Commit Graph

654 Commits

Author SHA1 Message Date
thomas sarkanen
983daf658d Added filtering for animation blueprint interfaces
#jira UE-145158
#rb Lucas.Dower
#preflight 632ae172f87253e02153cad0

[CL 22112935 by thomas sarkanen in ue5-main branch]
2022-09-21 10:46:31 -04:00
jeanmichel dignard
3c3b751861 Removed unacceptable word from AssetRenameManager.h
#jira UE-158602
#preflight none
#rb none

[CL 22086989 by jeanmichel dignard in ue5-main branch]
2022-09-19 21:56:22 -04:00
robert millar
e6857190f2 Updating collection manager interface to use FSoftObjectPath for the paths of assets and objects rather than FName.
#jira UE-161932
#rb julien.stjean
#preflight https://horde.devtools.epicgames.com/job/6324e773f258fccf98de78cf

[CL 22064625 by robert millar in ue5-main branch]
2022-09-16 20:57:34 -04:00
robert millar
f278cf318f FNames containing asset paths are deprecated. FSoftObjectPath or FTopLevelAssetPath should be used instead.
Fixups for AssetTools.

#jira UE-161932
#rb none
#preflight 631f7fce5f25b56420615fc1

[CL 21976429 by robert millar in ue5-main branch]
2022-09-12 19:54:11 -04:00
bryan sefcik
a3dddc6630 Pass 1 on Developer include fixes:
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631e281694758d0bf2ea1399

[CL 21960082 by bryan sefcik in ue5-main branch]
2022-09-11 18:32:18 -04:00
robert millar
5516f8d0d4 FNames containing asset paths are deprecated. FSoftObjectPath or FTopLevelAssetPath should be used instead.
Fixups for editor support classes for content browser code.

#jira UE-161932
#rb jason.stasik,jamie.dale
#preflight 631bd2a0d31788ea3ac03570

[CL 21935588 by robert millar in ue5-main branch]
2022-09-10 00:02:37 -04:00
wouter burgers
887916e5c4 SourceControl: Fixed packages not getting saved even if bForceAutoSave was 'true', because the 'MoveDialogInfo.bSavePackages' value never got inspected.
#preflight 630cea32556fc14dce4d346f

[CL 21935515 by wouter burgers in ue5-main branch]
2022-09-10 00:01:13 -04:00
bryan sefcik
f58e75e476 Pass 2 on cleaning up build.cs files.
#jira
#preflight 631b7a79304480f8f8b48580

[CL 21931324 by bryan sefcik in ue5-main branch]
2022-09-09 19:41:38 -04:00
dave belanger
2bc8cb325e Fix ensure(!IsInitialized()) calling UWorldPartition::Initialize from AdvancedCopyPackages when the source world is opened in the editor
#rb JeanFrancois.Dube
#preflight skip

[CL 21729137 by dave belanger in ue5-main branch]
2022-08-31 17:30:22 -04:00
alexis matte
c2e9247564 Improve Nanite workflow.
Artists can import/reimport(/new file)/remove nanite hi res data from the staticmesh editor.
Artists can import/reimport(/new file)/remove nanite hi res data from the content browser context menu.
Artists can easily see in the static mesh editor if the nanite hi res data is generated or imported.

#rnx
#rb jeanmichel.dignard
#preflight 630f837d98103d4521d33738

[CL 21724936 by alexis matte in ue5-main branch]
2022-08-31 14:18:54 -04:00
jordan hoffmann
64f957e8cb [Feature] Blueprints - Extract Details View of BP Diff tool and set the Fidd Override for UDataAsset types for this tool
#jira UE-159258
#rb ben.hoffman
#preflight 63091ea4133e67151eb8c727

[CL 21597140 by jordan hoffmann in ue5-main branch]
2022-08-26 15:50:23 -04:00
jaime cifuentes
7dbaee9ed0 Fixing localization label names in AssetTypeActions_AnimBlueprint
#rb trivial
#jira UE-161870
#preflight 6307351fe94540ecae60739f

[CL 21560886 by jaime cifuentes in ue5-main branch]
2022-08-25 05:01:53 -04:00
JeanMichel Dignard
0caf9a705b AssetTools: Don't use Interchange to import when a UFactory is specified.
#rb julien.stjean
#preflight 630680f5516bef57fff2c1f0

[CL 21550506 by JeanMichel Dignard in ue5-main branch]
2022-08-24 16:06:49 -04:00
jaime cifuentes
00b75a8ca2 Added an "Assign Skeleton" action to AnimationBlueprints
#rb thomas.sarkanen
#jira UE-147436
#preflight 6304d3b6c85b7fef227ec5b4

[CL 21507306 by jaime cifuentes in ue5-main branch]
2022-08-23 09:42:40 -04:00
jurre debaare
28d866e5be Undo changelist 21456941
Original description:
UEFN - Users are able to apply Animation Modifiers via the right-click context menu
#fix moved animation modifier menu section into module itself - gated by whether or not AnimationModifier class is allowed
#preflight 62ff59569835a27d8d9a4a2c
#rb Thomas.Sarkanen

[CL 21499937 by jurre debaare in ue5-main branch]
2022-08-22 21:22:25 -04:00
jurre debaare
1f623574f2 UEFN - Users are able to apply Animation Modifiers via the right-click context menu
#fix moved animation modifier menu section into module itself - gated by whether or not AnimationModifier class is allowed
#preflight 62ff59569835a27d8d9a4a2c
#rb Thomas.Sarkanen

[CL 21499924 by jurre debaare in ue5-main branch]
2022-08-22 21:21:42 -04:00
JeanMichel Dignard
84a5c670e1 Provide an API for genuinely async imports using AssetImportTask
#jira UE-152773
#preflight 62fcf872200ff87e07792dac

[CL 21425045 by JeanMichel Dignard in ue5-main branch]
2022-08-17 10:43:04 -04:00
jason stasik
924bcaca0d Fix invalid enum forward declaration on linux by including .h instead
#rb none

#ROBOMERGE-OWNER: devin.doucette
#ROBOMERGE-AUTHOR: jason.stasik
#ROBOMERGE-SOURCE: CL 21401840 via CL 21404982 via CL 21404999 via CL 21405011
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v975-21357124)

[CL 21407190 by jason stasik in ue5-main branch]
2022-08-16 12:38:32 -04:00
jason stasik
54e2ea3049 Additional menu filtering for BP-based factories
#rb david.hibbitts,rex.hill
#preflight 62fabf17086f90bbc4069ec9

#ROBOMERGE-AUTHOR: jason.stasik
#ROBOMERGE-SOURCE: CL 21398192 via CL 21401380 via CL 21401443 via CL 21401480
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v975-21357124)

[CL 21406926 by jason stasik in ue5-main branch]
2022-08-16 12:29:41 -04:00
jeanfrancois dube
19ede0da9c Level Instance: implement edit asset functionnality (Ctrl+E).
#jira UE-153925
#rb patrick.enfedaque
#preflight 62f6d870ad3bd8ad6495766a
#rnx

#ROBOMERGE-AUTHOR: jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 21386910 via CL 21389292 via CL 21389732
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v975-21357124)

[CL 21392467 by jeanfrancois dube in ue5-main branch]
2022-08-15 15:46:32 -04:00
jay nakai
2aa0133963 Adjustments to allow easier advanced copy customization
* SetPackageThatInitiatedCopy() is now called before any customization steps to fix issue with inconsistent values in PackageThatInitiatedCopy. Notably that PackageThatInitiatedCopy could be the name of the previous package initiator during some method calls if the same advanced copy customization was re-used during the editor lifetime
* Made UAdvancedCopyCustomization::GetARFilter() virtual so customization have an opportunity to define additional filtering

#rb Lauren.Barnes

#ROBOMERGE-AUTHOR: jay.nakai
#ROBOMERGE-SOURCE: CL 21293857 via CL 21293920 via CL 21293937
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21297704 by jay nakai in ue5-main branch]
2022-08-09 16:34:05 -04:00
JeanMichel Dignard
53cacbf75f Interchange
- Added cvars to turn on/off support for each file format. Everything is on by default for now.
- Syntax is: Interchange.FeatureFlags.Import.{file extension}
- Removed the "enable Interchange for Import into level" and "enable Interchange for textures only". The file formats cvars should be used instead.

#rb alexis.matte
#preflight 62daec11ac71f3a225b66daa

[CL 21226489 by JeanMichel Dignard in ue5-main branch]
2022-07-22 14:47:45 -04:00
justin hare
5c9a667a92 Removed accidental debug logging and no-longer-needed flags from asset renaming operation.
#rnx
#jira none
#preflight 62d992e5d76ea4b503cfa113

[CL 21204747 by justin hare in ue5-main branch]
2022-07-21 14:07:05 -04:00
justin hare
636d489405 Updated warning message when attempting to rename CDO-referenced assets, for brevity and clarity
#jira none
#rnx
#fyi rex.hill
#preflight none (trivial)

[CL 21204167 by justin hare in ue5-main branch]
2022-07-21 13:39:02 -04:00
jamie dale
1cac2e67c1 Fixed incorrect cook path length for plugins mounted from outside of the engine/project directory, and removed a bunch of temporary FString instances
#preflight 62d89ca4110da0f944819d32
#rb Jason.Stasik
#rnx

#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 21199916 via CL 21200683 via CL 21200747 via CL 21200772
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21202831 by jamie dale in ue5-main branch]
2022-07-21 12:27:36 -04:00