Saul Abreu
1f8aa5c495
Fixed text test that was incorrectly comparing the number of code units in a string of one type to the number of code points in another type.
...
[CL 2251957 by Saul Abreu in Main branch]
2014-08-11 17:26:46 -04:00
Nick Darnell
5ff865da64
UMG - Organization of some less common widgets, and general code cleanup.
...
[CL 2251950 by Nick Darnell in Main branch]
2014-08-11 17:26:34 -04:00
Nick Darnell
6c9a281b69
UMG - User widget used in another blueprint, the visibility and enabled bindings no longer stomp the bindings performed to root widgets of the user widget. At design time, enabled and visibility flags no longer apply.
...
[CL 2251948 by Nick Darnell in Main branch]
2014-08-11 17:14:38 -04:00
Marc Audy
5f358fb308
Do not disable audio when an audio devices that support > 6 channels is attached
...
[CL 2251887 by Marc Audy in Main branch]
2014-08-11 16:31:36 -04:00
Dmitry Rekman
e9f8e5798a
Linux window changes from PR #306 .
...
[CL 2251775 by Dmitry Rekman in Main branch]
2014-08-11 15:30:21 -04:00
Josh Markiewicz
285ca695d9
#UE4 - added an inactive player state lifespan config value to InactivePlayerState code feature
...
- allows games to configure amount of time a playerstate remains on player logout
[CL 2251762 by Josh Markiewicz in Main branch]
2014-08-11 15:20:20 -04:00
Sam Zamani
17333f8811
#uelauncher
...
- refactor of analytics events to better match new recommended guidelines of "Product.Category.Event"
OPP-538
Old to new mapping:
CPBootedFromLaunch - Launcher.Error.Booted
CPWARNING.MULTIPLE.INSTANCE - Launcher.Error.MultipleInstance
CPERROR.SELFPATCH.FAILED - Launcher.SelfPatch.Failed
CPERROR.SELFPATCH.DELETEFILEFAIL - Launcher.SelfPatch.Error, Op=DeleteFileFail
CPERROR.SELFPATCH.MOVEFILEFAIL - Launcher.SelfPatch.Error, Op=MoveFileFail
CPERROR.SELFPATCH.RENAMEFILEFAIL - Launcher.SelfPatch.Error, Op=RenameFileFail
CPLaunchApp - Launcher.Install.Launch
CPBUILDSTART - Launcher.Install.Start
CPBUILDSTATS.4 - Launcher.Install.Stats
Launcher.UI - Launcher.Usage.ViewTutorial
- Launcher.Usage.DismissTutorial
- Launcher.Usage.QuickLaunch
- Launcher.Usage.UserProject
- Launcher.Usage.EngineSlot
LAUNCHER.NEWSCLICKED - Launcher.Usage.News
CPLOGIN - Launcher.User.Login
BUILDPATCHERROR.CHUNK.CACHE - Patcher.Error.Cache
BUILDPATCHERROR.CHUNK.DOWNLOAD - Patcher.Error.Download
BUILDPATCHERROR.CONSTRUCTION - Patcher.Error.Construction
BUILDPATCHERROR.PREREQUISITES - Patcher.Error.Prerequisites
[CL 2251709 by Sam Zamani in Main branch]
2014-08-11 14:57:58 -04:00
Cody Haskell
fcc2de0073
#UMG
...
- Fixed an issue with visibility binding. UImage wasn't calling Super::SyncronizeProperties();
#codereview Nick.Darnell
[CL 2251701 by Cody Haskell in Main branch]
2014-08-11 14:57:46 -04:00
Dmitry Rekman
cbef4da343
Restore quotes around arguments with space.
...
- Minor change from PR #306 by amigo and #ue4linux folks.
[CL 2251670 by Dmitry Rekman in Main branch]
2014-08-11 14:57:34 -04:00
Richard Hinckley
897d037bc9
GUBP fix.
...
[CL 2251625 by Richard Hinckley in Main branch]
2014-08-11 14:57:23 -04:00
Dmitry Rekman
7f64a07c45
Removing errorneous check that broke iOS.
...
#codereview Peter.Sauerbrei
[CL 2251601 by Dmitry Rekman in Main branch]
2014-08-11 14:57:11 -04:00
Jamie Dale
9a1de2b5fe
Fixed a crash when an IME was active when the editor was started
...
TTP# 340272 - IME crash when typing Korean in the Description TextBlock of SSourceControlSubmitWidget
- FWindowsTextInputMethodSystem::Initialize now checks if an IME is active when it's called, and will update the active IME state appropriately.
- Changed TSF to use AssociateFocus rather than SetFocus to fix some issues where the IME would become active incorrectly when the window focus was changed.
- Some belt-and-braces fixes for the IMM based code path (which was what was showing the crash, even though a TSF based IME was active).
#codereview Saul.Abreu, Max.Preussner
[CL 2251530 by Jamie Dale in Main branch]
2014-08-11 12:45:31 -04:00
Cody Haskell
515536ca82
#UMG
...
- Sub-UserWidgets were not getting the Local Player's Context. This Context is now passed on when RebuildWidget is called.
#codereview Nick.Darnell
[CL 2251516 by Cody Haskell in Main branch]
2014-08-11 12:30:28 -04:00
Leigh Swift
5ff101943a
BuildPatchServices module ensures it does not complete shutdown until all module threads have exited
...
#jira OPP-499: Crash on shutdown while installation is initialising
[CL 2251514 by Leigh Swift in Main branch]
2014-08-11 12:21:54 -04:00
Josh Markiewicz
80ed4c67b0
#ue4 - non unity cis fix
...
#codereview Mieszko.Zielinski
[CL 2251496 by Josh Markiewicz in Main branch]
2014-08-11 11:55:50 -04:00
Richard Hinckley
efd64851b0
Moving some assets around, part 1/2.
...
[CL 2251490 by Richard Hinckley in Main branch]
2014-08-11 11:50:50 -04:00
Justin Hair
7c618952af
EngineAutomationTests.cpp
...
--Fixes TTP# 342453
--Change the map being used to be the games default map.
[CL 2251473 by Justin Hair in Main branch]
2014-08-11 11:35:46 -04:00
Mark Satterthwaite
6fd74f8d80
Wrap glFlush so that on OS X we always call glFlushRenderAPPLE which is faster, while still sufficient for these calls.
...
#codereview michael.trepka
[CL 2251430 by Mark Satterthwaite in Main branch]
2014-08-11 10:55:35 -04:00
Mikolaj Sieluzycki
1b17a83b4c
CIS fixes.
...
[CL 2251396 by Mikolaj Sieluzycki in Main branch]
2014-08-11 10:10:24 -04:00
Mark Satterthwaite
8c57a3d6c4
Expose the default GPU name on OS X.
...
#codereview michael.trepka
[CL 2251347 by Mark Satterthwaite in Main branch]
2014-08-11 09:30:13 -04:00
Gil Gribb
e4aac4a622
UE4 - fix lifo task graph behavior. Fix permanent stats "single stepping" when no stats are enabled, prevent draw events from being emitted when parallel rendering
...
[CL 2251287 by Gil Gribb in Main branch]
2014-08-11 08:19:59 -04:00
Mieszko Zielinski
c7f916026f
Added a togglable flag to APawn for enabling it to affect navigation generation #UE4
...
- also, added a deducated NavModifierComponent to be used to empower actors to affect navigation generation in a streamed-lined fashion
WIP
[CL 2251286 by Mieszko Zielinski in Main branch]
2014-08-11 08:09:57 -04:00
Mikolaj Sieluzycki
3d54d25971
Header cleanup: Engine module, public headers.
...
[CL 2251268 by Mikolaj Sieluzycki in Main branch]
2014-08-11 07:14:41 -04:00
Mark Satterthwaite
4a4bb98c22
As a temporary band-aid for command-key suppressing keyup events on Mac OS X, intercept them and handle them directly.
...
#codereview michael.trepka
[CL 2251213 by Mark Satterthwaite in Main branch]
2014-08-11 05:54:18 -04:00
Ben Cosh
a8e65e863a
The log output was Modified to use 'Parent' instead of 'Super' as requested.
...
#TTP 304083 - ROCKET: TASK: K2: Change verbage on the super call nodes
#Branch UE4
#Proj CoreUObject
ReviewedBy Chris.Wood
[CL 2251181 by Ben Cosh in Main branch]
2014-08-11 05:39:13 -04:00