Commit Graph

2062 Commits

Author SHA1 Message Date
Ben Marsh
b57c79c540 Allow C++ plugins to hook game project generation. Contributed by solid-angle, https://github.com/EpicGames/UnrealEngine/pull/336.
[CL 2251943 by Ben Marsh in Main branch]
2014-08-11 17:14:26 -04:00
Lina Halper
821c84c0a1 TTP 342929 Export FBX: Do not group Mesh and Skeleton
[CL 2251857 by Lina Halper in Main branch]
2014-08-11 16:31:24 -04:00
Mike Beach
498f8b8de7 No longer constraining blueprint components visualizers to scene-components (can be actor components)... stemmed from a UDN request
[CL 2251589 by Mike Beach in Main branch]
2014-08-11 14:56:59 -04:00
Mike Beach
1f5c21b34f Property pin checking was backwards for the new BP menu system (also preventing array pins from being marked as compatible with "Target" self pins).
[CL 2251586 by Mike Beach in Main branch]
2014-08-11 14:56:47 -04:00
Mike Beach
f27d0715c8 Making it so functions/variables from commandlet Blueprints (those in the transient package) get added to the BP action database.
[CL 2251501 by Mike Beach in Main branch]
2014-08-11 12:21:42 -04:00
Ben Marsh
a414e0be0c [INTEGRATE] 4.4 branch back to main.
[CL 2251491 by Ben Marsh in Main branch]
2014-08-11 11:51:02 -04:00
Marc Audy
67904854c7 Add rich tooltips to brushes in Modes window
[CL 2251432 by Marc Audy in Main branch]
2014-08-11 10:55:47 -04:00
Marcus Wassmer
77ac80f2c6 Fix build errors. LOCTEXT_NAMESPACE must be #undef'd at the end of files.
#codereview mgriffin@pitbullstudio.co.uk

[CL 2251397 by Marcus Wassmer in Main branch]
2014-08-11 10:15:25 -04:00
Mikolaj Sieluzycki
3d54d25971 Header cleanup: Engine module, public headers.
[CL 2251268 by Mikolaj Sieluzycki in Main branch]
2014-08-11 07:14:41 -04:00
Mark Satterthwaite
a123bc1eb0 Another band-aid, this time for crashing when undo-ing the creation of a sound cue node.
#codereview michael.trepka, matthew.griffin

[CL 2251239 by Mark Satterthwaite in Main branch]
2014-08-11 06:39:26 -04:00
Matthew Griffin
cba5d2f91e Enabling Audio Streaming options behind experimental setting.
[CL 2251173 by Matthew Griffin in Main branch]
2014-08-11 05:29:09 -04:00
Dmitriy Dyomin
9c0b4e9e89 Refreshing scene outliner when current level has changed while "Show Only in Current Level" filter is enabled
[CL 2251152 by Dmitriy Dyomin in Main branch]
2014-08-11 04:43:59 -04:00
Dmitriy Dyomin
907392cdd4 Fixed world composition view regression
[CL 2251090 by Dmitriy Dyomin in Main branch]
2014-08-11 03:33:39 -04:00
Mikolaj Sieluzycki
4f40175cb6 Engine.h/EnginePrivate.h cleanup - delegate bindings.
[CL 2251079 by Mikolaj Sieluzycki in Main branch]
2014-08-11 03:23:38 -04:00
Joe Conley
6579568d88 Translation Editor: Fixing some incorrect/missing toolbar icons. Still just placeholder.
[CL 2250973 by Joe Conley in Main branch]
2014-08-11 01:13:07 -04:00
Marc Audy
552d40f27c Change RTTI system in FEdGraphSchemaAction to use FNames instead of FString
[CL 2249657 by Marc Audy in Main branch]
2014-08-09 13:30:30 -04:00
Nick Whiting
e21af758c0 #ue4 Made RotationFromXVector and GetRotationXVector default conversions for vector / rotator, by popular request
#github Adapted from GHPR 257 (Rama)

[CL 2249169 by Nick Whiting in Main branch]
2014-08-08 20:52:04 -04:00
Mike Beach
1dddac5edb Adding in missing menu icons for the new blueprint action menu systems.
[CL 2249059 by Mike Beach in Main branch]
2014-08-08 18:16:41 -04:00
Mike Beach
d7066b1e52 Some missed includes for non-unity builds.
[CL 2249053 by Mike Beach in Main branch]
2014-08-08 18:11:40 -04:00
Mike Beach
854126d6ed Ensuring that we generate a node-guid for the template-nodes (since custom-event nodes assert on this).
[CL 2249044 by Mike Beach in Main branch]
2014-08-08 18:06:40 -04:00
Mike Beach
c3e66859e4 Fixing issue with new blueprint menu system, where custom events couldn't be spawned (instead, it was focusing on any existing event).
[CL 2249038 by Mike Beach in Main branch]
2014-08-08 18:01:49 -04:00
Mike Beach
2757f85a3b Fixing issue where stale blueprint menu actions were being primed (after their corresponding had been trashed).
[CL 2249035 by Mike Beach in Main branch]
2014-08-08 18:01:38 -04:00
Mike Beach
cabc4b1f02 (WIP) Now taking pin-context into consideration when filtering the new blueprint menu system.
[CL 2248808 by Mike Beach in Main branch]
2014-08-08 15:35:56 -04:00
Michael Schoell
1703ebd57a Holding Alt+RMB in a graph panel will zoom on the initial mouse position instead of the corner of the panel.
#ttp 343146 - BP: NUX:  Alt+RMB zooming is wonky

[CL 2248761 by Michael Schoell in Main branch]
2014-08-08 14:49:33 -04:00
Nick Whiting
29257d7778 #ue4 Disabling clearing of the undo buffer after PIE
[CL 2248636 by Nick Whiting in Main branch]
2014-08-08 13:29:52 -04:00