Mike Beach
|
1dddac5edb
|
Adding in missing menu icons for the new blueprint action menu systems.
[CL 2249059 by Mike Beach in Main branch]
|
2014-08-08 18:16:41 -04:00 |
|
Mike Beach
|
e157b4353a
|
(WIP) Fixing up bound event spawners so that they're updated when a blueprint is recompiled/altered (so that they catch new properties, etc.).
[CL 2243365 by Mike Beach in Main branch]
|
2014-08-04 18:28:34 -04:00 |
|
Mike Beach
|
4f9977f486
|
(WIP) Making NodeSpawners responsible for the placement of new nodes (passing the desired location along to them, to do with as they please). This fixes comment nodes so they properly position themselves in the new system.
[CL 2242646 by Mike Beach in Main branch]
|
2014-08-04 12:19:42 -04:00 |
|
Mike Beach
|
85c834bdd3
|
Allowing for external variables from the palette (from VariableDragDropAction, for the new BP menu system).
[CL 2222300 by Mike Beach in Main branch]
|
2014-07-17 12:05:16 -04:00 |
|
Mike Beach
|
ddca495720
|
(WIP) Fixing consolidated property enteries in the new BP action menu system (not filtering them out, giving them icons, etc.).
[CL 2221473 by Mike Beach in Main branch]
|
2014-07-16 19:34:42 -04:00 |
|
Mike Beach
|
65752e6a73
|
Keeping the node-spawners (for the new BP action menu system) from getting garbage collected.
[CL 2221354 by Mike Beach in Main branch]
|
2014-07-16 17:29:50 -04:00 |
|
Mike Beach
|
a187e73539
|
(WIP) Handling consolidated property menu actions for the palette in the new blueprint action system (adding drag-n-drop functionality).
[CL 2221066 by Mike Beach in Main branch]
|
2014-07-16 14:14:48 -04:00 |
|
Mike Beach
|
3c87e27668
|
(WIP) Start of the blueprint menu refactor. Building a database of blueprint actions to refrence when constructiong various menus.
[CL 2181586 by Mike Beach in Main branch]
|
2014-07-09 12:17:42 -04:00 |
|