#change Removed ScriptActor, ScriptFunction <- no longer needed
#change Added Script Context subobjects which will be added to generated class as default subobjects
#change Added code to generate (UE) script proxy functions to call script (Lua etc) functions
[CL 2191597 by Robert Manuszewski in Main branch]
#ue4
#change Exposed the entire UFunction outside of CoreUObject
#change Script stack frame will now track currently executed native UFunctions
#change Added a few more lua types (FLinearColor etc)
#change Removed ScriptAsset
#change Added ScriptBlueprint and ScriptGeneratedBlueprintClass
#change Added ScriptActor. Both ScriptActor and ScriptComponent now serve the purpose of base classes for script generated classes
#change ScriptGeneratedBlueprint classes have properties and functions exported from script
[CL 2128742 by Robert Manuszewski in Main branch]
This is needed until we can build UHT on Linux with plugins. So far UBT does not support non-monolithics builds on that platform and having this plugin enabled breaks native compilation.
[CL 2068985 by Dmitry Rekman in Main branch]
- Added program-only plugin support and made UHT script plugin aware
- Added 3 generic script plugins with experimental Lua integration: ScriptGeneratorPlugin (UHT), ScriptPlugin (Engine), ScriptEditorPlugin (Editor-side)
- Lua integration is disabled by default
[CL 2058611 by Robert Manuszewski in Main branch]