Fixes an issue where as the F2 Key does not force into Rename
#rb paul.vincent
#jira UE-164368
#preflight 63298f126919ce3998611cf7
[CL 22090549 by patrick gross in ue5-main branch]
Fixes issue whereas the Actor of a selected Property is deleted instead of the Property itself
#jira UE-162951
#rb paul.vincent
#preflight 6328a0d6331ace46b5b1271e
[CL 22087085 by patrick gross in ue5-main branch]
* Added color code as requested in UE-1629507
* Added tooltip for all color codes
* Fixed Controller type display name bug for Structs
Misc:
As discussed in prior meetings:
* Removed IsEqual behaviour
* Renamed SetValue behaviour to OnValueChanged
#jira UE-1629507
#preflight 6323af8b8131e92d65add534
[CL 22042479 by venugopalan sreedha in ue5-main branch]
* Allow drag-drop from Exposed Properties to Conftrollers
* Automatically create new Controller of correct type and apply Bind behaviour to it.
* Also allow drag-drop on to existing Controllers with auto bind upon drop.
#jira UE-162439
#rb paul.vincent
#preflight 6323489a67163bf660045eed
[CL 22038440 by venugopalan sreedha in ue5-main branch]
#rb simon.therriault, paul.vincent
For original code review please see: https://p4-swarm.epicgames.net/reviews/21749275
(this CL has been migrated over from Main branch, where the review originated)
#jira UE-156705
#preflight 6320e2478838676d1005e20a
[CL 21997811 by venugopalan sreedha in ue5-main branch]
Making it fit with the other Built-in Behaviour File Locations
#jira none
#rb simon.therriault
#preflight 630687fdc744dac9673de429
[CL 21551696 by Patrick Gross in ue5-main branch]
- Add Button to copy the path of a selected asset into the Path Array
- Replace Target Property Name as Target and use more visual representation instead.
- Add Token *INPUT templating into the Path Array.
- Add Preview of Set-up Working Path, including Token Input
- Add External Image Pathing
#rb simon.therriault
#jira UE-151173
#preflight 62ffee6ffa1ac183e59bc4d9
[CL 21464569 by Patrick Gross in ue5-main branch]
Fixes an LOCTEXT issue in the Behaviour/namespace
#rb simon.therriault
#jira UE-161318
#preflight 62fe9b493c4417dcec18dfdd
[CL 21449580 by Patrick Gross in ue5-main branch]
#jira UE-160611
#rb paul.vincent
Notes:
1. Add Controller Menu
a) Revised list of Controller types
b) Color coding added for menu entries
c) Controller default names improved
2. Controller reordering support
a) Drag handles, drag-and-drop support added
b) Dispaly index is stored as part of Virtual Property UObject
c) True reordering support is provided (rows are not swapped, but pushed down)
#preflight 62fe92ccf7404b55a3047bdf
#preflight 62fe98979835a27d8d6cd1ce
[CL 21449109 by Venugopalan Sreedha in ue5-main branch]
Range Mapping Behaviour for the Remote Control Logic, which adds...
- Ability to lerp a selection of numerical (float, double) and structs (FVector, FRotator) based on Actions presented.
- Ability to activate non-Lerp Actions based on their distance towards the Controllers normalized Value and a Threshold.
Supports: Float Controller
#jira UE-156893
#rb simon.therriault, paul.vincent, venugopalan.sreedha
#preflight 62fd5ac40f2aefc97ac09f30
[CL 21433725 by Patrick Gross in ue5-main branch]
#jira UE-156853
Provides fully generic support for displaying and editing any Virtual Property (Self Container) through a new widget type: SRCVirtualPropertyWidget.
Callers can implement the read-only version via an OnGenerateWidget call while the editable version (with Context menu and Double-click) are provided automatically by the widget.
#preflight 62f43684b66d5d93136dd29d
[CL 21329038 by Venugopalan Sreedha in ue5-main branch]
1. Advanced handling of Else condition for supporting multiple actions associated with each unique condition value and Else branch
2. Add All Actions now correctly stores condition value for each action allowing quicker creationg of complex scenarios.
3. Drag-and-drop Group feature implemented for quicker user workflow
4. Crash fix 1 - GC crash related fixed
5. Crash fix 2 - Handled edge case for opening of RC preset in a different level (than where the actions were created) or if a level exits with the RC preset saved, but not the bound actors.
#jira UE-156853
#preflight 62daa5bf4b6d775f5f4810cf
[CL 21219972 by Venugopalan Sreedha in ue5-main branch]
Add Behaviour with custom Widgets, which takes a String Input and loads/sets the Asset onto a targeted Property.
#jira UE-151173
#rb simon.therriault
#preflight 62d20cb63c3df323906c0ad1
[CL 21120299 by Patrick Gross in ue5-main branch]