Commit Graph

8 Commits

Author SHA1 Message Date
Daniel Broder
9f50173ccf Merging using UE4-Fortnite-To-UE4 from CL 2236347
Unshelved this merge from Stephan and then completed the merge with additional fixes and testing.

Hand fixed some WorldExp compile issues due to changes to OnPaint() signature.

#Integration

[CL 2245992 by Daniel Broder in Main branch]
2014-08-06 16:12:41 -04:00
Andrew Brown
3e36a9b69e Added RecordEvent that takes a single FAnalyticsEventAttribute
Removed StartSession/RecordEvent that took multiple params (should use the array overloads instead), fixedup usage

[CL 2228325 by Andrew Brown in Main branch]
2014-07-23 08:25:14 -04:00
Andrew Brown
d1f5f313c3 Removed User Attribute from Analytics
#ttp 337726 - EDITOR:ANALYTICS: Remove User Attribute

#branch UE4

reviewed by Thomas.Sarkanen

[CL 2225377 by Andrew Brown in Main branch]
2014-07-21 04:53:17 -04:00
Jaroslaw Palczynski
ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Matt Kuhlenschmidt
4421230009 Mark analytic events with an IsEditor flag.
#codereview ian.thomas,sam.zamani

[CL 2066221 by Matt Kuhlenschmidt in Main branch]
2014-05-07 18:26:45 -04:00
Wes Hunt
8dc91ec3d6 AnalyticsET now allows AppVersion to be specified on the command line using the -AnalyticsAppVersion=XXX option. This allows playtests and UX tests to tag all runs in their event more easily so analytics can find them.
In addition, if the AppVersion string is user-specified (either by INI config or command line), it will have {VERSION} replaced by GEngineVersion to allow versioning to be present as well, even when custom AppVersions are used.
#codereview:ian.thomas

[CL 2053796 by Wes Hunt in Main branch]
2014-04-23 20:11:11 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00