#TTP 342902 CRITICAL: Regression: HTML5: Code templates fails to launch
#TTP 342884 CRITICAL: Regression: HTML5: UFE: Fails to cook then gets a mac crash
-fix up html template ( argument ordering )
-don't use pak when packaging for html5
-properly quote pathname with spaces on mac.
-fix linking of plugins on first run of ubt.
#codereview peter.sauerbrei
[CL 2241888 by Ankit Khare in Main branch]
Second pass
Removed new interface and change implementation to use the Indentify interface
Created Android implementation of the same.
[CL 2239877 by Robert Jones in Main branch]
Initial pass
Adds component for blueprint and interface
Contains Android implementation only.
Everything else is null stubbed out.
Todo: figure out how to deal with failure error codes properly
[CL 2238494 by Robert Jones in Main branch]
TTP 335378 TappyChicken: HTML5: Need better error handling if the WebGL device context is NULL
Added checks to detect the presence of webgl, load game .js files if and only if we detect webgl.
if WebGL is not preset, show an error message and point user to appropriate location for more diagonistics
( tested w/ enabling/disabling webgl in firefox ).
#codereview peter.sauerbrei
[CL 2236372 by Ankit Khare in Main branch]
On Google Play, this command will reset the achievements of the currently signed in user, and this user must be flagged as tester account in the developer console.
Google only seems to be resetting standard (non-incremental) achievements for some reason.
[CL 2234599 by Ryan Gerleve in Main branch]
#TTP 338960 CRITICAL: UFE: CRASH: Quick Launching project for HTML5
- Fixup some logic change which went in a recent refactor for nfs.
- Correctly launch firefox with the right http protocol url instead of file:// when cook on the fly is set.
- Re- enable http nfs for win64.
#codereview peter.sauerbrei
[CL 2230905 by Ankit Khare in Main branch]
- Currently only UBT will do the check when using SSH, and will run the script. This should really be moved to the editor.
- Keys can be in My Documents, or in Engine\\Build (for source control sharing)
- SSH is still not 100% ready for primetime (IPP needs re-integration into UAT)
- Epic default is to use the standard builder account on the standard machine
[CL 2229159 by Josh Adams in Main branch]
Work around multiple emscripten SDL bugs. fullscreen events are now properly queued on browser fullscreen.
#codereview peter.sauerbrei
[CL 2213816 by Ankit Khare in Main branch]
Changed the achivement query so that if not connected it will fail right away instead of waiting.
#codereview Ryan.Gerleve
#codereview Chris.Babcock
[CL 2187831 by Daniel Lamb in Main branch]