbrei
[CL 2391107 by Daniel Lamb in Main branch]
2014-12-17 10:00:26 -05:00
John Abercrombie
4e9ac6444a
Merging using UE4-Fortnite-To-UE4 @ CL 2382284
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[CL 2388856 by John Abercrombie in Main branch]
2014-12-15 15:29:48 -05:00
Daniel Lamb
f3b0c5cd82
Added new cook and createreleaseversion as optional params for the cooker to ufe.
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#codereview Peter.Saurebrei
[CL 2388644 by Daniel Lamb in Main branch]
2014-12-15 11:35:52 -05:00
Peter Sauerbrei
acc3b8ab0c
UEPLAT-23 Faster iteration time for content
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Implemented iterative deploy framework and iOS specific implementation
When utilizing iterative deploy in conjunction with incremental cooking only the changed items are pushed to the device resulting in potentially far faster iteration times.
#ios
#codereview daniel.lamb, marcus.wassmer, chris.babcock, josh.adams
[CL 2386082 by Peter Sauerbrei in Main branch]
2014-12-11 16:20:07 -05:00
Marcus Wassmer
7cdafc0394
Fix launchon bug causing ps4 builds to still read from the host pc
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#codereview lee.clark,daniel.lamb
[CL 2386055 by Marcus Wassmer in Main branch]
2014-12-11 16:00:21 -05:00
Jeff Campeau
d1f52a3e91
Xbox One symbol caching and loading
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[CL 2385794 by Jeff Campeau in Main branch]
2014-12-11 13:09:41 -05:00
Jaroslaw Palczynski
cdbb6fd0eb
Back out changelist 2385172.
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[CL 2385179 by Jaroslaw Palczynski in Main branch]
2014-12-11 03:13:57 -05:00
Jaroslaw Palczynski
6f7ddd594f
GitHub pull request #335
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#codereview Robert.Manuszewski
[CL 2385172 by Jaroslaw Palczynski in Main branch]
2014-12-11 03:09:25 -05:00
Jamie Dale
5c98d9a52d
Prevented the crash reporter being packaged in external code-based projects
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The crash reporter used to get packaged (via the editor) for all projects.
This change makes it only get packaged for blueprint or internal projects. External code-based projects won't have the crash reporter packaged, and it can also be excluded on a per-project basis via the IncludeCrashReporter project packaging setting.
ReviewedBy Jaroslaw.Surowiec
[CL 2383355 by Jamie Dale in Main branch]
2014-12-10 09:03:15 -05:00
Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Ben Marsh
959cfa782d
Add missing copyright notices to source files.
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[CL 2379212 by Ben Marsh in Main branch]
2014-12-06 19:14:20 -05:00
Peter Sauerbrei
7cf86529e2
addition of build settings to ini files
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part of UEPLAT-114
#ue4
[CL 2374039 by Peter Sauerbrei in Main branch]
2014-12-02 14:58:59 -05:00
Ben Marsh
a573baec72
Remove ENGINE_VERSION_HIWORD and ENGINE_VERSION_LOWORD. Nothing requires these as compile-time 16-bit values any more.
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[CL 2372605 by Ben Marsh in Main branch]
2014-12-01 11:19:57 -05:00
Ben Marsh
d4e301acd4
Allow building PS4MapFileUtil as part of promotions.
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[CL 2370084 by Ben Marsh in Main branch]
2014-11-25 17:54:24 -05:00