Commit Graph

11743 Commits

Author SHA1 Message Date
sara schvartzman
809dbae76c Control Rig: Fix crash when copy-pasting function with nested functions from one engine to another
#jira UE-163967
#rb benoit.gadreau
#preflight 632afca0826e0c2fe99f3961

[CL 22113997 by sara schvartzman in ue5-main branch]
2022-09-21 11:36:47 -04:00
thomas sarkanen
983daf658d Added filtering for animation blueprint interfaces
#jira UE-145158
#rb Lucas.Dower
#preflight 632ae172f87253e02153cad0

[CL 22112935 by thomas sarkanen in ue5-main branch]
2022-09-21 10:46:31 -04:00
carlmagnus nordin
83314ca92c IoStore: Downgraded failure to obtain package name from file name to a warning
#rb per.larsson
#preflight 632acaf60a4ad044deef90d5

[CL 22112911 by carlmagnus nordin in ue5-main branch]
2022-09-21 10:45:52 -04:00
melchior-haven
de8912aca5 PR #9570: Fix GameplayDebuggerCategory replication for standalone clients (Contributed by melchior-haven)
#review-22108905
#preflight 632aba370a4ad044deec1b48
#jira UE-163932

[CL 22111499 by melchior-haven in ue5-main branch]
2022-09-21 08:57:09 -04:00
fabian giesen
8054068be0 ISPC texcomp fix for certain solid-color blocks with low alpha values.
#rb dan.thompson, charles.bloom
#preflight 6328c6c0f87253e021d6faeb

[CL 22105648 by fabian giesen in ue5-main branch]
2022-09-20 19:52:57 -04:00
devin doucette
6c0954fb0d DDC: Added to the summary when file system cache store maintenance completes
#rb Zousar.Shaker
#rnx

[CL 22105271 by devin doucette in ue5-main branch]
2022-09-20 19:32:44 -04:00
jamie hayes
54f2eebeff Fix a bug where high resolution Nanite meshes would not be simplified on platforms that do not support Nanite
#rb graham.wihlidal, rune.stubbe
#jira UE-162652
#preflight skip

[CL 22105158 by jamie hayes in ue5-main branch]
2022-09-20 19:25:18 -04:00
jason nadro
2344d8fab9 Back out blocking shader compilation change that caused more problems than it fixed.
#rb trivial
#jira UE-164210, UE-164236
#preflight 632a15d1826e0c2fe962a399

[Backout] - CL21983605
[FYI] Jason.Nadro
Original CL Desc
-----------------------------------------------------------------
Fix bug where we were not blocking on shader compilation before executing a material update context.

- Depending on timing could cause issues with missing shaders where we would update the component before its shaders were complete.
- By default just make the function that submits jobs always block.
- Renable some tests, which this change should fix.

#rb Arciel.Rekman, Chris.Kulla
#jira UE-155888
#preflight 631f7368f927bf0cbaf4e378

[CL 22105123 by jason nadro in ue5-main branch]
2022-09-20 19:23:28 -04:00
kerim borchaev
fd3bfd942e [SketchUp] Image fixes
- Datasmith: WorldPositionOffset input added to Datasmith UePbr material
- Datasmith: DatasmithCSharpFacade - added ClearCoat/ClearCoatRoughness/WorldPositionOffset
- Fixed z-fighting - Image Geometry is offset along local Z axis. PositionOffset param of image's material can be used to control amount of offset
- Enabled transparency on image material when it contains transparent pixels

#jira UE-160640
#preflight 6329dcf50a4ad044de9b8dd5
#rb benoit.deschenes

[CL 22100273 by kerim borchaev in ue5-main branch]
2022-09-20 15:39:39 -04:00
Andriy Tylychko
4a6985cfbe Deprecated all global vars of thread-safe delegates from FCoreDelegates and replaced them by functions returning local static singleton.
thread-safe delegates are not zero-initializable and so can't be used as global vars because they are vulnerable to static initialization order fiasco.

#jira UE-163668
#rb steve.robb
#preflight 632462db3752284a3179ec02

[CL 22094531 by Andriy Tylychko in ue5-main branch]
2022-09-20 11:45:56 -04:00
catalin dragoiu
4ce5554a04 [Insights] Make csv files as the default option for exporting and importing tables.
#rb Ionut.Matasaru
#preflight 6329b74bf45b523a63fb9c5d

[CL 22094283 by catalin dragoiu in ue5-main branch]
2022-09-20 11:37:34 -04:00
axel riffard
b701c98a7e Set Metal minimum flow for iOS and MacOS
#jira UE-163352
#rb adam.kinge
#preflight 632954d3fc7f1efbdf238155

[CL 22089354 by axel riffard in ue5-main branch]
2022-09-20 03:10:30 -04:00
sebastien lussier
2689dd71cb World Partition - HLOD: Added support for automatic texture sizing for Merged & Simplified HLODs
* Reused existing code to share it between all HLOD generation methods

#jira UE-161274, UE-156559
#rb patrick.enfedaque
#preflight 632927c99840225da23c49a5

[CL 22088941 by sebastien lussier in ue5-main branch]
2022-09-20 01:40:59 -04:00
patrick laflamme
baaeea90d5 Fixed a crash that happening when a an asset that was just added to source control was reverted and the package was unloaded.
#rb Luc.Eygasier
#preflight 6328cdd90a4ad044de4367f0

[CL 22088593 by patrick laflamme in ue5-main branch]
2022-09-20 00:46:40 -04:00
jeanmichel dignard
b0b5ebab90 FLODUtilities::BuildMorphTargets
- Added checks to narrow down on a crash.
- Keep the async flag until we're done with the morph targets so that they don't get garbage collected.

#jira UE-163931
#rb alexis.matte
#preflight 632893203752284a313a0843

[CL 22087023 by jeanmichel dignard in ue5-main branch]
2022-09-19 21:57:11 -04:00
jeanmichel dignard
3c3b751861 Removed unacceptable word from AssetRenameManager.h
#jira UE-158602
#preflight none
#rb none

[CL 22086989 by jeanmichel dignard in ue5-main branch]
2022-09-19 21:56:22 -04:00
sebastien lussier
f1d3663fa2 World Partition - HLOD
* Exposed proper Nanite generation settings: To control mesh fallback mesh generation, relative error is prefered over triangle percent
* Exposed "Support Ray Tracing" option
#preflight 632856a91c7511917a845ef2
#rb jeanfrancois.dube

[CL 22086940 by sebastien lussier in ue5-main branch]
2022-09-19 21:54:48 -04:00
luc eygasier
abfd119ea2 Enabled Uncontrolled Changelists by default.
Adds setting to disable uncontrolled changelists.

#rb Patrick.Laflamme
#jira UE-163064
#preflight 6328649b8c3def91aa6d9576
#changelist validated

[CL 22086935 by luc eygasier in ue5-main branch]
2022-09-19 21:54:38 -04:00
wouter burgers
286e2234bf SourceControl / UEFN: Remove / disable 'sync' context menu item in Content Browser.
For SourceControl providers that do not support individual file revisions, the 'Sync' option in the context menu of the Content Browser is misleading as it suggests only the selected files/folders will be synced, while in reality the sync is project wide. I've left the current behavior as the default behavior for all but Skein/Git of which I know they do not support individual file revisions.

#preflight 631ec93359159ac1832b5538

[CL 22086921 by wouter burgers in ue5-main branch]
2022-09-19 21:54:19 -04:00
krzysztof narkowicz
483c135f59 Lumen Mesh Cards - fixed bug forcing all cards to be placed on the bounding box of a mesh.
[CL 22084720 by krzysztof narkowicz in ue5-main branch]
2022-09-19 19:51:43 -04:00
luc eygasier
96f1950f5a Adds new uncontrolled changelist option to "Move Files To..." dialog.
#preflight 63284d978131e92d659351bf
#rb Patrick.Laflamme

#changelist validated

[CL 22084693 by luc eygasier in ue5-main branch]
2022-09-19 19:50:22 -04:00
ionut matasaru
2625566820 [Insights] Added "FVirtualWinApiHooks::" and ".*/ConcurrentLinearAllocator.*" to symbol filters.
#rb Catalin.Dragoiu
#preflight none

[CL 22084683 by ionut matasaru in ue5-main branch]
2022-09-19 19:49:59 -04:00
Dan Thompson
a41296f722 Updating Bink DDC version for encoder update in CL 22082773
#rb trivial
#preflight 6328eb0ff87253e021def47c

[CL 22083075 by Dan Thompson in ue5-main branch]
2022-09-19 18:30:53 -04:00
jack cai
c0eef12309 ControlRig: fix graphguard not considering CancelAction. If an action was cancelled, guard would no longer need to pop graph in dtor
+ also we should register the pin type

#jira UE-161145
#rb Sara.schvartzman
#preflight https://horde.devtools.epicgames.com/job/6321ffa88c478acecfc24acf

[CL 22066642 by jack cai in ue5-main branch]
2022-09-17 01:49:42 -04:00
robert millar
e6857190f2 Updating collection manager interface to use FSoftObjectPath for the paths of assets and objects rather than FName.
#jira UE-161932
#rb julien.stjean
#preflight https://horde.devtools.epicgames.com/job/6324e773f258fccf98de78cf

[CL 22064625 by robert millar in ue5-main branch]
2022-09-16 20:57:34 -04:00