Commit Graph

132 Commits

Author SHA1 Message Date
alexis matte
9e7d085a5e Fix propagating vertex color to custom LOD
#rb ryan.schmidt, richard.talbotwatkin


#ROBOMERGE-OWNER: alexis.matte
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 10681967 via CL 10684029 via CL 10684043
#ROBOMERGE-BOT: (v610-10636431)

[CL 10684074 by alexis matte in Main branch]
2019-12-12 14:40:57 -05:00
bob tellez
a9cc7133db Back out changelist 10672659. Possible cause of asset corruption
[FYI] Alexis.Matte


#ROBOMERGE-OWNER: bob.tellez
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 10677601 via CL 10677680 via CL 10677713
#ROBOMERGE-BOT: (v610-10636431)

[CL 10677717 by bob tellez in Main branch]
2019-12-12 11:50:43 -05:00
alexis matte
7a86fb988a Fix propagating vertex color to custom LOD
#rb ryan.schmidt, richard.talbotwatkin


#ROBOMERGE-OWNER: alexis.matte
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 10672659 via CL 10672742 via CL 10672749
#ROBOMERGE-BOT: (v610-10636431)

[CL 10672750 by alexis matte in Main branch]
2019-12-12 10:21:18 -05:00
alexis matte
cc20e80f31 Fix crash reimporting with less sections
#jira UE-85367
#rb benoit.deschenes

#ROBOMERGE-SOURCE: CL 10663042 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v609-10634694)

[CL 10663065 by alexis matte in Main branch]
2019-12-11 16:59:38 -05:00
alexis matte
4f30ecc81d Fix bone to remove feature
#jira UE-83012
#rb lina.halper
#rnx

#ROBOMERGE-SOURCE: CL 9972766 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v560-9963197)

[CL 9972780 by alexis matte in Main branch]
2019-11-04 15:45:06 -05:00
danny couture
f618e01190 Allow creation of RenderMeshDescription directly from BulkData/RawMesh when MeshDescription is not in memory
Clear MeshDescriptions sooner to reduce memory usage on datasmith import
   - 37.92 GB -> 26.70 GB Peak Working Set when importing DATASET-0008a
   - 66.04 GB -> 52.33 GB Peak Working Set when importing DATASET-0022a

#jira UE-64172
#rb Richard.Talbot-Watkins

#ROBOMERGE-SOURCE: CL 9755311 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v545-9751379)

[CL 9755316 by danny couture in Main branch]
2019-10-23 06:44:22 -04:00
JeanMichel Dignard
d50f5309e4 Copied cl 9420671, 9466794, 9532476, 9602026
USD
- Fixed UV crash with house
- Fixed skeletal mesh UVs for quads
- Added support for material opacity
- Linux build fixes
- Fixed crashes when we have empty or degenerate meshes.

#jira UEENT-2909
#rb Anousack.Kitisa

[CL 9620181 by JeanMichel Dignard in 4.24 branch]
2019-10-16 13:15:52 -04:00
Rolando Caloca
1a30325d6f Copying //UE4/Dev-RenderPlat-Staging@9551419 to //UE4/Main
#rb none
#rnx

[CL 9551447 by Rolando Caloca in Main branch]
2019-10-11 15:33:31 -04:00
JeanMichel Dignard
d4f0f4d3f2 Copying //UE4/Dev-Enterprise @ cl 9420543 to Dev-Main (//UE4/Dev-Main)
#rb none

[CL 9420574 by JeanMichel Dignard in Main branch]
2019-10-04 13:11:45 -04:00
Rolando Caloca
7632478918 Merging //UE4/Main@9388041 to Dev-RenderPlat-Staging
#rb none
#rnx

[CL 9389881 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-10-03 09:26:00 -04:00
michael lentine
acbc579509 Copy from //Fortnite/Dev-Physics
#rb none


#ROBOMERGE-OWNER: michael.lentine
#ROBOMERGE-AUTHOR: michael.lentine
#ROBOMERGE-SOURCE: CL 9374650 via CL 9374665
#ROBOMERGE-BOT: (v456-9359915)

[CL 9385990 by michael lentine in Main branch]
2019-10-02 17:27:26 -04:00
Chris Gagnon
8ab0638182 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.24
#rb none

[CL 9325047 by Chris Gagnon in Main branch]
2019-10-01 20:41:42 -04:00
Rolando Caloca
f83ae4807a Copying //UE4/Dev-Rendering@9317594 to Dev-RenderPlat-Staging
#rb none
#rnx

[CL 9317904 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-10-01 13:03:04 -04:00
Chris Gagnon
2e87118a18 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00
Joakim Lindqvist
d26625d39d Updated module build configurations to follow our updated guidelines on using a library, you should always specify the full path to the library if you know it (in PublicAdditionalLibraries). This allows UBT to do up to date checking of the module and is faster.
If you still need to old behavior of searching for a library we use the new PublicSystemLibraries instead (used very sparingly).

Also updated conventions on importing Android libraries to use the newly introduced Android Architecture instead, which is always set to a valid architecuture (unlike Target.Architecture for the general case)

Lastly I updated some build.cs files that were doing filesystem enumeration or copying as they were being parsed, this is highly discouraged (partially because we cache filesystem operations but also it adds a cost to something we expect to be very fast). Any operations like this should be done as part of the build if they have to be done at all.

#rb none

[CL 7918851 by Joakim Lindqvist in Dev-Build branch]
2019-08-09 03:48:12 -04:00
richard talbotwatkin
6848d13be8 Deprecated direct access to UStaticMesh::SourceModels, SectionInfoMap and OriginalSectionInfoMap.
Added new accessors for getting individual SourceModels, or the entire array.
#rb none
#jira none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: richard.talbotwatkin
#ROBOMERGE-SOURCE: CL 7668562 in //UE4/Release-4.23/... via CL 7668565
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v388-7785529)

[CL 7797834 by richard talbotwatkin in Dev-Build branch]
2019-08-06 11:47:19 -04:00
chris gagnon
72ba51c5bd Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none


#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 6838042 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)

[CL 6874679 by chris gagnon in Dev-Build branch]
2019-06-07 05:27:42 -04:00
Ben Marsh
07e535411b Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 5435186 by Ben Marsh in Dev-Build branch]
2019-03-18 16:38:36 -04:00
Arciel Rekman
07144d2e2c Fix Win64 build.
#rb none

[CL 5237852 by Arciel Rekman in Dev-Editor branch]
2019-02-28 08:56:13 -05:00
Arciel Rekman
6ab551ac12 Make MeshBuilder explicitly depend on libstdc++, its libs already do.
#rb none

[CL 5235948 by Arciel Rekman in Dev-Editor branch]
2019-02-27 22:52:06 -05:00
Chris Gagnon
80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
Ben Marsh
dece8de2d2 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 5095547 by Ben Marsh in Dev-Build branch]
2019-02-20 15:06:37 -05:00
Alexis Matte
1266f4fbb0 Fix reduce SectionInfoMap not set like the reloaded section info map
#jira UE-69650
#rb none

[CL 5010776 by Alexis Matte in Dev-Editor branch]
2019-02-15 14:13:53 -05:00
Chris Gagnon
1dd3e0189f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00
Ben Marsh
e26dfd2100 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4716250 by Ben Marsh in Dev-Build branch]
2019-01-12 13:09:07 -05:00