#jira UE-75157
#rb Max.Chen
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: matt.hoffman
#ROBOMERGE-SOURCE: CL 7269268 via CL 7269269 via CL 7269958 via CL 7270008 via CL 7275787 via CL 7275892
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7348434 by matt hoffman in Dev-Build branch]
#fix Make sure HLOD exclusion works in all cases, required to re-evaluate previously discarded actors
#jira UE-76220
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: jurre.debaare
#ROBOMERGE-SOURCE: CL 7275469 in //UE4/Release-4.23/... via CL 7275474
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7348048 by jurre debaare in Dev-Build branch]
#jira UE-75645
#rb Max.Chen
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: matt.hoffman
#ROBOMERGE-SOURCE: CL 7265462 via CL 7265463 via CL 7269439 via CL 7269674 via CL 7274540 via CL 7274690
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7347442 by matt hoffman in Dev-Build branch]
#jira UE-76482
#rb None
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: matt.hoffman
#ROBOMERGE-SOURCE: CL 7265348 via CL 7265358 via CL 7269335 via CL 7269666 via CL 7274317 via CL 7274466
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7347367 by matt hoffman in Dev-Build branch]
#jira UE-76482
#rb Max.Chen
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: matt.hoffman
#ROBOMERGE-SOURCE: CL 7262663 via CL 7262664 via CL 7269038 via CL 7269177 via CL 7274212 via CL 7274349
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7346948 by matt hoffman in Dev-Build branch]
#rb Max.Chen
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: matt.hoffman
#ROBOMERGE-SOURCE: CL 7261981 via CL 7261997 via CL 7266546 via CL 7266556 via CL 7272006 via CL 7272007
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7345501 by matt hoffman in Dev-Build branch]
#rb Max.Chen
#jira UE-76981
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: matt.hoffman
#ROBOMERGE-SOURCE: CL 7261765 via CL 7261766 via CL 7265152 via CL 7265184 via CL 7270932 via CL 7271050
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7343889 by matt hoffman in Dev-Build branch]
- Also cleared non existing IO mapping in editor if found
- I still leave the log because this can happen in game if somebody changes the ControlRig without modifying the mapping
- New ticket for https://jira.it.epicgames.net/browse/UE-77080 to fix for longer term
#jira: UE-75070, UE-76892
#rb: Helge.Mathee
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 7266961 in //UE4/Release-4.23/... via CL 7266978
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7339338 by lina halper in Dev-Build branch]
- The option is exposed on the right click menu for sub sequences and when disabled will cause the sequence's playback data to be pruned at cook time potentially saving memory.
#rb Max.Chen
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: andrew.rodham
#ROBOMERGE-SOURCE: CL 7250165 via CL 7250167 via CL 7250853 via CL 7263887 via CL 7263977
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7336259 by andrew rodham in Dev-Build branch]
- Skip validation for package already vetted for unloading
- From ~30h (estimated) to 5.4s
From dev-enterprise[at]7226706
#rb JeanMichel.Dignard
#jira UE-76977
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: danny.couture
#ROBOMERGE-SOURCE: CL 7260059 in //UE4/Release-4.23/... via CL 7260061
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7334462 by danny couture in Dev-Build branch]
- Add GetAttachedActor overload which takes a functor so we can iterate more effectively and abort iteration if needed.
- 5 sec to 90ms per frame (55x improvement) when selected actor contains 60 000 others.
- 43 sec to 2s (21x improvement) for CaptureSceneThumbnail at the end of datasmith import for a 60 000 actors scene.
From dev-enterprise[at]7062261,7063185
#rb Steve.Robb, Marc.Audy, JeanMichel.Dignard
#jira UE-77027
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: danny.couture
#ROBOMERGE-SOURCE: CL 7259947 in //UE4/Release-4.23/... via CL 7259948
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)
[CL 7334458 by danny couture in Dev-Build branch]