Commit Graph

28131 Commits

Author SHA1 Message Date
richard graham
4b94340bb0 Virtual Scouting - Tool updates:
- Gaffer, added ability to reset light's properties to default. Added functionality for undoing reset. Cleaned up and commented the more complex functions
- Viewfinder - added autoexposure and exposure compensation to the tool palette. Tied this into the VirtualScouting project settings for viewfinder add in CL30963776
#rb richard.graham
[FYI] gregg.bond1

#virtualized

[CL 30965900 by richard graham in ue5-main branch]
2024-01-29 07:12:17 -05:00
gregg bond1
17acef98af Virtual Scouting Incremental Checkin - Tooltips Performance Enhancements
- Migrated Tooltip Pointer to mesh system to improve batch performance on tick.
- Adjustable line length to limit incursion into tooltip label
[FYI] richard.graham

#virtualized

[CL 30965512 by gregg bond1 in ue5-main branch]
2024-01-29 06:51:25 -05:00
carl bystrom
93c15f75e6 Horde: Improve cleanup of stale port mappings for compute leases
[CL 30964708 by carl bystrom in ue5-main branch]
2024-01-29 06:11:08 -05:00
rafa lecina
6a39de8a9f Update GooglePlay games dependencies. This includes
- Create our own JNI wrapper on top of latest play-services-games-v2 classes
 - Adapt OSSGooglePlay to use this wrapper
 - Remove deprecated/unsupported functionality
 - Fix some issues with JNI support

#jira UE-201481
[REVIEW] [at]Michael.Kirzinger, [at]Chris.Babcock, [at]Bertrand.Carre
#rb Chris.Babcock, Michael.Kirzinger, Sam.Zamani

[CL 30963393 by rafa lecina in ue5-main branch]
2024-01-29 03:39:53 -05:00
buildmachine
b2f5f64be2 Localization Automation using CL 30962552
[CL 30963045 by buildmachine in ue5-main branch]
2024-01-29 01:25:33 -05:00
max chen
c203608634 Deprecation fixes for GetCurrentTime/SetCurrentTime
#virtualized

[CL 30962953 by max chen in ue5-main branch]
2024-01-29 01:00:15 -05:00
thomas kilkenny
746f5e7d78 Gesture Tutorial added to VCam
D:/P4/FN/Engine/Plugins/VirtualProduction/VirtualCamera/Content/WidgetLibrary/VCamGestureWidget/Dependencies/TutorialImages/GestureDoubleTap.uasset
D:/P4/FN/Engine/Plugins/VirtualProduction/VirtualCamera/Content/WidgetLibrary/VCamGestureWidget/Dependencies/TutorialImages/GestureDrag.uasset
D:/P4/FN/Engine/Plugins/VirtualProduction/VirtualCamera/Content/WidgetLibrary/VCamGestureWidget/Dependencies/TutorialImages/GestureTwoFinger.uasset
D:/P4/FN/Engine/Plugins/VirtualProduction/VirtualCamera/Content/WidgetLibrary/VCamGestureWidget/VCamGestureWidget.uasset
D:/P4/FN/Sandbox/VirtualProduction/Scouting/Scouting.uproject
D:/P4/FN/Engine/Plugins/VirtualProduction/VirtualCamera/Content/WidgetLibrary/VCamGestureWidget/Dependencies/EVcamGestureTutorials.uasset
#jira UE-194732
[FYI] chris.mclaughlin




#virtualized

[CL 30962589 by thomas kilkenny in ue5-main branch]
2024-01-28 22:50:45 -05:00
juan portillo
5d8a29a813 [MaterialDesigner]
Move plugin

[CL 30962329 by juan portillo in ue5-main branch]
2024-01-28 21:53:25 -05:00
george rolfe
c887d4d85f [SerializationUtils] Moved plugin
[CL 30961740 by george rolfe in ue5-main branch]
2024-01-28 20:12:15 -05:00
george rolfe
612804697f [RemoteControlComponents] Moved plugin
[CL 30961501 by george rolfe in ue5-main branch]
2024-01-28 19:21:09 -05:00
george rolfe
5f09cce81e [StormSync] Moved plugin
#virtualized

[CL 30961442 by george rolfe in ue5-main branch]
2024-01-28 19:09:15 -05:00
george rolfe
e47e2a1801 [PropertyAnimator] Moved plugin
[CL 30961335 by george rolfe in ue5-main branch]
2024-01-28 18:43:11 -05:00
george rolfe
57efb20157 [ActorModifier] Moved plugin
[CL 30961283 by george rolfe in ue5-main branch]
2024-01-28 18:36:39 -05:00
richard graham
944693c1ba Virtual Scouting - Gaffer tool major update
- now supports push pull transform movement
- new palette menu
- in world selection of lights & selection via the menu
- light list, with solo and visibility
#rb richard.graham
[FYI] Juan.S.Gomez, gregg.bond1, zach.brockway

#virtualized

[CL 30961195 by richard graham in ue5-main branch]
2024-01-28 18:24:44 -05:00
george rolfe
b8fd5b52e1 [CustomDetailsView] Moved plugin
[CL 30960786 by george rolfe in ue5-main branch]
2024-01-28 16:49:41 -05:00
takashi kuribayashi
ba955fe116 VCam: Fix widget layout and visibility in take viewing mode
#jira UE-205107


#virtualized

[CL 30960739 by takashi kuribayashi in ue5-main branch]
2024-01-28 16:37:38 -05:00
ben marsh
ac5d734c31 Horde: Include hashes with refs, allowing IStorageClient to return IBlobRef rather than IBlobHandle instances. Also rename methods that return blobs pointed to by refs as 'GetRefTarget'.
[CL 30960638 by ben marsh in ue5-main branch]
2024-01-28 16:27:09 -05:00
buildmachine
d7dc0dc2ab Localization Automation using CL 30957772
[CL 30958934 by buildmachine in ue5-main branch]
2024-01-28 08:42:09 -05:00
richard graham
784f91af96 Virtual Scouting
- removed reference to sandbox sound asset class
- made deleting easier on the drawing tool by using a sphere trace
- fixed sequence timeline remaining interactable in console mode
- fixed MVVM infinite loop when using the color slder. HSV properties are stored as separate values.
- fixed menu pointer hitting invisible menu when in sequence console UI mode
- prevent focus tracking in viewfinder tool when main menu is open. Focus distance stays static while interacting with the palette.
[FYI] gregg.bond1
#rb richard.graham

#virtualized

[CL 30958624 by richard graham in ue5-main branch]
2024-01-28 05:51:43 -05:00
ruslan idrisov
f7441920ee Post Process Material Chain Graph: Added the plugin that allows users to execute Post process materials on textures other than scene color and write into a temporary buffer.
#rb eric.renaudhoude
#jira UE-201253
[FYI] rod.bogart

[CL 30957569 by ruslan idrisov in ue5-main branch]
2024-01-27 18:11:40 -05:00
richard graham
e9f09abdab XRCreative - renamed mapping contexts from Default & Left to RightHanded & LeftHanded
Virtual Scouting - Fixed up all affected content assets
[FYI] zach.brockway
#rb richard.graham


#virtualized

[CL 30956555 by richard graham in ue5-main branch]
2024-01-27 13:54:50 -05:00
ben woodhouse
6b06bd7eaa PerfReportTool 4.230.0 - Add support for variables which can be used outside of individual CSV reporting. Any variable declared in a variableSet without a metadata query can be used in this way. This is useful if we want to access variables in SummaryTable definitions for example. Also strip whitespace in summary table row sort and filter lists
[CL 30955693 by ben woodhouse in ue5-main branch]
2024-01-27 11:28:43 -05:00
buildmachine
a86ff56d22 Localization Automation using CL 30954185
[CL 30954966 by buildmachine in ue5-main branch]
2024-01-27 01:20:49 -05:00
chris mclaughlin
e51f7fd229 VCam: Added replication logic to TakeRecorder Modifier to replicate VCamRecordCamera properties
#jira UE-198162

[FYI] Takashi.Kuribayashi

#virtualized

[CL 30950690 by chris mclaughlin in ue5-main branch]
2024-01-26 19:20:07 -05:00
Alonso Salazar
614c484426 PCGHiGen Map creation and update of existing PCG Graphs
#jira UEENGQA-92189
#rnx
#changelist validated


#virtualized

[CL 30949530 by Alonso Salazar in ue5-main branch]
2024-01-26 18:54:17 -05:00