Commit Graph

13 Commits

Author SHA1 Message Date
Rolando Caloca
d35038ab08 UE4 - hlslcc - Fix for truncation (which fixed modf() intrinsic); also added fix for copy propagation on loops
[CL 2243621 by Rolando Caloca in Main branch]
2014-08-04 19:46:14 -04:00
Josh Adams
d8a27d10ef - Fixed the path to the metal offline compiler for beta4+
[CL 2237675 by Josh Adams in Main branch]
2014-07-30 18:30:47 -04:00
Rolando Caloca
3f24640633 UE4 - hlslcc - Remove Metal seed 2 & 3 hack expanding matrices
[CL 2235112 by Rolando Caloca in Main branch]
2014-07-28 18:06:32 -04:00
Rolando Caloca
5d586a4f05 UE4 - Common crosscompiler headers
[CL 2219173 by Rolando Caloca in Main branch]
2014-07-15 13:25:14 -04:00
Rolando Caloca
f7fc34b130 hlslcc - Lower matrices to vectors for Metal (workaround)
[CL 2176144 by Rolando Caloca in Main branch]
2014-07-08 13:49:52 -04:00
Rolando Caloca
9893168c38 hlslcc - Compile all files as CPP (prep for renaming .c to .cpp)
#codereview mark.satterthwaite, michael.trepka

[CL 2124618 by Rolando Caloca in Main branch]
2014-07-02 11:08:24 -04:00
Rolando Caloca
b694adc81c UE4 - hlslcc - DumpShaderInfo now outputs a better batch file for running the cross-compiler (and it's shared with GL & Metal)
[CL 2122582 by Rolando Caloca in Main branch]
2014-06-30 18:32:57 -04:00
Mikolaj Sieluzycki
5d03a01712 Remove redundant headers from Engine.h.
#proj core
#branch UE4
#summary Remove redundant headers from Engine.h. (NavDataGenerator.h NavLinkRenderingProxy.h NavigationModifier.h NavigationOctree.h ContentStreaming.h ComponentReregisterContext.h InstancedFoliage.h UnrealExporter.h EngineService.h NavigationSystemHelpers.h HardwareInfo.h EngineModule.h)
#codereview Robert.Manuszewski

[CL 2109115 by Mikolaj Sieluzycki in Main branch]
2014-06-18 07:25:31 -04:00
Josh Adams
b552e2d883 Urban->Main
#codereview jeff.campeau,nick.penwarden,rolando.caloca

[CL 2108642 by Josh Adams in Main branch]
2014-06-17 18:27:26 -04:00
Jaroslaw Palczynski
ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Rolando Caloca
198b364923 UE4 - Metal shader format fixes
[CL 2101781 by Rolando Caloca in Main branch]
2014-06-11 10:03:35 -04:00
Josh Adams
45a547b16a - Minor fixes to MetalShaderFormat (still not done)
[CL 2101236 by Josh Adams in Main branch]
2014-06-10 20:40:13 -04:00
Rolando Caloca
0d0529772c UE4 - Move Metal under iOS
[CL 2100957 by Rolando Caloca in Main branch]
2014-06-10 17:29:51 -04:00