#tests Forced a call to CleanUpAndMarkPendingKill in each place that it can be called from to make sure that a crash doesn't occur
[REVIEW] [at]stephan.delmer, [at]robert.millar, [at]aris.theophanidis, [at]mieszko.zielinski
[CL 22099568 by kelby gamble in ue5-main branch]
With a custimizable warning threshold through the GeometryExportVertexCountWarningThreshold property.
#jira none
#rb Mieszko.Zielinski
#preflight 6324ca71121ffddebca1229b
[CL 22059323 by Aris Theophanidis in ue5-main branch]
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.
#jira
#preflight 631a717cec45fbf3d74d4ba7
[CL 21916033 by bryan sefcik in ue5-main branch]
* UnrealTypeDefinitionInfo - Explicitly added destructor to make sure code gen is not adding.
* Niagra - Fixed bug where function was declared as non-inline virtual but implemented as inline.
* RecastNavmesh - Made sure destructor is outside #ifdef for UHT to more easily parse the header and generate proper code
#rb Tim.Smith
#preflight 630660a4c00af5e2946af6a6
[CL 21555810 by henrik karlsson in ue5-main branch]
#tests Entered a level that has some unsupported nav agents and made sure all the supported nav agents are still able to navigate. Checked that the modified code isn't run in levels that don't have any unsupported nav agents.
[REVIEW] [at]stephan.delmer, [at]robert.millar, [at]brandon.johnson
#ROBOMERGE-AUTHOR: kelby.gamble
#ROBOMERGE-SOURCE: CL 21191170 via CL 21191311 via CL 21192689 via CL 21193301 via CL 21194049
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21196388 by kelby gamble in ue5-main branch]
Change OnNavigationGenerationFinished() to display actor label and full name instead of package name.
#rb Yoan.StAmant
#preflight 62d6d896dc4397d3840d7b30
#ROBOMERGE-AUTHOR: aris.theophanidis
#ROBOMERGE-SOURCE: CL 21165279 via CL 21171402 via CL 21171752
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21183781 by aris theophanidis in ue5-main branch]
Headers are updated to contain any missing #includes needed to compile and #includes are sorted. Nothing is removed.
#ushell-cherrypick of 21065896 by bryan.sefcik
#preflight 62d4b1a5a6141b6adfb0c892
#jira
#ROBOMERGE-OWNER: Bryan.sefcik
#ROBOMERGE-AUTHOR: bryan.sefcik
#ROBOMERGE-SOURCE: CL 21150156 via CL 21151754 via CL 21154719
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
#ROBOMERGE-CONFLICT from-shelf
[CL 21181076 by Bryan sefcik in ue5-main branch]
#preflight skip
#rb josh.adams
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 21117715 via CL 21119897 via CL 21119938 via CL 21120256
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21142576 by rex hill in ue5-main branch]