Ben Marsh
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e35719b0b4
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Store whether a plugin is enabled by default in the uplugin file (rather than in the INI file). Simplifies checks for what is enabled in UE4Game and decentralizes everything.
[CL 2119957 by Ben Marsh in Main branch]
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2014-06-27 16:38:50 -04:00 |
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Ben Marsh
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100dfb0b32
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Store the list of enabled plugins in the uproject file (fixing TTP 335060), and enable all game plugins by default (TTP 339313).
[CL 2119810 by Ben Marsh in Main branch]
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2014-06-27 15:23:15 -04:00 |
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Ben Marsh
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8d04b7998a
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Separate out project and plugin descriptors from each other, and the instance data maintained by their respective managers. Projects and plugins already only have superficial similarities, and will continue to diverge.
[CL 2119335 by Ben Marsh in Main branch]
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2014-06-27 08:41:46 -04:00 |
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