Commit Graph

15 Commits

Author SHA1 Message Date
Ben Marsh
177ffbdb60 Add a parameter to UBT which allows writing a list of ThirdParty files required to build a target. Use that list to distill the correct files for Rocket.
#codereview Mike.Fricker

[CL 2109632 by Ben Marsh in Main branch]
2014-06-18 15:37:35 -04:00
Ben Marsh
36f8ae952f Move SpeedTree headers and libs out of NotForLicensees.
[CL 2109305 by Ben Marsh in Main branch]
2014-06-18 11:01:21 -04:00
Saul Abreu
7d6c6f552f Changes to UBT for third party directories. UEThirdPartyDirectory is now obsolete and should be replaced with UEThirdPartySourceDirectory. An error message will appear when attempting to build if this is not heeded.
[CL 2104963 by Saul Abreu in Main branch]
2014-06-13 16:31:00 -04:00
Jaroslaw Palczynski
a51cded662 UBT: Renamed XmlConfigField to XmlConfig attribute and left only field annotation mechanism. If class has any fields annotated then it's going to be included in the configuration mechanism.
[CL 2097041 by Jaroslaw Palczynski in Main branch]
2014-06-06 07:43:02 -04:00
Jaroslaw Palczynski
32917f05be UBT XML configuration improvements:
- XSD driven IntelliSense
- defaults read from code (default XML file will be regenerated on UBT startup if is different than it should be)
- configurable classes/fields have to be now annotated with XmlConfig and XmlConfigField attributes
#codereview Robert.Manuszewski

[CL 2095741 by Jaroslaw Palczynski in Main branch]
2014-06-05 12:12:32 -04:00
Dmitry Rekman
9f577e4102 Updated Steamworks to 129a.
#codereview Josh.Markiewicz

[CL 2092979 by Dmitry Rekman in Main branch]
2014-06-03 06:40:33 -04:00
Michael Noland
775efd9763 Physics: Move 2D physics support into Engine (WIP)
#codereview ori.cohen

[CL 2089854 by Michael Noland in Main branch]
2014-05-30 13:28:52 -04:00
Peter Sauerbrei
446972d460 [INTEGRATE] Chage 2082198
final changes to make Tappy Chicken for HTML5
#ue4
#html5
#tappy chicken

[CL 2082256 by Peter Sauerbrei in Main branch]
2014-05-22 15:14:51 -04:00
Bob Tellez
ab8c090a38 UE4: Removed bCompileNetworkProfiler. USE_NETWORK_PROFILER is now true whenever STATS is also true. Also, removed some platform-specific code in NetworkProfiler.cpp
[CL 2082160 by Bob Tellez in Main branch]
2014-05-22 14:04:35 -04:00
Daniel Lamb
ebd6c8303d Changes for packing OBB into APK file.
- Added functionality to GameActivity to query for the asset manager and the mode we are using for OBB data
- Added UI element to toggle OBB packing into APK in the project packaging config panel
- Added code to add a command line switch to turn on packing during building
- Changed build system so that it will write out a JavaBuildConfig file so we know at runtime where to find the data
- Change the build system to copy and rename the OBB so that it is in the APK's asset directory uncompressed
- Added IFileHandle implementation to handle reading from an Asset based OBB and changed the OBB locating code so deal with looking for the OBB in the APK
Submitted on behalf of Robert Jones.
#codereview Daniel.Lamb,Robert.Jones

[CL 2071675 by Daniel Lamb in Main branch]
2014-05-13 11:40:41 -04:00
Wes Hunt
7820984d70 change more NoRedist references to NotForLicensees
[CL 2058853 by Wes Hunt in Main branch]
2014-04-29 12:26:27 -04:00
Dmitry Rekman
10c44ff9c0 Updated Steamworks to v1.29.
#codereview Ben.Marsh, Mike.Fricker

[CL 2057746 by Dmitry Rekman in Main branch]
2014-04-28 10:39:18 -04:00
Dmitry Rekman
c74c09a1de Expose whether we're building with Steam through WITH_STEAMWORKS define and compile SteamController conditionally (TTP #332911).
#codereview Mike.Fricker, Ben.Marsh, Leslie.Nivison

[CL 2049973 by Dmitry Rekman in Main branch]
2014-04-23 19:36:38 -04:00
Jaroslaw Palczynski
2c1d0143b7 #UE4 Getting rid of environmental variables for UBT configuration.
#codereview Robert.Manuszewski

[CL 2042210 by Jaroslaw Palczynski in Main branch]
2014-04-23 18:00:27 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00