Commit Graph

515 Commits

Author SHA1 Message Date
Josh Adams
84150c0c8f - Changed the directory structure from /Platforms/Engine to /Engine/Platforms (and .../Project/Platforms)
- Some fixes to get project platform files compiling
#rb ben.marsh

[CL 7294119 by Josh Adams in Dev-Build branch]
2019-07-12 16:09:23 -04:00
cody albert
cdddaf98b1 Asset tabs will now use the icon for the generated class instead of the generic blueprint icon. Fixed up issue where widget blueprint icons were no longer appearing. Copy of CL# 6979887 from Dev-Editor
#jira UE-76605
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: cody.albert
#ROBOMERGE-SOURCE: CL 7228059 in //UE4/Release-4.23/... via CL 7228060
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7237175 by cody albert in Dev-Build branch]
2019-07-09 00:19:40 -04:00
lauren ridge
175f3158bd Adding "Browse To Asset in Content Browser" button and alternate row styling for the Material Analyzer
#rb trivial
#rnx

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: lauren.ridge
#ROBOMERGE-SOURCE: CL 7095398 via CL 7105765 via CL 7105831
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)

[CL 7131823 by lauren ridge in Dev-Build branch]
2019-06-21 03:15:57 -04:00
max chen
2b61878c3e Copying //UE4/Dev-Sequencer to Dev-Main (//UE4/Dev-Main) [at] 6863847
#lockdown nick.penwarden
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: max.chen
#ROBOMERGE-SOURCE: CL 6863971 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)

[CL 6917141 by max chen in Dev-Build branch]
2019-06-10 16:16:26 -04:00
patrick enfedaque
255e4e6f7e - Landscape Layer System:
New Toggles for Affects Height/Weight
Show Brush Stack always
More brush Undo/Redo fixes
New BP Tool Icons

#rb richard.malo
#rnx

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 6847988 via CL 6848209 via CL 6849056
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)

[CL 6915634 by patrick enfedaque in Dev-Build branch]
2019-06-10 15:35:47 -04:00
Skylonxe
0dd41d93e6 Blueprints: Changed the function icon for pure functions to be green in the My Blueprint list
#jira UE-73225
Adapted from PR #5757: Green pure functions in blueprint function list (Contributed by Skylonxe)

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: michael.noland
#ROBOMERGE-SOURCE: CL 6837540 via CL 6839931 via CL 6840147
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)

[CL 6876575 by michael noland in Dev-Build branch]
2019-06-07 05:52:24 -04:00
chris gagnon
72ba51c5bd Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none


#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 6838042 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)

[CL 6874679 by chris gagnon in Dev-Build branch]
2019-06-07 05:27:42 -04:00
Ben Marsh
4f8918bbe8 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 6646181 by Ben Marsh in Dev-Build branch]
2019-05-26 14:43:21 -04:00
Ben Marsh
5f3ac5bc9e Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 6620114 by Ben Marsh in Dev-Build branch]
2019-05-23 13:55:56 -04:00
Josh Adams
6f4bd56fac - Added support for platform launcher icons to be in platform extensions directory
#rb #slate sort

[CL 6400901 by Josh Adams in Dev-Build branch]
2019-05-09 13:20:54 -04:00
patrick enfedaque
1ab3fed65a - Landscape Layer System: New Heightmap Erase Tool (in sculpt mode)
#rb richard.malo
[FYI] michael.dupuis
#rnx

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 6339992 via CL 6340091 via CL 6340095
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6340564 by patrick enfedaque in Dev-Build branch]
2019-05-07 09:03:08 -04:00
Josh Adams
1e4b186150 - Big update to platforms: PlatformExtensions
- This allows for Confidential platforms to exist outside of the engine, and insert themselves in as needed
- Directory structure is, where .... mirrors the directory structure for Engine and projects
     - /Platforms/XXX/....
- Moving to more data driven approach for ShaderPlatforms and PlatformInfo, where they can be read from DataDrivenPlatformInfo.ini files that live in the platform config folders
- Removed platform mentions from UBT, by way of changing some enums to partial classes with static members (see UnrealTargetPlatform)
- Various other UBT/UAT modifications to allow for looking in other locations for files
- THIS IS NOT A COMPLETE AND FINAL SOLUTION. WE WILL CONTINUE WORK IN DEV-BUILD BEFORE ITS READY FOR PRIMETIME
#rb ben.marsh

[CL 6271418 by Josh Adams in Dev-Build branch]
2019-05-03 08:03:23 -04:00
patrick enfedaque
89effb4f71 New Foliage Type: Blueprint Actor
- Allows using the Foliage Editing mode to paint Actors instead of StaticMesh

#jira UE-72590,UE-72588,UE-72587,UE-72586
#rb richard.malo, michael.dupuis

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 5820961 via CL 5826476 via CL 5826477
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5891669 by patrick enfedaque in Dev-Build branch]
2019-04-14 06:03:00 -04:00
lina halper
f913a82f65 Merging //Tasks/Fortnite/Dev-UEA-ControlRig/... to //Fortnite/Main/...
#UEA-425 - Support for node colors within Control Rig
#UEA-387 - Mutable and Non-Mutable nodes (with or without execute pin)
#UEA-390 - Passing the hierarchy as part of the execute pin
#UEA-385 - Control Rig Execution Stack UI
#UEA-381 - Remove notion of base hierarchy for now - simplify hierarchy passing
#UEA-398 - Use execute pin icon for execute pins
#UEA-399 - New Get / Set bone transform units for Control Rig
#UEA-402 - Default to show rig graph when opening Control Rig Editor
#UEA-404 - Prettify labels in Execution Stack view
#UEA-405 - New Bone Name Searchable Combo box
#UEA-406 - Unify terminology from "joint" to "bone"
#UEA-407 - Removed Control Rig variable UI
#UEA-408 - Support for compiler warnings & errors on nodes
#UEA-409 - Unit tests for topological editing of graph
#UEA-411 - Support for keyword based search when looking for nodes
#UEA-413 - Refactored all math nodes & added unit tests per node
#UEA-415 - Set opacity on nodes based on execution state (non-executing nodes are faded)
#UEA-434 - Show compiler warnings / errors in execution stack view
#UEA-440 - Support for drag&drop from hierarchy view into graph view

#rb: Thomas.Sarkanen, Helge.Mathee
[FYI] Thomas.Sarkanen, Helge.Mathee
#jira: many

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 5685272 via CL 5686776 via CL 5686808
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5689054 by lina halper in Dev-Build branch]
2019-04-02 13:26:53 -04:00
Ben Marsh
07e535411b Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 5435186 by Ben Marsh in Dev-Build branch]
2019-03-18 16:38:36 -04:00
projectgheist
2fa016b616 Enable small icons for Preview modes (Contributed by projectgheist)
#5577
#jira UE-70558
#rb Jack.Porter

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 5199410 in //UE4/Release-4.22/... via CL 5225170
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5243304 by jack porter in Dev-Build branch]
2019-02-28 16:59:23 -05:00
Ben Marsh
43317388da Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4867651 by Ben Marsh in Dev-Build branch]
2019-02-01 11:34:13 -05:00
Ben Marsh
bbb8057a5e Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4820573 by Ben Marsh in Dev-Build branch]
2019-01-26 14:33:56 -05:00
Ben Marsh
a3e87004d6 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4783611 by Ben Marsh in Dev-Build branch]
2019-01-23 10:59:53 -05:00
Ben Marsh
e26dfd2100 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4716250 by Ben Marsh in Dev-Build branch]
2019-01-12 13:09:07 -05:00
Ben Marsh
8c0d0a7d6a Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4703672 by Ben Marsh in Dev-Build branch]
2019-01-10 15:50:14 -05:00
Ben Marsh
c09b6d7f18 Merge from //UE4/Main.
#rb none
#rnx

[CL 4701155 by Ben Marsh in Dev-Build branch]
2019-01-10 11:10:29 -05:00
Ben Marsh
287fa130a3 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4677654 by Ben Marsh in Dev-Build branch]
2019-01-02 20:42:29 -05:00
Ben Marsh
530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00
Ben Marsh
b0da1f4fe7 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none

[CL 4577636 by Ben Marsh in Dev-Build branch]
2018-11-19 10:12:17 -05:00