Commit Graph

10 Commits

Author SHA1 Message Date
Mike Beach
f27d0715c8 Making it so functions/variables from commandlet Blueprints (those in the transient package) get added to the BP action database.
[CL 2251501 by Mike Beach in Main branch]
2014-08-11 12:21:42 -04:00
Mike Beach
2757f85a3b Fixing issue where stale blueprint menu actions were being primed (after their corresponding had been trashed).
[CL 2249035 by Mike Beach in Main branch]
2014-08-08 18:01:38 -04:00
Mike Beach
cabc4b1f02 (WIP) Now taking pin-context into consideration when filtering the new blueprint menu system.
[CL 2248808 by Mike Beach in Main branch]
2014-08-08 15:35:56 -04:00
Mike Beach
e157b4353a (WIP) Fixing up bound event spawners so that they're updated when a blueprint is recompiled/altered (so that they catch new properties, etc.).
[CL 2243365 by Mike Beach in Main branch]
2014-08-04 18:28:34 -04:00
Mike Beach
ece0b5b4f9 (WIP) Adding new bound blueprint node spawners for the new context menu system.
[CL 2242751 by Mike Beach in Main branch]
2014-08-04 18:20:40 -04:00
Mike Beach
4f9977f486 (WIP) Making NodeSpawners responsible for the placement of new nodes (passing the desired location along to them, to do with as they please). This fixes comment nodes so they properly position themselves in the new system.
[CL 2242646 by Mike Beach in Main branch]
2014-08-04 12:19:42 -04:00
Mike Beach
85c834bdd3 Allowing for external variables from the palette (from VariableDragDropAction, for the new BP menu system).
[CL 2222300 by Mike Beach in Main branch]
2014-07-17 12:05:16 -04:00
Mike Beach
65752e6a73 Keeping the node-spawners (for the new BP action menu system) from getting garbage collected.
[CL 2221354 by Mike Beach in Main branch]
2014-07-16 17:29:50 -04:00
Mike Beach
a187e73539 (WIP) Handling consolidated property menu actions for the palette in the new blueprint action system (adding drag-n-drop functionality).
[CL 2221066 by Mike Beach in Main branch]
2014-07-16 14:14:48 -04:00
Mike Beach
3c87e27668 (WIP) Start of the blueprint menu refactor. Building a database of blueprint actions to refrence when constructiong various menus.
[CL 2181586 by Mike Beach in Main branch]
2014-07-09 12:17:42 -04:00