Jaroslaw Surowiec
5c1e790900
CrashReport - Updated crash report database creation script, added comments
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[CL 2251742 by Jaroslaw Surowiec in Main branch]
2014-08-11 15:05:13 -04:00
Dmitry Rekman
7fb45d090a
Support more output devices on Linux.
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- Partially based on PR #306 submission, corrected for cross-compiling.
- Each platform is now able to set up output devices for logging according to its own needs.
#codereview Josh.Adams, Michael.Trepka
[CL 2249193 by Dmitry Rekman in Main branch]
2014-08-08 21:42:14 -04:00
Robert Manuszewski
3054e34792
UAT: Log process exit code, always Dispose processes.
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[CL 2248641 by Robert Manuszewski in Main branch]
2014-08-08 13:30:04 -04:00
Carlos Cuello
3d1660ea6d
[INTEGRATE] UE4-LauncherRelease->UE4 integrate integrate latest from LauncherReleases, including fixes for various issues that we've released the past month, and the new engine slot and notification systems
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[CL 2248562 by Carlos Cuello in Main branch]
2014-08-08 11:33:23 -04:00
Kellan Carr
585834bda4
build script, fixing stomped changes from my last change
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[CL 2248526 by Kellan Carr in Main branch]
2014-08-08 11:08:16 -04:00
Kellan Carr
08b1d335ff
build script, add branch hacker to disable adder nodes
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[CL 2248506 by Kellan Carr in Main branch]
2014-08-08 10:53:12 -04:00
Steve Robb
3757db36a5
[GitHub] 341 : Enabled class member initializer-awareness to UnrealHeaderTool
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Integrated changes, added a test.
#codereview robert.manuszewski
[CL 2248431 by Steve Robb in Main branch]
2014-08-08 09:42:56 -04:00
Saul Abreu
b5037a7537
Undid a problematic change to avoid staging localization data generation configuration files. To be properly done later.
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[CL 2247657 by Saul Abreu in Main branch]
2014-08-07 17:59:31 -04:00
Peter Sauerbrei
277719a394
added quotes around paths in unzip and mkdir for the remote tool chain
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added quotes around framework paths for remote tool chain
#ue4
#ios
#codereview john.pollard
[CL 2247317 by Peter Sauerbrei in Main branch]
2014-08-07 14:08:36 -04:00
Saul Abreu
35948861ce
Removed staging of localization data generation configuration files. Removed staging of ICU files from CopyBuildToStagingDirectory.Automation.cs. Individual platforms can elect to copy them.
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[CL 2247119 by Saul Abreu in Main branch]
2014-08-07 12:58:19 -04:00
Maciej Mroz
0781f10f49
Back out revision 297 from //depot/UE4/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.cpp
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The fortnite was updated, so the warning is restored.
#codereview Ben.Zeigler
[CL 2247047 by Maciej Mroz in Main branch]
2014-08-07 12:57:45 -04:00
Richard Fawcett
a762246ea9
Ensure we don't double-submit to the same build info service if "v1" and "v2" have identical URLs.
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[CL 2246843 by Richard Fawcett in Main branch]
2014-08-07 06:56:14 -04:00
Robert Manuszewski
78afbbd3f3
UAT: Support for duplicate entries when staging files.
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[CL 2246726 by Robert Manuszewski in Main branch]
2014-08-07 04:30:34 -04:00
Jeff Campeau
498bb8ad26
Use a local temp directory for GUBP packaging on Xbox One to avoid issues with remote drive and VHD. Resulting package is then copied into place.
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[CL 2246228 by Jeff Campeau in Main branch]
2014-08-06 18:13:10 -04:00
Peter Sauerbrei
4b9061690f
fix for IPP holding on to IPA file handle after deploying to device
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TTP324571
#ue4
[CL 2245943 by Peter Sauerbrei in Main branch]
2014-08-06 15:37:27 -04:00
Saul Abreu
d9ce756e01
Corrected issue with ICU internationalization data and UE4 localization data not being properly staged.
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[CL 2245839 by Saul Abreu in Main branch]
2014-08-06 14:32:18 -04:00
Kellan Carr
2adbfea0fe
build script, add branch hacker support for removing platforms from branches
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[CL 2245728 by Kellan Carr in Main branch]
2014-08-06 13:06:55 -04:00
Michael Trepka
9bb0589365
Restored BuiltBinaries in MacToolChain
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[CL 2245697 by Michael Trepka in Main branch]
2014-08-06 12:46:49 -04:00
Michael Trepka
8c4e9429d9
Enabled all but few Clang warnings when building on Mac and cleaned up MacToolChain.cs a bit
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[CL 2245662 by Michael Trepka in Main branch]
2014-08-06 11:51:47 -04:00
Robert Manuszewski
e6072fb050
UnrealBuildTool: Added UnrealHeaderTool version checking when checking if it's up to date.
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#change UBT will check for API version of all UnrealHeaderTool binaries to detect partial syncs
#change Added BuildHostPlatform class for runtime platform abstraction
[CL 2245408 by Robert Manuszewski in Main branch]
2014-08-06 07:05:15 -04:00
Robert Manuszewski
c0b4cfe3bf
UBT: Moved ScopedTimer from UAT to UBT, added ScopedCounter
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[CL 2245334 by Robert Manuszewski in Main branch]
2014-08-06 04:29:36 -04:00
Michael Trepka
4fb445c4e9
More fixes for Clang warnings
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[CL 2244821 by Michael Trepka in Main branch]
2014-08-05 18:02:04 -04:00
Michael Trepka
fa5a4e670a
Proper fix for out of date check for Mac bundle resources
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[CL 2244810 by Michael Trepka in Main branch]
2014-08-05 17:52:04 -04:00
Ben Zeigler
5987522fc2
#UE4 Change blueprint access to static array compile error to be a compile display text. Warnings get converted to errors so we can't use warnings.
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[CL 2244727 by Ben Zeigler in Main branch]
2014-08-05 17:01:47 -04:00
Michael Trepka
c94b61d66a
Changed Mac TBB Malloc from dylib to static lib, re-enabled it in MacPlatform.h
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[CL 2244629 by Michael Trepka in Main branch]
2014-08-05 16:11:34 -04:00