Commit Graph

1472 Commits

Author SHA1 Message Date
Jaroslaw Surowiec
8024bff837 CrashReportWWW - Improved crash view listing performance
[CL 2348135 by Jaroslaw Surowiec in Main branch]
2014-11-04 04:47:18 -05:00
Jaroslaw Surowiec
9da57fca55 CrashReportWWW - No change
[CL 2348126 by Jaroslaw Surowiec in Main branch]
2014-11-04 04:32:42 -05:00
Dmitry Rekman
d9110cdd37 Fix CIS (UBT non-mono project).
[CL 2347919 by Dmitry Rekman in Main branch]
2014-11-04 00:37:20 -05:00
Dmitry Rekman
9e04402720 UBT: Changes to project generators.
- Separates CMake generator from makefile one and adds qmake generator.
- Contributed by salamanderrake (PR #560).

#codereview Josh.Adams, Robert.Manuszewski

[CL 2347904 by Dmitry Rekman in Main branch]
2014-11-04 00:22:19 -05:00
Kellan Carr
6ce16abbef build script, store promotables
[CL 2347515 by Kellan Carr in Main branch]
2014-11-03 16:17:30 -05:00
Ryan Gerleve
9f473067fd Fixes for building the TapJoy plugin when it's enabled
#codereview john.pollard

[CL 2347356 by Ryan Gerleve in Main branch]
2014-11-03 15:48:07 -05:00
Peter Sauerbrei
672d502a24 fix for duplicate scheme names when building IOS
UE-4506
#ios

[CL 2347354 by Peter Sauerbrei in Main branch]
2014-11-03 15:47:55 -05:00
Ben Zeigler
02a9e1dd4e Merging Dev -> Main using UE4-Fortnite-To-UE4 from CL 2340802
Includes following engine changes:

Getting display metrics only once at construct time when using SSafeZone. GetDisplayMetrics is expensive in Windows so it is impractical to call it every frame.
- Some AI API improvements, mostly switchig pointer function parameters to references.
- minor refactor of UCrowdFollowingComponent's queryinf functions:
    - IsCrowd*Enabled functions refactored to  IsCrowd*Active
    - implemented IsCrowd*Enabled that return acrual values of relevant properties
- Added a function to CrowdManager to query for location of agents neighbouring given agent
Added support for PS4 touchpad-based cursor
You can now choose to skip synchronously scanning for asset data in object libraries and just use the data that is currently in the asset registry. The data will be refereshed automatically later once the global scan completes. The only applies to non-commandlet editor instances.
Crash fixes for trying to access NULL Metal surfaces on IOS
Slate: Cleaned up some atlas code related to padding and corrected some comments

[CL 2347323 by Ben Zeigler in Main branch]
2014-11-03 15:47:28 -05:00
Jaroslaw Surowiec
d6de68f8d1 CrashReportWWW - Reordered some code to fix the issue with updating the user group
[CL 2347239 by Jaroslaw Surowiec in Main branch]
2014-11-03 15:28:30 -05:00
UnrealBot
87f2fce189 Snapshot for changelist 2347228.
[CL 2347228 in Main branch]
2014-11-03 15:05:45 -05:00
Kellan Carr
202b51b77a build script, add properties for dependent promotions
[CL 2347180 by Kellan Carr in Main branch]
2014-11-03 11:46:48 -05:00
Rolando Caloca
4ca487cbb0 UE4 - Hlsl parser; precedence operator expression parser
[CL 2347171 by Rolando Caloca in Main branch]
2014-11-03 11:36:09 -05:00
Jaroslaw Surowiec
8adc7fa470 CrashReportWWW - Added performance stats to the website, all data is logged in the F:\\CrashReportWebsiteLogs (first iteration, may add some overhead, but should be negligible), basic filtering by the username, needs connection to a real user table
[CL 2347154 by Jaroslaw Surowiec in Main branch]
2014-11-03 11:30:56 -05:00
Chris Babcock
36b85021b3 Fix for attempting to delete nonexistant directory during packaging for Android
#android
#ue4
#codeview Josh.Adams

[CL 2347149 by Chris Babcock in Main branch]
2014-11-03 11:25:56 -05:00
Ben Marsh
f1a24ce8dd Don't use exceptions to check whether HTML5 is not installed - it prevents running through Visual Studio with break-on-exceptions turned on.
#codereview Ankit.Khare

[CL 2347066 by Ben Marsh in Main branch]
2014-11-03 10:50:47 -05:00
Ben Marsh
b99d64aa9b Add P4 utility function to convert multiple file names from depot to local paths.
[CL 2346894 by Ben Marsh in Main branch]
2014-11-03 07:43:55 -05:00
Ben Marsh
182c90b0fe Add RPCUtility into the common tools build, and fix default platform name.
[CL 2346893 by Ben Marsh in Main branch]
2014-11-03 07:43:43 -05:00
Jaroslaw Surowiec
f644df10fb CrashReportWWW - Improved buggs view listing performance
[CL 2346878 by Jaroslaw Surowiec in Main branch]
2014-11-03 07:35:56 -05:00
Jaroslaw Surowiec
e62b27506b CrashReportWWW - Improved crash view listing performance
[CL 2346876 by Jaroslaw Surowiec in Main branch]
2014-11-03 07:35:44 -05:00
Jaroslaw Palczynski
55a53079aa Unable to perform hot-reload due to compilation errors. Fixed.
Additionally fixed some monolithic compilation errors on CIS.

UE-4845

#codereview Robert.Manuszewski
#lockdown James.Dickinson

[CL 2346112 by Jaroslaw Palczynski in Main branch]
2014-10-31 10:27:46 -04:00
Jaroslaw Palczynski
3bacd1bbc5 Fix for AutoStartupModuleList, so it always builds UE4Game shared library in non-monolithic builds which is now required.
[CL 2345988 by Jaroslaw Palczynski in Main branch]
2014-10-31 05:16:43 -04:00
Ankit Khare
ae12f862aa CIS fix.
[CL 2345986 by Ankit Khare in Main branch]
2014-10-31 05:16:31 -04:00
Joe Tidmarsh
82438e4c0b dSYM fixup for IOS deployment from XCode
[CL 2345972 by Joe Tidmarsh in Main branch]
2014-10-31 04:46:23 -04:00
Ankit Khare
55d2e28ba4 Allow html sdk path to be set using ini file.
- takes preference over EMSCRIPTEN env variable
   - editor can now detect sdk on yosemite.
   - refactor and simplyfy emscripten sdk access in .cs files.

#corereview james.moran

[CL 2345958 by Ankit Khare in Main branch]
2014-10-31 04:31:19 -04:00
Robert Manuszewski
dcaf3b8fc5 Making sure the compiler does not attempt to generate copy-constructors for UObjects as this produces false warnings when the class contains deprecated members and generally UObjects should not be copy-constructed anyway.
[CL 2345940 by Robert Manuszewski in Main branch]
2014-10-31 04:01:12 -04:00