johan berg
45de81f0f8
Split CRC analytics definition into a development and retail variant.
...
We want to be able to get telemetry event from binary builds of the engine, but only in development time (e.g. CRCE), not for the packaged game.
#jira UE-114670
#rb wes.hunt
[CL 30922364 by johan berg in ue5-main branch]
2024-01-26 09:29:49 -05:00
jeremie roy
e9752ccefc
Disable livelinkhub dSYM generation to avoid hitting dsym size limit
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#rb jason.walter
#jira UE-203285
[CL 30577356 by jeremie roy in ue5-main branch]
2024-01-11 16:14:41 -05:00
jeremie roy
39e3173b94
Add LiveLinkHub to the UE installed build
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#rb jason.walter
#jira UE-202463
[CL 30273080 by jeremie roy in ue5-main branch]
2023-12-12 14:59:54 -05:00
zousar shaker
be6302f8ba
Add ZenDashboard to the installed engine build tools.
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[CL 29770316 by zousar shaker in ue5-main branch]
2023-11-15 22:03:35 -05:00
Ryan Hummer
c23cbacc21
Fixing BuildConfiguration.Schema.xsd not making it into installed builds
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#rnx
#jira UE-196719
#rb none
[CL 28333036 by Ryan Hummer in ue5-main branch]
2023-09-28 20:10:54 -04:00
james singer
b26c264568
Linux: Fix IsVanilla check by implementing EnumerateLauncherEngineInstallations for Linux
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- Also add -BuildId flag to allow released builds to be registered as "launcher" builds.
- This gets us telemetry and the ability to open projects made on the Mac and Windows builds without being prompted to open a copy
#jira UE-195467
#rb zack.neyland, ryan.hummer
#p4v-cherrypick 27716361
[CL 27884862 by james singer in ue5-main branch]
2023-09-14 13:08:58 -04:00
james singer
af3dc341fd
Linux: Fix IsVanilla check by implementing EnumerateLauncherEngineInstallations for Linux
...
- Also add -BuildId flag to allow released builds to be registered as "launcher" builds.
- This gets us telemetry and the ability to open projects made on the Mac and Windows builds without being prompted to open a copy
#jira UE-187968
#rb zack.neyland, ryan.hummer
[CL 27716361 by james singer in ue5-main branch]
2023-09-08 12:55:33 -04:00
ryan hummer
fad6b98523
Fixing InstalledEngineBuild for Mac producing duplicate output errors when WithClient is enabled
...
#rnx
#jira UE-191596
#rb bryan.johnson
#prelight 64c80430a8539ecb49a30011
[CL 26719134 by ryan hummer in ue5-main branch]
2023-07-31 16:12:06 -04:00
ryan hummer
dd0a16b3d8
Removed VS2019 args from InstalledEngineBuild
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#rnx
#jira UE-190809
#rb none
[CL 26714248 by ryan hummer in ue5-main branch]
2023-07-31 14:05:21 -04:00
alejandro arango
cc9b643d45
Switchboard: Added helper to lock gpu clocks, which is currently required for reliable smpte-2110 gpu direct.
...
#rb simon.therriault, zach.brockway
#jira UE-167327, UE-182184
#preflight 642b9172ce01db47acef7856
[CL 24907128 by alejandro arango in ue5-main branch]
2023-04-04 01:47:12 -04:00
chad garyet
8ced336447
add option to build with 2019 toolchain for win64 precompile targets
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#jira UE-182116
#rb ryan.hummer
#preflight none
[CL 24899597 by chad garyet in ue5-main branch]
2023-04-03 16:19:10 -04:00
josh adams
2eceac7cb7
- Fixed Mac codesigning for InstalledBuilds (and in general)
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- Now codesign with ad-hoc/dummy cert in FInalizeAppBundle.sh
#rb zack.neyland,calvin.zheng
#jira UE-181328
#preflight 64210d7fc44ce895fc2ed032
[CL 24811015 by josh adams in ue5-main branch]
2023-03-27 18:28:25 -04:00
David Lesage
d1810611dd
#jira UE-176784: Remove IFC plugin
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#rb jeanluc.corenthin
#preflight 641b19aebb1320be41992e92
[CL 24748189 by David Lesage in ue5-main branch]
2023-03-22 11:14:35 -04:00
dan elksnitis
67731ffe3e
[ddc] allow custom args passed to "engine" DDC pak command; use this to enable SM6 by default when cooking DDC pak for engine content (required since some templates enable SM6 by default)
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#jira UE-177811
#preflight https://horde.devtools.epicgames.com/job/6414a23f5d3e25354f3a1734
[CL 24734303 by dan elksnitis in ue5-main branch]
2023-03-21 13:03:58 -04:00
Ryan Hummer
026d68d67e
Fixing graph error when WithWin64 is false
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#rnx
#jira none
#rb none
#preflight none
[CL 24223249 by Ryan Hummer in ue5-main branch]
2023-02-14 18:34:55 -05:00
ryan hummer
3459e1dedf
Changing Mac to generate Universal Binaries
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#rnx
#jira UE-175566
#rb Bryan.Johnson, Zack.Neyland
#preflight 63d848563656ea96dc2d123b
[CL 24009682 by ryan hummer in ue5-main branch]
2023-02-04 00:31:32 -05:00
Tim Smith
c4c43b651b
Updating installed engine build scripts to no longer compile UnrealHeaderTool.
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#rb ryan.hummer
#preflight 63c00fda8f4acc7b54d36217
[CL 23662182 by Tim Smith in ue5-main branch]
2023-01-12 09:22:17 -05:00
Joakim Lindqvist
2469420ba8
Installed builds - Make sure to copy OidcToken for Linux and Mac
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#jira UE-173034
[CL 23661125 by Joakim Lindqvist in ue5-main branch]
2023-01-12 07:43:28 -05:00
Josh Adams
dfc3e98c46
- Removed outdated armv7 from android architecture list
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#rb trivial
#preflight skip
[CL 23644873 by Josh Adams in ue5-main branch]
2023-01-11 09:32:56 -05:00
ryan hummer
8566b76a2b
Ensure more files are digitally signed
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#rnx
#rb Bryan.Johnson
#jira UE-173221, UE-173222, UE-173224, UE-173226, UE-173228
#preflight 63bc2eff577437afe6cd450f
[CL 23631812 by ryan hummer in ue5-main branch]
2023-01-10 15:23:14 -05:00
Joakim Lindqvist
53fc12bc02
Stage OidcToken for installed builds to resolve UE-173034
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#preflight 63bc12aac45a2c81e07e53f2
#jira UE-173034
[CL 23611532 by Joakim Lindqvist in ue5-main branch]
2023-01-09 08:55:43 -05:00
ryan hummer
b08e46f2f2
Ensure all approprate files are digitally signed
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#rnx
#jira UE-172184
#rb Bryan.Johnson
#preflight 639a971a8c5081ee9adfa22f
[CL 23531559 by ryan hummer in ue5-main branch]
2022-12-15 16:02:39 -05:00
Alexis Matte
8b8765cb61
Make sure InterchangeWorker is build by UGS and when we release it.
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#jira UE-108125
#rb
#rnx
#preflight 638a0c194b2f03a7d7a812fd
[CL 23372363 by Alexis Matte in ue5-main branch]
2022-12-02 09:45:14 -05:00
ryan hummer
d9f4c760a6
Addressing InstalledEngineBuild for mac requiring Windows steps
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Mac DDC was requiring Win64 C# tools, split Make Feature packs to have a dedicated mac agent to remove native & C# Win64 requirements
#rnx
#jira UE-170349
#rb Bryan.Johnson
#preflight 638520f78b12eb83a759564b
[CL 23314044 by ryan hummer in ue5-main branch]
2022-11-29 13:37:12 -05:00
Brandon Schaefer
639130d7b8
EpicWebHelper undecorates Shipping builds, which is what we depend on for Launching
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Move to build these for Win/Mac in Shipping to replace the checked into p4 version
#jira none
#rb none
#preflight none
#fyi Ryan.Hummer, Alfred.Reynolds
[CL 23078731 by Brandon Schaefer in ue5-main branch]
2022-11-10 10:09:26 -05:00