jimmy andrews
fdd0d21cdf
UV layout previews in the 3D scene should not cast shadows
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#jira UE-148493
#rb lonnie.li
#preflight 632a04c4fc7f1efbdf4eb386
[CL 22107234 by jimmy andrews in ue5-main branch]
2022-09-20 22:09:57 -04:00
david hill
f95e20d510
Modeling Tools. Mesh Booleans and CutMeshesWithMeshes. When filling holes, generate normals and UVs for the new patches
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#rb Jimmy.Andrews Tyson.Brochu
#jira UE-156232
#preflight 6329e995a236a029ded66547
[CL 22103441 by david hill in ue5-main branch]
2022-09-20 17:33:48 -04:00
jimmy andrews
c2c4465c98
fix polyedit extrude distance not having a max
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#jira UE-162563
#rb david.hill
#rb tyson.brochu
#preflight 6328d8c2b40000c8f031ee06
[CL 22088934 by jimmy andrews in ue5-main branch]
2022-09-20 01:40:11 -04:00
jimmy andrews
be1fbcd313
Fix VoxBlnd, VoxMrph, and VoxWrap not showing preview at LWC
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#jira UE-157984
#rb david.hill
#preflight 6328b74a826e0c2fe9f7aa9c
[CL 22087345 by jimmy andrews in ue5-main branch]
2022-09-19 22:28:04 -04:00
david hill
5bbbb78af0
AddPrimitiveTool - Disc primitive, Punctured Disc. Don't let the inner radius exceed the outer
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#jira UE-109022
#preflight 63235b73600516561b0d4c85
#rb Tyson.Brochu
[CL 22052305 by david hill in ue5-main branch]
2022-09-16 12:46:36 -04:00
michael balzer
2483495b86
ModelingMode: Use actor factory when creating static mesh assets
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#preflight 63213620506f1a33e08bbaf9
#rb graeme.thornton, rex.hill, david.hill
[CL 22020648 by michael balzer in ue5-main branch]
2022-09-14 20:14:40 -04:00
tyson brochu
9efcc70606
ModelingComponents/Selection:
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- create a new MeshTopologySelector base class. The existing GroupTopologySelector class now inherits from it, as does a new BoundarySelector class
- likewise, create a new MeshTopologySelectionMehchanic base class and have (existing) PolygonSelectionMechanic and (new) BoundarySelectionMechanic inherit from it
- the new Boundary classes use FMeshBoundary loops to define selectable loops rather than FGroupTopology
HoleFillTool:
- change to using BoundarySelectionMechanic instead of GroupTopologySelector
Misc:
- allow FMeshBoundaryLoops to fail untangling a loop with bowties but still continue processing other loops
#jira UE-144821
#rb jimmy.andrews
#preflight 63222176e93a80888cb7d3df
[CL 22013854 by tyson brochu in ue5-main branch]
2022-09-14 15:25:19 -04:00
rinat abdrashitov
088dd11b8e
Fixed a bug where the number of the vertical slices being generated is always off by one in the Sphere Primitive Tool.
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#rb david.hill
#jira UE-155964
#preflight 6320aed8bc40358fa2a35ad5
[CL 21991971 by rinat abdrashitov in ue5-main branch]
2022-09-13 16:37:27 -04:00
semion piskarev
6cac8b3c12
MeshModelingTools: Fix PolyEd doing full proxy updates while dragging gizmo.
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#rb Jimmy.Andrews
#jira UE-156868
#preflight 631bacbad135b61bc57933a5
[CL 21984896 by semion piskarev in ue5-main branch]
2022-09-13 12:19:06 -04:00
tyson brochu
ec28b3bb51
Lattice tool: hide gizmo if only constrained vertices are selected
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#jira UE-133082
#rb rinat.abdrashitov
#preflight 631f9432e07c4dc0b12df4bb
[CL 21984706 by tyson brochu in ue5-main branch]
2022-09-13 12:11:52 -04:00
bryan sefcik
0eeac455e0
Pass 3 on cleaning up build.cs files.
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#jira
#preflight 631b9c15d31788ea3ab0f27b
[CL 21935601 by bryan sefcik in ue5-main branch]
2022-09-10 00:02:58 -04:00
jimmy andrews
713456a6f0
LWC fixes for polyedit and polypath tools: Keep preview meshes centered near the origin, with translation on the transform rather than baked, because rendering stores the mesh vertices in floating point
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#jira UE-158024
#jira UE-158002
#rb tyson.brochu
#preflight 631a4804ec45fbf3d741b365
[CL 21916252 by jimmy andrews in ue5-main branch]
2022-09-09 01:37:45 -04:00
semion piskarev
f55c16366b
MeshModelingTools: Fix gizmo not showing up when same selection is made via marquee in lattice tool.
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#rb Jimmy.Andrews
#jira UE-142884
#preflight 631757f5032bd43d8648ed16
[CL 21817948 by semion piskarev in ue5-main branch]
2022-09-06 11:14:39 -04:00
Jimmy Andrews
b19a464d51
fix ensure due to out-of-date spatial data after failed bridge in polyedit tool
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#jira UE-162905
#rb david.hill
#preflight 63125b44ec45fbf3d76c2c6e
[CL 21768118 by Jimmy Andrews in ue5-main branch]
2022-09-02 17:29:21 -04:00
Jimmy Andrews
3b34efaaf4
Fix previewmesh::findrayintersection normal for preview meshes with non-uniform scaling
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#preflight 63110bdc2b3d6c082809a49c
#rb david.hill
[CL 21749273 by Jimmy Andrews in ue5-main branch]
2022-09-01 18:05:31 -04:00
henry falconer
2e427c809a
Removed an ensure that could fail while reading from a valid texture that has no source art
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#rb tyson.brochu
#rn fix geometry
#preflight 6310b4b8840bf1e5c3751f54
[CL 21739446 by henry falconer in ue5-main branch]
2022-09-01 09:49:45 -04:00
Jimmy Andrews
3361328ca8
fix issues with scaled input meshes in edit polygons tool by baking the transform
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#rb ryan.schmidt
#preflight 630fa483501b64ba336d2c78
[CL 21734180 by Jimmy Andrews in ue5-main branch]
2022-08-31 20:31:58 -04:00
Jimmy Andrews
d1ef80c8e0
add F-to-focus support to 'add primitive' tools
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#rb semion.piskarev
#preflight 630fa99a501b64ba336d6963
[CL 21725843 by Jimmy Andrews in ue5-main branch]
2022-08-31 15:03:06 -04:00
Jimmy Andrews
6fe4d60ab1
Handle mesh inversions due to transforms in ComponentCollisionUtil + add missing transform calls
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#rb ryan.schmidt
#preflight 630d2ad8e54ec9d58164fba7
[CL 21707736 by Jimmy Andrews in ue5-main branch]
2022-08-30 15:41:50 -04:00
Jimmy Andrews
3f0fdaddb4
When applying MeshTransforms' transform and transforminverse, generally pass bReverseOrientationIfNeeded=true
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(+ for code that was passing false then manually applying the same logic, remove the extra reverse orientation logic)
#rb david.hill
#preflight 630d245fe352708d44f9e007
[CL 21706500 by Jimmy Andrews in ue5-main branch]
2022-08-30 14:40:56 -04:00
Ryan Schmidt
9943ce59ca
ModelingTools: add support for specifying polygroup layer in EditNormalsTool
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#rb none
#preflight 630d870b98103d4521980289
[CL 21704413 by Ryan Schmidt in ue5-main branch]
2022-08-30 13:02:59 -04:00
semion piskarev
c17c1bd788
MeshModelingTools: Give ability to add extra corners in PolyEd for manipulation of some common open-boundary cases (like a disconnected rectangle, for instance). Also show selectable corners by default (but smaller).
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#rb Matija.Kecman
#jira none
#preflight 6307ab3859064f9d1e43c1fb
[CL 21568934 by semion piskarev in ue5-main branch]
2022-08-25 14:06:37 -04:00
michael balzer
87434d10c7
MeshModelingTools: Remove redundant bSnapToGrid property
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#preflight 6306abfe03520e063c1286d3
#jira UE-152108
[CL 21566278 by michael balzer in ue5-main branch]
2022-08-25 11:56:30 -04:00
Jimmy Andrews
68c7126a7c
make more mesh creation tools generate tangents for their created meshes
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(PolyExt, PathExt, PathRev, and BdryRev)
#jira UE-141656
#rb david.hill
#preflight 6307950c6f3401e0225dfa29
[CL 21566086 by Jimmy Andrews in ue5-main branch]
2022-08-25 11:51:02 -04:00
Ryan Schmidt
aaae6ba14c
ModelingTools: disable the OutputType property panel on CutMeshWithMeshTool, as it is not currently supported.
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#rb trivial
#preflight 630683980061f895d04d6f6e
#jira UE-141210
[CL 21550759 by Ryan Schmidt in ue5-main branch]
2022-08-24 16:14:52 -04:00