UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal
#jira none
[CL 16648181 by jonathan adamczewski in ue5-main branch]
RootDirectory, EngineDirectory, UnrealBuildToolPath are now found in BuildUtilities' UnrealBuild namesapce.
The way these are computed has changed. Previously, it was assumed that the application is UnrealBuildTool, and paths were constructed relative to that assembly.
Now, the assumption is that the process is located under a "Engine/Build/DotNET" sub-path and paths are constructed relative to that.
#jira none
[CL 16607440 by jonathan adamczewski in ue5-main branch]
#rb none
#ROBOMERGE-SOURCE: CL 12728181 via CL 12728184 via CL 12728185
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v676-12543919)
[CL 12728187 by josh adams in Main branch]
- Contains a temporary compat for DedicatedServer.ini files - in the future they will be moved to a DedicatedServer directory (like platforms are), buyt for now, it will look in existing location.
#rb ben.marsh
[FYI] josh.markiewicz,lukasz.furman,daniel.lamb,bob.tellez
#ROBOMERGE-SOURCE: CL 12726804 via CL 12726805 via CL 12726806
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v676-12543919)
[CL 12726808 by josh adams in Main branch]
- Does not have the changes for new .ini file locations
#rb ben.marsh
#ROBOMERGE-SOURCE: CL 12676628 via CL 12676630 via CL 12676633
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)
[CL 12676637 by josh adams in Main branch]
#rb none
#rnx
#jira
#ROBOMERGE-SOURCE: CL 12202600 in //UE4/Release-4.25/... via CL 12202614
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v662-12191386)
[CL 12202631 by ben marsh in Main branch]
- Fixed the platform extension config location checks in C# to match C++
[FYI] Josh.Adams
#ROBOMERGE-SOURCE: CL 11310070 via CL 11310074
#ROBOMERGE-BOT: (v653-11302973)
[CL 11311379 by hongyi yu in Main branch]
Fix FConfigCacheIni::GetSectionNames returning names in reverse order.
Make sure build scripts properly respect bundle order.
change 2/2 - everything not internal
[at]Daniel.Lamb [at]Hongyi.Yu
#ROBOMERGE-SOURCE: CL 11047646 via CL 11047649 via CL 11047656
#ROBOMERGE-BOT: (v637-11041722)
[CL 11047666 by justin marcus in Main branch]