* WindowsConsoleOutputDevice2 - Changed ::SetThreadDescription to use wrapped function that does not depend on new versions of windows runtime
#rb Mitchell.Fisher
[CL 21998832 by henrik karlsson in ue5-main branch]
Metal 2.3 removed, Metal 3.0 added for Mac
#jira UE-163352
#rb adam.kinge bertrand.carre
#preflight 631ea7eb94758d0bf2008668
[CL 21960671 by axel riffard in ue5-main branch]
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.
#jira
#preflight 631a717cec45fbf3d74d4ba7
[CL 21916033 by bryan sefcik in ue5-main branch]
* Fixed buggy datetime output.
* Added so shell execute can be done from activity texts. Just add [<command>] to the activity and the command(s) will execute the command when clicking on the activity. Example [https://someurl] will trigger the browser to open the linik
#rb self
#preflight 63191935980179553e9ba3ac
[CL 21907370 by henrik karlsson in ue5-main branch]
* WindowsConsoleOutputDevice2.cpp - Fixed bug where activities added before output device itself didn't align Info types to the right
#preflight skipped
#rb self
[CL 21511709 by henrik karlsson in ue5-main branch]
- also fix bitfield assignment
#jira UE-158953
#rb Ben.Hoffman
#rnx
#preflight 62fdfea83c4417dcecf87dd5
[CL 21439377 by David Harvey in ue5-main branch]
* TrackedActivity - Added sort value parameter when creating tracked activities
* WindowsConsoleOutputDevice2 - Added sorting of activities based on sort value.
* WindowsConsoleOutputDevice2 - Added show/hide timedate options to log context menu
#preflight 62fbbda3ad3bd8ad64558579
#rb self
#ROBOMERGE-AUTHOR: henrik.karlsson
#ROBOMERGE-SOURCE: CL 21409829 via CL 21416523 via CL 21416533 via CL 21416553
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v975-21357124)
[CL 21418243 by henrik karlsson in ue5-main branch]
* Reduced lock time between game thread and hwnd thread
* Added name to thread for debugger
* Changed so ini-file is stored in same folder as binary so it doesnt get wiped when getting new builds
* Fixed crash during shutdown if Show(false) while window was never visible
#rb not used by anyone yet
#preflight 62edaecd185da2495f53eb9d
#ROBOMERGE-AUTHOR: henrik.karlsson
#ROBOMERGE-SOURCE: CL 21261892 via CL 21292742 via CL 21292908 via CL 21293076
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21296376 by henrik karlsson in ue5-main branch]