Commit Graph

6 Commits

Author SHA1 Message Date
Thomas Sarkanen
a27980dcf0 Tutorials 2.0 - Initial version
NOTE: Old tutorials not deprecated (yet), but widget highlights in old tutorials will stop working with this change!

Added new Blueprintable UEditorTutorial object.
Added suite of widgets and details customizations to display tutorials.
New system is available on command line switch -NewTutorials.

Slate changes:
Tag names are now stored in SWidgets, rather than simply being discarded.
Removed STutorialWrapper in favour of using Tags.
Added Tags to more multibox widgets, so virtually all can now be picked.
Added SWindow::HasOverlay so we dont attempt to add overlays to widows that cannot have them.

[CL 2244216 by Thomas Sarkanen in Main branch]
2014-08-05 09:04:35 -04:00
Bob Tellez
852282533f [AUTOMERGE]
#UE4 Moved asset thumbnail dirtying code out of ContentBrowserSingleton and into AssetThumbnail.cpp. Updating thumbnails is not the responsibility of the Content Browser since many systems use thumbnails now.

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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2226322 by Bob.Tellez on 2014/07/21 21:37:47.

[CL 2227552 by Bob Tellez in Main branch]
2014-07-22 16:59:10 -04:00
Max Preussner
4664956156 Delegates: Cleaned up abusive/legacy usages of the Delegate API
Please use AddRaw, AddSP, AddUObject, , BindRaw, BindSP, RemoveAll, Unbind etc.

[CL 2068405 by Max Preussner in Main branch]
2014-05-09 14:02:33 -04:00
Michael Noland
1f34ce9e19 Core: Change FCoreDelegates::OnObjectPropertyChanged to take the property change event as an additional parameter
[CL 2066450 by Michael Noland in Main branch]
2014-05-07 22:17:44 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00